]> git.cworth.org Git - apitrace/blobdiff - glsize.hpp
Grow gl size helpers.
[apitrace] / glsize.hpp
index 3eb78fcb59baabb39f4b17c6ad891f8833e498dc..f2a9afcc0b3ed7389597dacc2ed83174e7b941a0 100644 (file)
@@ -1,25 +1,28 @@
 /**************************************************************************
  *
  * Copyright 2010 VMware, Inc.
+ * Copyright 2004 IBM Corporation
  * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ * 
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * AUTHORS,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
  *
  **************************************************************************/
 
 
 
 static inline size_t
-__gl_calllists_size(GLsizei n, GLenum type)
+__glCallLists_size(GLsizei n, GLenum type)
+{
+    size_t bytes;
+    switch(type) {
+    case GL_BYTE:
+    case GL_UNSIGNED_BYTE:
+        bytes = 1;
+        break;
+    case GL_SHORT:
+    case GL_UNSIGNED_SHORT:
+    case GL_2_BYTES:
+    case GL_HALF_FLOAT:
+        bytes = 2;
+        break;
+    case GL_3_BYTES:
+        bytes = 3;
+        break;
+    case GL_INT:
+    case GL_UNSIGNED_INT:
+    case GL_FLOAT:
+    case GL_4_BYTES:
+        bytes = 4;
+        break;
+    default:
+        assert(0);
+        bytes = 0;
+    }
+
+    return n*bytes;
+}
+
+static inline size_t
+__glFogfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_FOG_INDEX:
+    case GL_FOG_DENSITY:
+    case GL_FOG_START:
+    case GL_FOG_END:
+    case GL_FOG_MODE:
+    case GL_FOG_OFFSET_VALUE_SGIX:
+    case GL_FOG_DISTANCE_MODE_NV:
+        return 1;
+    case GL_FOG_COLOR:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glFogiv_size __glFogfv_size
+
+static inline size_t
+__glLightfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_SPOT_EXPONENT:
+    case GL_SPOT_CUTOFF:
+    case GL_CONSTANT_ATTENUATION:
+    case GL_LINEAR_ATTENUATION:
+    case GL_QUADRATIC_ATTENUATION:
+        return 1;
+    case GL_SPOT_DIRECTION:
+        return 3;
+    case GL_AMBIENT:
+    case GL_DIFFUSE:
+    case GL_SPECULAR:
+    case GL_POSITION:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glLightiv_size __glLightfv_size
+
+static inline size_t
+__glLightModelfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_LIGHT_MODEL_LOCAL_VIEWER:
+    case GL_LIGHT_MODEL_TWO_SIDE:
+    case GL_LIGHT_MODEL_COLOR_CONTROL:
+/*  case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
+        return 1;
+    case GL_LIGHT_MODEL_AMBIENT:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glLightModeliv_size __glLightModelfv_size
+
+static inline size_t
+__glMaterialfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_SHININESS:
+        return 1;
+    case GL_COLOR_INDEXES:
+        return 3;
+    case GL_AMBIENT:
+    case GL_DIFFUSE:
+    case GL_SPECULAR:
+    case GL_EMISSION:
+    case GL_AMBIENT_AND_DIFFUSE:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glMaterialiv_size __glMaterialfv_size
+
+static inline size_t
+__glTexParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_TEXTURE_MAG_FILTER:
+    case GL_TEXTURE_MIN_FILTER:
+    case GL_TEXTURE_WRAP_S:
+    case GL_TEXTURE_WRAP_T:
+    case GL_TEXTURE_PRIORITY:
+    case GL_TEXTURE_WRAP_R:
+    case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+/*  case GL_SHADOW_AMBIENT_SGIX:*/
+    case GL_TEXTURE_MIN_LOD:
+    case GL_TEXTURE_MAX_LOD:
+    case GL_TEXTURE_BASE_LEVEL:
+    case GL_TEXTURE_MAX_LEVEL:
+    case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+    case GL_TEXTURE_LOD_BIAS_S_SGIX:
+    case GL_TEXTURE_LOD_BIAS_T_SGIX:
+    case GL_TEXTURE_LOD_BIAS_R_SGIX:
+    case GL_GENERATE_MIPMAP:
+/*  case GL_GENERATE_MIPMAP_SGIS:*/
+    case GL_TEXTURE_COMPARE_SGIX:
+    case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+    case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+    case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+    case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+    case GL_TEXTURE_LOD_BIAS:
+/*  case GL_TEXTURE_LOD_BIAS_EXT:*/
+    case GL_TEXTURE_STORAGE_HINT_APPLE:
+    case GL_STORAGE_PRIVATE_APPLE:
+    case GL_STORAGE_CACHED_APPLE:
+    case GL_STORAGE_SHARED_APPLE:
+    case GL_DEPTH_TEXTURE_MODE:
+/*  case GL_DEPTH_TEXTURE_MODE_ARB:*/
+    case GL_TEXTURE_COMPARE_MODE:
+/*  case GL_TEXTURE_COMPARE_MODE_ARB:*/
+    case GL_TEXTURE_COMPARE_FUNC:
+/*  case GL_TEXTURE_COMPARE_FUNC_ARB:*/
+    case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+        return 1;
+    case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+    case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+        return 2;
+    case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+        return 3;
+    case GL_TEXTURE_BORDER_COLOR:
+    case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+    case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glTexParameteriv_size __glTexParameterfv_size
+
+static inline size_t
+__glTexEnvfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_ALPHA_SCALE:
+    case GL_TEXTURE_ENV_MODE:
+    case GL_TEXTURE_LOD_BIAS:
+    case GL_COMBINE_RGB:
+    case GL_COMBINE_ALPHA:
+    case GL_RGB_SCALE:
+    case GL_SOURCE0_RGB:
+    case GL_SOURCE1_RGB:
+    case GL_SOURCE2_RGB:
+    case GL_SOURCE3_RGB_NV:
+    case GL_SOURCE0_ALPHA:
+    case GL_SOURCE1_ALPHA:
+    case GL_SOURCE2_ALPHA:
+    case GL_SOURCE3_ALPHA_NV:
