Be more lenient with shader matching.
[apitrace-tests] / trim_stress /
drwxr-xr-x   ..
-rw-r--r-- 55 .gitignore
-rw-r--r-- 616 CMakeLists.txt
-rw-r--r-- 1285 README.markdown
-rw-r--r-- 42689 glxsimple.trace