#define _GLIMPORTS_HPP_
-// Prevent including system's glext.h
+// Prevent including MacOSX's glext.h which lives in OpenGL/glext.h and not
+// GL/glext.h
#define __glext_h_
// Include our own glext.h
#undef __glext_h_
-#include "glext/glext.h"
+#include <GL/glext.h>
#ifndef GL_TEXTURE_INDEX_SIZE_EXT
#if defined(_WIN32)
-#include "glext/wglext.h"
+#include <GL/wglext.h>
#define GLAPIENTRY __stdcall
#ifdef HAVE_X11
#include <GL/glx.h>
-#include "glext/glxext.h"
+#include <GL/glxext.h>
#endif
/* Prevent collision with trace::Bool */