+    case GL_OPERAND0_RGB:
+    case GL_OPERAND1_RGB:
+    case GL_OPERAND2_RGB:
+    case GL_OPERAND3_RGB_NV:
+    case GL_OPERAND0_ALPHA:
+    case GL_OPERAND1_ALPHA:
+    case GL_OPERAND2_ALPHA:
+    case GL_OPERAND3_ALPHA_NV:
+    case GL_BUMP_TARGET_ATI:
+    case GL_COORD_REPLACE_ARB:
+/*  case GL_COORD_REPLACE_NV:*/
+        return 1;
+    case GL_TEXTURE_ENV_COLOR:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glTexEnviv_size __glTexEnvfv_size
+
+static inline size_t
+__glTexGendv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_TEXTURE_GEN_MODE:
+        return 1;
+    case GL_OBJECT_PLANE:
+    case GL_EYE_PLANE:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glTexGenfv_size __glTexGendv_size
+
+#define __glTexGeniv_size __glTexGendv_size
+
+static inline size_t
+__glMap1d_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_MAP1_INDEX:
+    case GL_MAP1_TEXTURE_COORD_1:
+        return 1;
+    case GL_MAP1_TEXTURE_COORD_2:
+        return 2;
+    case GL_MAP1_NORMAL:
+    case GL_MAP1_TEXTURE_COORD_3:
+    case GL_MAP1_VERTEX_3:
+        return 3;
+    case GL_MAP1_COLOR_4:
+    case GL_MAP1_TEXTURE_COORD_4:
+    case GL_MAP1_VERTEX_4:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glMap1f_size __glMap1d_size
+
+static inline size_t
+__glMap2d_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_MAP2_INDEX:
+    case GL_MAP2_TEXTURE_COORD_1:
+        return 1;
+    case GL_MAP2_TEXTURE_COORD_2:
+        return 2;
+    case GL_MAP2_NORMAL:
+    case GL_MAP2_TEXTURE_COORD_3:
+    case GL_MAP2_VERTEX_3:
+        return 3;
+    case GL_MAP2_COLOR_4:
+    case GL_MAP2_TEXTURE_COORD_4:
+    case GL_MAP2_VERTEX_4:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glMap2f_size __glMap2d_size
+
+static inline size_t
+__glGetBooleanv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_CURRENT_INDEX:
+    case GL_CURRENT_RASTER_INDEX:
+    case GL_CURRENT_RASTER_POSITION_VALID:
+    case GL_CURRENT_RASTER_DISTANCE:
+    case GL_POINT_SMOOTH:
+    case GL_POINT_SIZE:
+    case GL_SMOOTH_POINT_SIZE_GRANULARITY:
+    case GL_LINE_SMOOTH:
+    case GL_LINE_WIDTH:
+    case GL_LINE_WIDTH_GRANULARITY:
+    case GL_LINE_STIPPLE:
+    case GL_LINE_STIPPLE_PATTERN:
+    case GL_LINE_STIPPLE_REPEAT:
+    case GL_LIST_MODE:
+    case GL_MAX_LIST_NESTING:
+    case GL_LIST_BASE:
+    case GL_LIST_INDEX:
+    case GL_POLYGON_SMOOTH:
+    case GL_POLYGON_STIPPLE:
+    case GL_EDGE_FLAG:
+    case GL_CULL_FACE:
+    case GL_CULL_FACE_MODE:
+    case GL_FRONT_FACE:
+    case GL_LIGHTING:
+    case GL_LIGHT_MODEL_LOCAL_VIEWER:
+    case GL_LIGHT_MODEL_TWO_SIDE:
+    case GL_SHADE_MODEL:
+    case GL_COLOR_MATERIAL_FACE:
+    case GL_COLOR_MATERIAL_PARAMETER:
+    case GL_COLOR_MATERIAL:
+    case GL_FOG:
+    case GL_FOG_INDEX:
+    case GL_FOG_DENSITY:
+    case GL_FOG_START:
+    case GL_FOG_END:
+    case GL_FOG_MODE:
+    case GL_DEPTH_TEST:
+    case GL_DEPTH_WRITEMASK:
+    case GL_DEPTH_CLEAR_VALUE:
+    case GL_DEPTH_FUNC:
+    case GL_STENCIL_TEST:
+    case GL_STENCIL_CLEAR_VALUE:
+    case GL_STENCIL_FUNC:
+    case GL_STENCIL_VALUE_MASK:
+    case GL_STENCIL_FAIL:
+    case GL_STENCIL_PASS_DEPTH_FAIL:
+    case GL_STENCIL_PASS_DEPTH_PASS:
+    case GL_STENCIL_REF:
+    case GL_STENCIL_WRITEMASK:
+    case GL_MATRIX_MODE:
+    case GL_NORMALIZE:
+    case GL_MODELVIEW_STACK_DEPTH:
+    case GL_PROJECTION_STACK_DEPTH:
+    case GL_TEXTURE_STACK_DEPTH:
+    case GL_ATTRIB_STACK_DEPTH:
+    case GL_CLIENT_ATTRIB_STACK_DEPTH:
+    case GL_ALPHA_TEST:
+    case GL_ALPHA_TEST_FUNC:
+    case GL_ALPHA_TEST_REF:
+    case GL_DITHER:
+    case GL_BLEND_DST:
+    case GL_BLEND_SRC:
+    case GL_BLEND:
+    case GL_LOGIC_OP_MODE:
+    case GL_LOGIC_OP:
+    case GL_AUX_BUFFERS:
+    case GL_DRAW_BUFFER:
+    case GL_READ_BUFFER:
+    case GL_SCISSOR_TEST:
+    case GL_INDEX_CLEAR_VALUE:
+    case GL_INDEX_WRITEMASK:
+    case GL_INDEX_MODE:
+    case GL_RGBA_MODE:
+    case GL_DOUBLEBUFFER:
+    case GL_STEREO:
+    case GL_RENDER_MODE:
+    case GL_PERSPECTIVE_CORRECTION_HINT:
+    case GL_POINT_SMOOTH_HINT:
+    case GL_LINE_SMOOTH_HINT:
+    case GL_POLYGON_SMOOTH_HINT:
+    case GL_FOG_HINT:
+    case GL_TEXTURE_GEN_S:
+    case GL_TEXTURE_GEN_T:
+    case GL_TEXTURE_GEN_R:
+    case GL_TEXTURE_GEN_Q:
+    case GL_PIXEL_MAP_I_TO_I:
+    case GL_PIXEL_MAP_I_TO_I_SIZE:
+    case GL_PIXEL_MAP_S_TO_S_SIZE:
+    case GL_PIXEL_MAP_I_TO_R_SIZE:
+    case GL_PIXEL_MAP_I_TO_G_SIZE:
+    case GL_PIXEL_MAP_I_TO_B_SIZE:
+    case GL_PIXEL_MAP_I_TO_A_SIZE:
+    case GL_PIXEL_MAP_R_TO_R_SIZE:
+    case GL_PIXEL_MAP_G_TO_G_SIZE:
+    case GL_PIXEL_MAP_B_TO_B_SIZE:
+    case GL_PIXEL_MAP_A_TO_A_SIZE:
+    case GL_UNPACK_SWAP_BYTES:
+    case GL_UNPACK_LSB_FIRST:
+    case GL_UNPACK_ROW_LENGTH:
+    case GL_UNPACK_SKIP_ROWS:
+    case GL_UNPACK_SKIP_PIXELS:
+    case GL_UNPACK_ALIGNMENT:
+    case GL_PACK_SWAP_BYTES:
+    case GL_PACK_LSB_FIRST:
+    case GL_PACK_ROW_LENGTH:
+    case GL_PACK_SKIP_ROWS:
+    case GL_PACK_SKIP_PIXELS:
+    case GL_PACK_ALIGNMENT:
+    case GL_MAP_COLOR:
+    case GL_MAP_STENCIL:
+    case GL_INDEX_SHIFT:
+    case GL_INDEX_OFFSET:
+    case GL_RED_SCALE:
+    case GL_RED_BIAS:
+    case GL_ZOOM_X:
+    case GL_ZOOM_Y:
+    case GL_GREEN_SCALE:
+    case GL_GREEN_BIAS:
+    case GL_BLUE_SCALE:
+    case GL_BLUE_BIAS:
