]> git.cworth.org Git - apitrace/blobdiff - cmake/FindDirectX.cmake
Use skiplist-based FastCallSet within trace::CallSet
[apitrace] / cmake / FindDirectX.cmake
index cbbe4f134506e6f4c2d7a3e52b1c1f8a8f37c77a..e71a7733dbda7e649a7920a69554f8f2227fe32a 100644 (file)
@@ -213,6 +213,19 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
                DOC "Path to fxc.exe executable.")
 
 
+       find_path (DirectX_D2D1_INCLUDE_DIR d2d1.h
+               PATHS ${DirectX_INC_SEARCH_PATH}
+               DOC "The directory where d2d1.h resides")
+
+       find_library (DirectX_D2D1_LIBRARY d2d1
+               PATHS ${DirectX_LIB_SEARCH_PATH}
+               DOC "The directory where d2d1 resides")
+
+       if (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)
+               set (DirectX_D2D1_FOUND 1)
+       endif (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)
+
+
        mark_as_advanced (
                DirectX_D3D_INCLUDE_DIR
                DirectX_D3D_INCLUDE_DIR
@@ -245,6 +258,8 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
                DirectX_D3DX11_INCLUDE_DIR
                DirectX_D3DX11_LIBRARY
                DirectX_D3D11_1_INCLUDE_DIR
+               DirectX_D2D1_INCLUDE_DIR
+               DirectX_D2D1_LIBRARY
        )
 
 
@@ -264,6 +279,7 @@ mark_as_advanced (
        DirectX_D3D11_FOUND
        DirectX_D3DX11_FOUND
        DirectX_D3D11_1_FOUND
+       DirectX_D2D1_FOUND
 )