link_libraries (${ZLIB_LIBRARIES})
endif (NOT ZLIB_FOUND)
-include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+include_directories (${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include)
if (WIN32)
# Put wrappers in a separate directory
add_custom_command (
OUTPUT opengl32.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
- DEPENDS opengl32.py trace.py wglapi.py glapi.py winapi.py stdapi.py
+ DEPENDS opengl32.py trace.py wglapi.py glenum.py glapi.py glenum.py winapi.py stdapi.py
)
add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
set_target_properties (opengl PROPERTIES
add_custom_command (
OUTPUT glxtrace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
- DEPENDS glxtrace.py trace.py glapi.py stdapi.py
+ DEPENDS glxtrace.py trace.py glapi.py glenum.py stdapi.py
)
add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
add_custom_command (
OUTPUT glretrace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
- DEPENDS glretrace.py glapi.py stdapi.py
+ DEPENDS glretrace.py glapi.py glenum.py stdapi.py
)
include_directories (