+    case GL_ALPHA_SCALE:
+    case GL_ALPHA_BIAS:
+    case GL_DEPTH_SCALE:
+    case GL_DEPTH_BIAS:
+    case GL_MAX_EVAL_ORDER:
+    case GL_MAX_LIGHTS:
+    case GL_MAX_CLIP_PLANES:
+    case GL_MAX_TEXTURE_SIZE:
+    case GL_MAX_PIXEL_MAP_TABLE:
+    case GL_MAX_ATTRIB_STACK_DEPTH:
+    case GL_MAX_MODELVIEW_STACK_DEPTH:
+    case GL_MAX_NAME_STACK_DEPTH:
+    case GL_MAX_PROJECTION_STACK_DEPTH:
+    case GL_MAX_TEXTURE_STACK_DEPTH:
+    case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
+    case GL_SUBPIXEL_BITS:
+    case GL_INDEX_BITS:
+    case GL_RED_BITS:
+    case GL_GREEN_BITS:
+    case GL_BLUE_BITS:
+    case GL_ALPHA_BITS:
+    case GL_DEPTH_BITS:
+    case GL_STENCIL_BITS:
+    case GL_ACCUM_RED_BITS:
+    case GL_ACCUM_GREEN_BITS:
+    case GL_ACCUM_BLUE_BITS:
+    case GL_ACCUM_ALPHA_BITS:
+    case GL_NAME_STACK_DEPTH:
+    case GL_AUTO_NORMAL:
+    case GL_MAP1_COLOR_4:
+    case GL_MAP1_INDEX:
+    case GL_MAP1_NORMAL:
+    case GL_MAP1_TEXTURE_COORD_1:
+    case GL_MAP1_TEXTURE_COORD_2:
+    case GL_MAP1_TEXTURE_COORD_3:
+    case GL_MAP1_TEXTURE_COORD_4:
+    case GL_MAP1_VERTEX_3:
+    case GL_MAP1_VERTEX_4:
+    case GL_MAP2_COLOR_4:
+    case GL_MAP2_INDEX:
+    case GL_MAP2_NORMAL:
+    case GL_MAP2_TEXTURE_COORD_1:
+    case GL_MAP2_TEXTURE_COORD_2:
+    case GL_MAP2_TEXTURE_COORD_3:
+    case GL_MAP2_TEXTURE_COORD_4:
+    case GL_MAP2_VERTEX_3:
+    case GL_MAP2_VERTEX_4:
+    case GL_MAP1_GRID_SEGMENTS:
+    case GL_TEXTURE_1D:
+    case GL_TEXTURE_2D:
+    case GL_POLYGON_OFFSET_UNITS:
+    case GL_CLIP_PLANE0:
+    case GL_CLIP_PLANE1:
+    case GL_CLIP_PLANE2:
+    case GL_CLIP_PLANE3:
+    case GL_CLIP_PLANE4:
+    case GL_CLIP_PLANE5:
+    case GL_LIGHT0:
+    case GL_LIGHT1:
+    case GL_LIGHT2:
+    case GL_LIGHT3:
+    case GL_LIGHT4:
+    case GL_LIGHT5:
+    case GL_LIGHT6:
+    case GL_LIGHT7:
+    case GL_BLEND_EQUATION:
+/*  case GL_BLEND_EQUATION_EXT:*/
+    case GL_CONVOLUTION_1D:
+    case GL_CONVOLUTION_2D:
+    case GL_SEPARABLE_2D:
+    case GL_MAX_CONVOLUTION_WIDTH:
+/*  case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
+    case GL_MAX_CONVOLUTION_HEIGHT:
+/*  case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
+    case GL_POST_CONVOLUTION_RED_SCALE:
+/*  case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
+    case GL_POST_CONVOLUTION_GREEN_SCALE:
+/*  case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
+    case GL_POST_CONVOLUTION_BLUE_SCALE:
+/*  case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
+    case GL_POST_CONVOLUTION_ALPHA_SCALE:
+/*  case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
+    case GL_POST_CONVOLUTION_RED_BIAS:
+/*  case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
+    case GL_POST_CONVOLUTION_GREEN_BIAS:
+/*  case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
+    case GL_POST_CONVOLUTION_BLUE_BIAS:
+/*  case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
+    case GL_POST_CONVOLUTION_ALPHA_BIAS:
+/*  case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
+    case GL_HISTOGRAM:
+    case GL_MINMAX:
+    case GL_POLYGON_OFFSET_FACTOR:
+    case GL_RESCALE_NORMAL:
+/*  case GL_RESCALE_NORMAL_EXT:*/
+    case GL_TEXTURE_BINDING_1D:
+    case GL_TEXTURE_BINDING_2D:
+    case GL_TEXTURE_BINDING_3D:
+    case GL_PACK_SKIP_IMAGES:
+    case GL_PACK_IMAGE_HEIGHT:
+    case GL_UNPACK_SKIP_IMAGES:
+    case GL_UNPACK_IMAGE_HEIGHT:
+    case GL_TEXTURE_3D:
+    case GL_MAX_3D_TEXTURE_SIZE:
+    case GL_VERTEX_ARRAY:
+    case GL_NORMAL_ARRAY:
+    case GL_COLOR_ARRAY:
+    case GL_INDEX_ARRAY:
+    case GL_TEXTURE_COORD_ARRAY:
+    case GL_EDGE_FLAG_ARRAY:
+    case GL_VERTEX_ARRAY_SIZE:
+    case GL_VERTEX_ARRAY_TYPE:
+    case GL_VERTEX_ARRAY_STRIDE:
+    case GL_NORMAL_ARRAY_TYPE:
+    case GL_NORMAL_ARRAY_STRIDE:
+    case GL_COLOR_ARRAY_SIZE:
+    case GL_COLOR_ARRAY_TYPE:
+    case GL_COLOR_ARRAY_STRIDE:
+    case GL_INDEX_ARRAY_TYPE:
+    case GL_INDEX_ARRAY_STRIDE:
+    case GL_TEXTURE_COORD_ARRAY_SIZE:
+    case GL_TEXTURE_COORD_ARRAY_TYPE:
+    case GL_TEXTURE_COORD_ARRAY_STRIDE:
+    case GL_EDGE_FLAG_ARRAY_STRIDE:
+    case GL_MULTISAMPLE:
+/*  case GL_MULTISAMPLE_ARB:*/
+    case GL_SAMPLE_ALPHA_TO_COVERAGE:
+/*  case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
+    case GL_SAMPLE_ALPHA_TO_ONE:
+/*  case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
+    case GL_SAMPLE_COVERAGE:
+/*  case GL_SAMPLE_COVERAGE_ARB:*/
+    case GL_SAMPLE_BUFFERS:
+/*  case GL_SAMPLE_BUFFERS_ARB:*/
+    case GL_SAMPLES:
+/*  case GL_SAMPLES_ARB:*/
+    case GL_SAMPLE_COVERAGE_VALUE:
+/*  case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
+    case GL_SAMPLE_COVERAGE_INVERT:
+/*  case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
+    case GL_COLOR_MATRIX_STACK_DEPTH:
+    case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+    case GL_POST_COLOR_MATRIX_RED_SCALE:
+    case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+    case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+    case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+    case GL_POST_COLOR_MATRIX_RED_BIAS:
+    case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+    case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+    case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+    case GL_BLEND_DST_RGB:
+    case GL_BLEND_SRC_RGB:
+    case GL_BLEND_DST_ALPHA:
+    case GL_BLEND_SRC_ALPHA:
+    case GL_COLOR_TABLE:
+    case GL_POST_CONVOLUTION_COLOR_TABLE:
+    case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+    case GL_MAX_ELEMENTS_VERTICES:
+    case GL_MAX_ELEMENTS_INDICES:
+    case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+    case GL_POINT_SIZE_MIN:
+    case GL_POINT_SIZE_MAX:
+    case GL_POINT_FADE_THRESHOLD_SIZE:
+    case GL_OCCLUSION_TEST_HP:
+    case GL_OCCLUSION_TEST_RESULT_HP:
+    case GL_LIGHT_MODEL_COLOR_CONTROL:
+    case GL_CURRENT_FOG_COORD:
+    case GL_FOG_COORDINATE_ARRAY_TYPE:
+    case GL_FOG_COORDINATE_ARRAY_STRIDE:
+    case GL_FOG_COORD_ARRAY:
+    case GL_COLOR_SUM_ARB:
+    case GL_SECONDARY_COLOR_ARRAY_SIZE:
+    case GL_SECONDARY_COLOR_ARRAY_TYPE:
+    case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+    case GL_SECONDARY_COLOR_ARRAY:
+    case GL_ACTIVE_TEXTURE:
+/*  case GL_ACTIVE_TEXTURE_ARB:*/
+    case GL_CLIENT_ACTIVE_TEXTURE:
+/*  case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
+    case GL_MAX_TEXTURE_UNITS:
+/*  case GL_MAX_TEXTURE_UNITS_ARB:*/
+    case GL_MAX_RENDERBUFFER_SIZE:
+/*  case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
+    case GL_TEXTURE_COMPRESSION_HINT:
+/*  case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
+    case GL_TEXTURE_RECTANGLE_ARB:
+/*  case GL_TEXTURE_RECTANGLE_NV:*/
+    case GL_TEXTURE_BINDING_RECTANGLE_ARB:
+/*  case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
+    case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
+/*  case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
+    case GL_MAX_TEXTURE_LOD_BIAS:
+    case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+    case GL_MAX_SHININESS_NV:
+    case GL_MAX_SPOT_EXPONENT_NV:
+    case GL_TEXTURE_CUBE_MAP:
+/*  case GL_TEXTURE_CUBE_MAP_ARB:*/
+    case GL_TEXTURE_BINDING_CUBE_MAP:
+/*  case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
+    case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+/*  case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
+    case GL_MULTISAMPLE_FILTER_HINT_NV:
+    case GL_FOG_DISTANCE_MODE_NV:
+    case GL_VERTEX_PROGRAM_ARB:
+    case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+    case GL_MAX_PROGRAM_MATRICES_ARB:
+    case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+    case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+    case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+    case GL_PROGRAM_ERROR_POSITION_ARB:
+    case GL_DEPTH_CLAMP:
+/*  case GL_DEPTH_CLAMP_NV:*/
+    case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+/*  case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
+    case GL_MAX_VERTEX_UNITS_ARB:
+    case GL_ACTIVE_VERTEX_UNITS_ARB:
+    case GL_WEIGHT_SUM_UNITY_ARB:
+    case GL_VERTEX_BLEND_ARB:
+    case GL_CURRENT_WEIGHT_ARB:
+    case GL_WEIGHT_ARRAY_TYPE_ARB:
+    case GL_WEIGHT_ARRAY_STRIDE_ARB:
+    case GL_WEIGHT_ARRAY_SIZE_ARB:
+    case GL_WEIGHT_ARRAY_ARB:
+    case GL_PACK_INVERT_MESA:
+    case GL_STENCIL_BACK_FUNC_ATI:
+    case GL_STENCIL_BACK_FAIL_ATI:
+    case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
+    case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
+    case GL_FRAGMENT_PROGRAM_ARB:
+    case GL_MAX_DRAW_BUFFERS_ARB:
+/*  case GL_MAX_DRAW_BUFFERS_ATI:*/
+    case GL_DRAW_BUFFER0_ARB:
+/*  case GL_DRAW_BUFFER0_ATI:*/
+    case GL_DRAW_BUFFER1_ARB:
+/*  case GL_DRAW_BUFFER1_ATI:*/
+    case GL_DRAW_BUFFER2_ARB:
+/*  case GL_DRAW_BUFFER2_ATI:*/
+    case GL_DRAW_BUFFER3_ARB:
+/*  case GL_DRAW_BUFFER3_ATI:*/
+    case GL_DRAW_BUFFER4_ARB:
+/*  case GL_DRAW_BUFFER4_ATI:*/
+    case GL_DRAW_BUFFER5_ARB:
+/*  case GL_DRAW_BUFFER5_ATI:*/
+    case GL_DRAW_BUFFER6_ARB:
+/*  case GL_DRAW_BUFFER6_ATI:*/
+    case GL_DRAW_BUFFER7_ARB:
+/*  case GL_DRAW_BUFFER7_ATI:*/
+    case GL_DRAW_BUFFER8_ARB:
+/*  case GL_DRAW_BUFFER8_ATI:*/
+    case GL_DRAW_BUFFER9_ARB:
+/*  case GL_DRAW_BUFFER9_ATI:*/
+    case GL_DRAW_BUFFER10_ARB:
+/*  case GL_DRAW_BUFFER10_ATI:*/
+    case GL_DRAW_BUFFER11_ARB:
+/*  case GL_DRAW_BUFFER11_ATI:*/
+    case GL_DRAW_BUFFER12_ARB:
+/*  case GL_DRAW_BUFFER12_ATI:*/
+    case GL_DRAW_BUFFER13_ARB:
+/*  case GL_DRAW_BUFFER13_ATI:*/
+    case GL_DRAW_BUFFER14_ARB:
+/*  case GL_DRAW_BUFFER14_ATI:*/
+    case GL_DRAW_BUFFER15_ARB:
+/*  case GL_DRAW_BUFFER15_ATI:*/
+    case GL_BLEND_EQUATION_ALPHA_EXT:
+    case GL_MATRIX_PALETTE_ARB:
+    case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+    case GL_MAX_PALETTE_MATRICES_ARB:
+    case GL_CURRENT_PALETTE_MATRIX_ARB:
+    case GL_MATRIX_INDEX_ARRAY_ARB:
+    case GL_CURRENT_MATRIX_INDEX_ARB:
+    case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+    case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+    case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+    case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
+    case GL_POINT_SPRITE_ARB:
+/*  case GL_POINT_SPRITE_NV:*/
+    case GL_POINT_SPRITE_R_MODE_NV:
+    case GL_MAX_VERTEX_ATTRIBS_ARB:
+    case GL_MAX_TEXTURE_COORDS_ARB:
+    case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+    case GL_DEPTH_BOUNDS_TEST_EXT:
+    case GL_ARRAY_BUFFER_BINDING_ARB:
+    case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+    case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+    case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+    case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+    case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+    case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+    case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+    case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+    case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+    case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+    case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+    case GL_STENCIL_TEST_TWO_SIDE_EXT:
+    case GL_ACTIVE_STENCIL_FACE_EXT:
+    case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+    case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+    case GL_FRAMEBUFFER_BINDING:
+/*  case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
+    case GL_RENDERBUFFER_BINDING:
+/*  case GL_RENDERBUFFER_BINDING_EXT:*/
+    case GL_READ_FRAMEBUFFER_BINDING:
+/*  case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
+    case GL_MAX_COLOR_ATTACHMENTS:
+/*  case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
+    case GL_MAX_SAMPLES:
+/*  case GL_MAX_SAMPLES_EXT:*/
+    case GL_MAX_SERVER_WAIT_TIMEOUT:
+    case GL_RASTER_POSITION_UNCLIPPED_IBM:
+        return 1;
+    case GL_SMOOTH_POINT_SIZE_RANGE:
+    case GL_LINE_WIDTH_RANGE:
+    case GL_POLYGON_MODE:
+    case GL_DEPTH_RANGE:
+    case GL_MAX_VIEWPORT_DIMS:
+    case GL_MAP1_GRID_DOMAIN:
+    case GL_MAP2_GRID_SEGMENTS:
+    case GL_ALIASED_POINT_SIZE_RANGE:
+    case GL_ALIASED_LINE_WIDTH_RANGE:
+    case GL_DEPTH_BOUNDS_EXT:
+        return 2;
+    case GL_CURRENT_NORMAL:
+    case GL_POINT_DISTANCE_ATTENUATION:
+        return 3;
+    case GL_CURRENT_COLOR:
+    case GL_CURRENT_TEXTURE_COORDS:
+    case GL_CURRENT_RASTER_COLOR:
+    case GL_CURRENT_RASTER_TEXTURE_COORDS:
+    case GL_CURRENT_RASTER_POSITION:
+    case GL_LIGHT_MODEL_AMBIENT:
+    case GL_FOG_COLOR:
+    case GL_ACCUM_CLEAR_VALUE:
+    case GL_VIEWPORT:
+    case GL_SCISSOR_BOX:
+    case GL_COLOR_CLEAR_VALUE:
+    case GL_COLOR_WRITEMASK:
+    case GL_MAP2_GRID_DOMAIN:
+    case GL_BLEND_COLOR:
+/*  case GL_BLEND_COLOR_EXT:*/
+    case GL_CURRENT_SECONDARY_COLOR:
+        return 4;
+    case GL_MODELVIEW_MATRIX:
+    case GL_PROJECTION_MATRIX:
+    case GL_TEXTURE_MATRIX:
+    case GL_MODELVIEW0_ARB:
+    case GL_COLOR_MATRIX:
+    case GL_MODELVIEW1_ARB:
+    case GL_CURRENT_MATRIX_ARB:
+    case GL_MODELVIEW2_ARB:
+    case GL_MODELVIEW3_ARB:
+    case GL_MODELVIEW4_ARB:
+    case GL_MODELVIEW5_ARB:
+    case GL_MODELVIEW6_ARB:
+    case GL_MODELVIEW7_ARB:
+    case GL_MODELVIEW8_ARB:
+    case GL_MODELVIEW9_ARB:
+    case GL_MODELVIEW10_ARB:
+    case GL_MODELVIEW11_ARB:
+    case GL_MODELVIEW12_ARB:
+    case GL_MODELVIEW13_ARB:
+    case GL_MODELVIEW14_ARB:
+    case GL_MODELVIEW15_ARB:
+    case GL_MODELVIEW16_ARB:
+    case GL_MODELVIEW17_ARB:
+    case GL_MODELVIEW18_ARB:
+    case GL_MODELVIEW19_ARB:
+    case GL_MODELVIEW20_ARB:
+    case GL_MODELVIEW21_ARB:
+    case GL_MODELVIEW22_ARB:
+    case GL_MODELVIEW23_ARB:
+    case GL_MODELVIEW24_ARB:
+    case GL_MODELVIEW25_ARB:
+    case GL_MODELVIEW26_ARB:
+    case GL_MODELVIEW27_ARB:
+    case GL_MODELVIEW28_ARB:
+    case GL_MODELVIEW29_ARB:
+    case GL_MODELVIEW30_ARB:
+    case GL_MODELVIEW31_ARB:
+    case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+        return 16;
+#if 0
+    case GL_FOG_COORDINATE_SOURCE:
+    case GL_COMPRESSED_TEXTURE_FORMATS:
+    case GL_MIN_PROGRAM_TEXEL_OFFSET_EXT:
+    case GL_MAX_PROGRAM_TEXEL_OFFSET_EXT:
+    case GL_RGBA_INTEGER_MODE_EXT:
+        return __glGetBooleanv_variable_size(pname);
+#endif
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetDoublev_size __glGetBooleanv_size
+
+#define __glGetFloatv_size __glGetBooleanv_size
+
+#define __glGetIntegerv_size __glGetBooleanv_size
+
+#define __glGetLightfv_size __glLightfv_size
+
+#define __glGetLightiv_size __glLightfv_size
+
+#define __glGetMaterialfv_size __glMaterialfv_size
+
+#define __glGetMaterialiv_size __glMaterialfv_size
+
+#define __glGetTexEnvfv_size __glTexEnvfv_size
+
+#define __glGetTexEnviv_size __glTexEnvfv_size
+
+#define __glGetTexGendv_size __glTexGendv_size
+
+#define __glGetTexGenfv_size __glTexGendv_size
+
+#define __glGetTexGeniv_size __glTexGendv_size
+
+static inline size_t
+__glGetTexParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_TEXTURE_MAG_FILTER:
+    case GL_TEXTURE_MIN_FILTER:
+    case GL_TEXTURE_WRAP_S:
+    case GL_TEXTURE_WRAP_T:
+    case GL_TEXTURE_PRIORITY:
+    case GL_TEXTURE_RESIDENT:
+    case GL_TEXTURE_WRAP_R:
+    case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+/*  case GL_SHADOW_AMBIENT_SGIX:*/
+    case GL_TEXTURE_MIN_LOD:
+    case GL_TEXTURE_MAX_LOD:
+    case GL_TEXTURE_BASE_LEVEL:
+    case GL_TEXTURE_MAX_LEVEL:
+    case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+    case GL_TEXTURE_LOD_BIAS_S_SGIX:
+    case GL_TEXTURE_LOD_BIAS_T_SGIX:
+    case GL_TEXTURE_LOD_BIAS_R_SGIX:
+    case GL_GENERATE_MIPMAP:
+/*  case GL_GENERATE_MIPMAP_SGIS:*/
+    case GL_TEXTURE_COMPARE_SGIX:
+    case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+    case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+    case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+    case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+    case GL_TEXTURE_LOD_BIAS:
+/*  case GL_TEXTURE_LOD_BIAS_EXT:*/
+    case GL_TEXTURE_RANGE_LENGTH_APPLE:
+    case GL_TEXTURE_STORAGE_HINT_APPLE:
+    case GL_DEPTH_TEXTURE_MODE:
+/*  case GL_DEPTH_TEXTURE_MODE_ARB:*/
+    case GL_TEXTURE_COMPARE_MODE:
+/*  case GL_TEXTURE_COMPARE_MODE_ARB:*/
+    case GL_TEXTURE_COMPARE_FUNC:
+/*  case GL_TEXTURE_COMPARE_FUNC_ARB:*/
+    case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+        return 1;
+    case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+    case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+        return 2;
+    case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+        return 3;
+    case GL_TEXTURE_BORDER_COLOR:
+    case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+    case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetTexParameteriv_size __glGetTexParameterfv_size
+
+static inline size_t
+__glGetTexLevelParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_TEXTURE_WIDTH:
+    case GL_TEXTURE_HEIGHT:
+    case GL_TEXTURE_COMPONENTS:
+    case GL_TEXTURE_BORDER:
+    case GL_TEXTURE_RED_SIZE:
+/*  case GL_TEXTURE_RED_SIZE_EXT:*/
+    case GL_TEXTURE_GREEN_SIZE:
+/*  case GL_TEXTURE_GREEN_SIZE_EXT:*/
+    case GL_TEXTURE_BLUE_SIZE:
+/*  case GL_TEXTURE_BLUE_SIZE_EXT:*/
+    case GL_TEXTURE_ALPHA_SIZE:
+/*  case GL_TEXTURE_ALPHA_SIZE_EXT:*/
+    case GL_TEXTURE_LUMINANCE_SIZE:
+/*  case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
+    case GL_TEXTURE_INTENSITY_SIZE:
+/*  case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
+    case GL_TEXTURE_DEPTH:
+    case GL_TEXTURE_INDEX_SIZE_EXT:
+    case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+/*  case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
+    case GL_TEXTURE_COMPRESSED:
+/*  case GL_TEXTURE_COMPRESSED_ARB:*/
+    case GL_TEXTURE_DEPTH_SIZE:
+/*  case GL_TEXTURE_DEPTH_SIZE_ARB:*/
+    case GL_TEXTURE_STENCIL_SIZE:
+/*  case GL_TEXTURE_STENCIL_SIZE_EXT:*/
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetTexLevelParameteriv_size __glGetTexLevelParameterfv_size
+
+static inline size_t
+__glColorTableParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_COLOR_TABLE_SCALE:
+    case GL_COLOR_TABLE_BIAS:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glColorTableParameteriv_size __glColorTableParameterfv_size
+
+static inline size_t
+__glGetColorTableParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_COLOR_TABLE_FORMAT:
+/*  case GL_COLOR_TABLE_FORMAT_EXT:*/
+    case GL_COLOR_TABLE_WIDTH:
+/*  case GL_COLOR_TABLE_WIDTH_EXT:*/
+    case GL_COLOR_TABLE_RED_SIZE:
+/*  case GL_COLOR_TABLE_RED_SIZE_EXT:*/
+    case GL_COLOR_TABLE_GREEN_SIZE:
+/*  case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
+    case GL_COLOR_TABLE_BLUE_SIZE:
+/*  case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
+    case GL_COLOR_TABLE_ALPHA_SIZE:
+/*  case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
+    case GL_COLOR_TABLE_LUMINANCE_SIZE:
+/*  case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
+    case GL_COLOR_TABLE_INTENSITY_SIZE:
+/*  case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
+        return 1;
+    case GL_COLOR_TABLE_SCALE:
+    case GL_COLOR_TABLE_BIAS:
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetColorTableParameteriv_size __glGetColorTableParameterfv_size
+
+static inline size_t
+__glConvolutionParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_CONVOLUTION_BORDER_MODE:
+/*  case GL_CONVOLUTION_BORDER_MODE_EXT:*/
+        return 1;
+    case GL_CONVOLUTION_FILTER_SCALE:
+/*  case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
+    case GL_CONVOLUTION_FILTER_BIAS:
+/*  case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
+    case GL_CONVOLUTION_BORDER_COLOR:
+/*  case GL_CONVOLUTION_BORDER_COLOR_HP:*/
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glConvolutionParameteriv_size __glConvolutionParameterfv_size
+
+static inline size_t
+__glGetConvolutionParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_CONVOLUTION_BORDER_MODE:
+/*  case GL_CONVOLUTION_BORDER_MODE_EXT:*/
+    case GL_CONVOLUTION_FORMAT:
+/*  case GL_CONVOLUTION_FORMAT_EXT:*/
+    case GL_CONVOLUTION_WIDTH:
+/*  case GL_CONVOLUTION_WIDTH_EXT:*/
+    case GL_CONVOLUTION_HEIGHT:
+/*  case GL_CONVOLUTION_HEIGHT_EXT:*/
+    case GL_MAX_CONVOLUTION_WIDTH:
+/*  case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
+    case GL_MAX_CONVOLUTION_HEIGHT:
+/*  case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
+        return 1;
+    case GL_CONVOLUTION_FILTER_SCALE:
+/*  case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
+    case GL_CONVOLUTION_FILTER_BIAS:
+/*  case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
+    case GL_CONVOLUTION_BORDER_COLOR:
+/*  case GL_CONVOLUTION_BORDER_COLOR_HP:*/
+        return 4;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetConvolutionParameteriv_size __glGetConvolutionParameterfv_size
+
+static inline size_t
+__glGetHistogramParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_HISTOGRAM_WIDTH:
+    case GL_HISTOGRAM_FORMAT:
+    case GL_HISTOGRAM_RED_SIZE:
+    case GL_HISTOGRAM_GREEN_SIZE:
+    case GL_HISTOGRAM_BLUE_SIZE:
+    case GL_HISTOGRAM_ALPHA_SIZE:
+    case GL_HISTOGRAM_LUMINANCE_SIZE:
+    case GL_HISTOGRAM_SINK:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetHistogramParameteriv_size __glGetHistogramParameterfv_size
+
+static inline size_t
+__glGetMinmaxParameterfv_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_MINMAX_FORMAT:
+    case GL_MINMAX_SINK:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetMinmaxParameteriv_size __glGetMinmaxParameterfv_size
+
+static inline size_t
+__glGetProgramivARB_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_PROGRAM_LENGTH_ARB:
+    case GL_PROGRAM_BINDING_ARB:
+    case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
+    case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
+    case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
+    case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+    case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+    case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+    case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
+    case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
+    case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
+    case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+    case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+    case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+    case GL_PROGRAM_FORMAT_ARB:
+    case GL_PROGRAM_INSTRUCTIONS_ARB:
+    case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+    case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+    case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+    case GL_PROGRAM_TEMPORARIES_ARB:
+    case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+    case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+    case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+    case GL_PROGRAM_PARAMETERS_ARB:
+    case GL_MAX_PROGRAM_PARAMETERS_ARB:
+    case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+    case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+    case GL_PROGRAM_ATTRIBS_ARB:
+    case GL_MAX_PROGRAM_ATTRIBS_ARB:
+    case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+    case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+    case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+    case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+    case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+    case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+    case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+    case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+    case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+    case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
+    case GL_MAX_PROGRAM_CALL_DEPTH_NV:
+    case GL_MAX_PROGRAM_IF_DEPTH_NV:
+    case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
+    case GL_MAX_PROGRAM_LOOP_COUNT_NV:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+static inline size_t
+__glGetVertexAttribdvARB_size(GLenum pname)
 {
-   size_t bytes;
-   switch(type) {
-   case GL_BYTE:
-   case GL_UNSIGNED_BYTE:
-      bytes = 1;
-      break;
-   case GL_2_BYTES:
-   case GL_SHORT:
-   case GL_UNSIGNED_SHORT:
-      bytes = 2;
-      break;
-   case GL_3_BYTES:
-      bytes = 3;
-      break;
-   case GL_4_BYTES:
-   case GL_INT:
-   case GL_UNSIGNED_INT:
-   case GL_FLOAT:
-      bytes = 4;
-      break;
-   default:
-      assert(0);
-      bytes = 1;
-   }
+    switch (pname) {
+    case GL_VERTEX_PROGRAM_ARB:
+    case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+    case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+    case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+    case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+    case GL_CURRENT_VERTEX_ATTRIB_ARB:
+    case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetVertexAttribfvARB_size __glGetVertexAttribdvARB_size
 
-   return n*bytes;
+#define __glGetVertexAttribivARB_size __glGetVertexAttribdvARB_size
+
+static inline size_t
+__glGetQueryObjectivARB_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_QUERY_RESULT_ARB:
+    case GL_QUERY_RESULT_AVAILABLE_ARB:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetQueryObjectuivARB_size __glGetQueryObjectivARB_size
+
+static inline size_t
+__glGetQueryivARB_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_QUERY_COUNTER_BITS_ARB:
+    case GL_CURRENT_QUERY_ARB:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+static inline size_t
+__glPointParameterfvEXT_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_POINT_SIZE_MIN:
+/*  case GL_POINT_SIZE_MIN_ARB:*/
+/*  case GL_POINT_SIZE_MIN_SGIS:*/
+    case GL_POINT_SIZE_MAX:
+/*  case GL_POINT_SIZE_MAX_ARB:*/
+/*  case GL_POINT_SIZE_MAX_SGIS:*/
+    case GL_POINT_FADE_THRESHOLD_SIZE:
+/*  case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
+/*  case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
+    case GL_POINT_SPRITE_R_MODE_NV:
+    case GL_POINT_SPRITE_COORD_ORIGIN:
+        return 1;
+    case GL_POINT_DISTANCE_ATTENUATION:
+/*  case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
+/*  case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
+        return 3;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+static inline size_t
+__glGetProgramivNV_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_PROGRAM_LENGTH_NV:
+    case GL_PROGRAM_TARGET_NV:
+    case GL_PROGRAM_RESIDENT_NV:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+static inline size_t
+__glGetVertexAttribdvNV_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_ATTRIB_ARRAY_SIZE_NV:
+    case GL_ATTRIB_ARRAY_STRIDE_NV:
+    case GL_ATTRIB_ARRAY_TYPE_NV:
+    case GL_CURRENT_ATTRIB_NV:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
+}
+
+#define __glGetVertexAttribfvNV_size __glGetVertexAttribdvNV_size
+
+#define __glGetVertexAttribivNV_size __glGetVertexAttribdvNV_size
+
+#define __glPointParameterivNV_size __glPointParameterfvEXT_size
+
+static inline size_t
+__glGetFramebufferAttachmentParameterivEXT_size(GLenum pname)
+{
+    switch (pname) {
+    case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+    case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+    case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
+    case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
+    case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+        return 1;
+    default:
+        assert(0);
+        return 0;
+    }
 }
 
 static inline size_t
 __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLint border) {
-   size_t num_channels;
-   switch (format) {
-   case GL_COLOR_INDEX:
-   case GL_RED:
-   case GL_GREEN:
-   case GL_BLUE:
-   case GL_ALPHA:
-   case GL_INTENSITY:
-   case GL_DEPTH_COMPONENT:
-   case GL_STENCIL_INDEX:
-      num_channels = 1;
-      break;
-   case GL_LUMINANCE_ALPHA:
-      num_channels = 2;
-      break;
-   case GL_RGB:
-   case GL_BGR:
-      num_channels = 3;
-      break;
-   case GL_RGBA:
-   case GL_BGRA:
-      num_channels = 4;
-      break;
-   default:
-      assert(0);
-      num_channels = 0;
-      break;
-   }
-
-   size_t bits_per_pixel;
-   switch (type) {
-   case GL_BITMAP:
-      bits_per_pixel = 1;
-      break;
-   case GL_BYTE:
-   case GL_UNSIGNED_BYTE:
-      bits_per_pixel = 8 * num_channels;
-      break;
-   case GL_SHORT:
-   case GL_UNSIGNED_SHORT:
-      bits_per_pixel = 16 * num_channels;
-      break;
-   case GL_INT:
-   case GL_UNSIGNED_INT:
-   case GL_FLOAT:
-      bits_per_pixel = 32 * num_channels;
-      break;
-   case GL_UNSIGNED_BYTE_3_3_2:
-   case GL_UNSIGNED_BYTE_2_3_3_REV:
-   case GL_UNSIGNED_SHORT_5_6_5:
-   case GL_UNSIGNED_SHORT_5_6_5_REV:
-      bits_per_pixel = 8;
-      break;
-   case GL_UNSIGNED_SHORT_4_4_4_4:
-   case GL_UNSIGNED_SHORT_4_4_4_4_REV:
-   case GL_UNSIGNED_SHORT_5_5_5_1:
-   case GL_UNSIGNED_SHORT_1_5_5_5_REV:
-      bits_per_pixel = 16;
-      break;
-   case GL_UNSIGNED_INT_8_8_8_8:
-   case GL_UNSIGNED_INT_8_8_8_8_REV:
-   case GL_UNSIGNED_INT_10_10_10_2:
-   case GL_UNSIGNED_INT_2_10_10_10_REV:
-      bits_per_pixel = 32;
-      break;
-   default:
-      assert(0);
-      bits_per_pixel = 0;
-      break;
-   }
-
-   /* FIXME: consider glPixelStore settings */
-
-   size_t row_stride = (width*bits_per_pixel + 7)/8;
-
-   size_t slice_stride = height*row_stride;
-
-   return depth*slice_stride;
+    size_t num_channels;
+    switch (format) {
+    case GL_COLOR_INDEX:
+    case GL_RED:
+    case GL_GREEN:
+    case GL_BLUE:
+    case GL_ALPHA:
+    case GL_INTENSITY:
+    case GL_DEPTH_COMPONENT:
+    case GL_STENCIL_INDEX:
+        num_channels = 1;
+        break;
+    case GL_LUMINANCE_ALPHA:
+        num_channels = 2;
+        break;
+    case GL_RGB:
+    case GL_BGR:
+        num_channels = 3;
+        break;
+    case GL_RGBA:
+    case GL_BGRA:
+        num_channels = 4;
+        break;
+    default:
+        assert(0);
+        num_channels = 0;
+        break;
+    }
+
+    size_t bits_per_pixel;
+    switch (type) {
+    case GL_BITMAP:
+        bits_per_pixel = 1;
+        break;
+    case GL_BYTE:
+    case GL_UNSIGNED_BYTE:
+        bits_per_pixel = 8 * num_channels;
+        break;
+    case GL_SHORT:
+    case GL_UNSIGNED_SHORT:
+        bits_per_pixel = 16 * num_channels;
+        break;
+    case GL_INT:
+    case GL_UNSIGNED_INT:
+    case GL_FLOAT:
+        bits_per_pixel = 32 * num_channels;
+        break;
+    case GL_UNSIGNED_BYTE_3_3_2:
+    case GL_UNSIGNED_BYTE_2_3_3_REV:
+    case GL_UNSIGNED_SHORT_5_6_5:
+    case GL_UNSIGNED_SHORT_5_6_5_REV:
+        bits_per_pixel = 8;
+        break;
+    case GL_UNSIGNED_SHORT_4_4_4_4:
+    case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+    case GL_UNSIGNED_SHORT_5_5_5_1:
+    case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+        bits_per_pixel = 16;
+        break;
+    case GL_UNSIGNED_INT_8_8_8_8:
+    case GL_UNSIGNED_INT_8_8_8_8_REV:
+    case GL_UNSIGNED_INT_10_10_10_2:
+    case GL_UNSIGNED_INT_2_10_10_10_REV:
+        bits_per_pixel = 32;
+        break;
+    default:
+        assert(0);
+        bits_per_pixel = 0;
+        break;
+    }
+
+    /* FIXME: consider glPixelStore settings */
+
+    size_t row_stride = (width*bits_per_pixel + 7)/8;
+
+    size_t slice_stride = height*row_stride;
+
+    return depth*slice_stride;
 }
 
 static inline size_t
 __gl_bitmap_size(GLsizei width, GLsizei height) {
-   return __gl_image_size(GL_COLOR_INDEX, GL_BITMAP, width, height, 1, 0);
+    return __gl_image_size(GL_COLOR_INDEX, GL_BITMAP, width, height, 1, 0);
 }
 
 #endif /* _GL_HELPERS_HPP_ */