]> git.cworth.org Git - apitrace/blobdiff - helpers/d3d10size.hpp
Use skiplist-based FastCallSet within trace::CallSet
[apitrace] / helpers / d3d10size.hpp
index 1a488810d9033f8d4ef2b818c1ccd5f420c53146..6441bdcb7ae6579e40afcba1eed15f0e47aca7ee 100644 (file)
 
 #include <assert.h>
 
+#include <algorithm>
 
-static size_t
-_getMapSize(DXGI_FORMAT Format, UINT Width, UINT Height, INT RowPitch, UINT Depth = 1, INT DepthPitch = 0) {
-    if (Width == 0 || Height == 0 || Depth == 0) {
-        return 0;
-    }
+#include "dxgisize.hpp"
 
-    if (RowPitch < 0) {
-        os::log("apitrace: warning: %s: negative row pitch %i\n", __FUNCTION__, RowPitch);
-        return 0;
-    }
 
-    if (DepthPitch < 0) {
-        os::log("apitrace: warning: %s: negative slice pitch %i\n", __FUNCTION__, DepthPitch);
-        return 0;
-    }
+inline UINT
+_getNumMipLevels(const D3D10_BUFFER_DESC *pDesc) {
+    return 1;
+}
 
-    switch (Format) {
-    case DXGI_FORMAT_BC1_TYPELESS:
-    case DXGI_FORMAT_BC1_UNORM:
-    case DXGI_FORMAT_BC1_UNORM_SRGB:
-    case DXGI_FORMAT_BC2_TYPELESS:
-    case DXGI_FORMAT_BC2_UNORM:
-    case DXGI_FORMAT_BC2_UNORM_SRGB:
-    case DXGI_FORMAT_BC3_TYPELESS:
-    case DXGI_FORMAT_BC3_UNORM:
-    case DXGI_FORMAT_BC3_UNORM_SRGB:
-    case DXGI_FORMAT_BC4_TYPELESS:
-    case DXGI_FORMAT_BC4_UNORM:
-    case DXGI_FORMAT_BC4_SNORM:
-    case DXGI_FORMAT_BC5_TYPELESS:
-    case DXGI_FORMAT_BC5_UNORM:
-    case DXGI_FORMAT_BC5_SNORM:
-        Width  = (Width  + 3) / 4;
-        Height = (Height + 3) / 4;
-        break;
+inline UINT
+_getNumMipLevels(const D3D10_TEXTURE1D_DESC *pDesc) {
+    return pDesc->MipLevels != 0 ? pDesc->MipLevels : _getNumMipLevels(pDesc->Width);
+}
 
-    case DXGI_FORMAT_R8G8_B8G8_UNORM:
-    case DXGI_FORMAT_G8R8_G8B8_UNORM:
-        Width = (Width + 1) / 2;
-        break;
+inline UINT
+_getNumMipLevels(const D3D10_TEXTURE2D_DESC *pDesc) {
+    return pDesc->MipLevels != 0 ? pDesc->MipLevels : _getNumMipLevels(pDesc->Width, pDesc->Height);
+}
 
-    case DXGI_FORMAT_UNKNOWN:
-        return 0;
+inline UINT
+_getNumMipLevels(const D3D10_TEXTURE3D_DESC *pDesc) {
+    return pDesc->MipLevels != 0 ? pDesc->MipLevels : _getNumMipLevels(pDesc->Width, pDesc->Height, pDesc->Depth);
+}
 
-    default:
-        break;
-    }
+inline UINT
+_getNumSubResources(const D3D10_BUFFER_DESC *pDesc) {
+    return 1;
+}
 
-    /* FIXME */
-    (void)Width;
+inline UINT
+_getNumSubResources(const D3D10_TEXTURE1D_DESC *pDesc) {
+    return _getNumMipLevels(pDesc) * pDesc->ArraySize;
+}
 
-    size_t size = Height * RowPitch;
+inline UINT
+_getNumSubResources(const D3D10_TEXTURE2D_DESC *pDesc) {
+    return _getNumMipLevels(pDesc) * pDesc->ArraySize;
+}
 
-    if (Depth > 1) {
-        size += (Depth - 1) * DepthPitch;
-    }
+inline UINT
+_getNumSubResources(const D3D10_TEXTURE3D_DESC *pDesc) {
+    return _getNumMipLevels(pDesc);
+}
+
+static inline size_t
+_calcSubresourceSize(const D3D10_BUFFER_DESC *pDesc, UINT Subresource, UINT RowPitch = 0, UINT SlicePitch = 0) {
+    return pDesc->ByteWidth;
+}
+
+static inline size_t
+_calcSubresourceSize(const D3D10_TEXTURE1D_DESC *pDesc, UINT Subresource, UINT RowPitch = 0, UINT SlicePitch = 0) {
+    UINT MipLevel = Subresource % _getNumMipLevels(pDesc);
+    return _calcMipDataSize(MipLevel, pDesc->Format, pDesc->Width, 1, RowPitch, 1, SlicePitch);
+}
 
-    return size;
+static inline size_t
+_calcSubresourceSize(const D3D10_TEXTURE2D_DESC *pDesc, UINT Subresource, UINT RowPitch, UINT SlicePitch = 0) {
+    UINT MipLevel = Subresource % _getNumMipLevels(pDesc);
+    return _calcMipDataSize(MipLevel, pDesc->Format, pDesc->Width, pDesc->Height, RowPitch, 1, SlicePitch);
+}
+
+static inline size_t
+_calcSubresourceSize(const D3D10_TEXTURE3D_DESC *pDesc, UINT Subresource, UINT RowPitch, UINT SlicePitch) {
+    UINT MipLevel = Subresource;
+    return _calcMipDataSize(MipLevel, pDesc->Format, pDesc->Width, pDesc->Height, RowPitch, pDesc->Depth, SlicePitch);
 }
 
 static inline void
@@ -131,7 +138,7 @@ _getMapInfo(ID3D10Texture1D *pResource, UINT Subresource, D3D10_MAP MapType, UIN
     pResource->GetDesc(&Desc);
 
     pMappedData = *ppData;
-    MappedSize = _getMapSize(Desc.Format, Desc.Width, 1, 0);
+    MappedSize = _calcSubresourceSize(&Desc, Subresource);
 }
 
 static inline void
@@ -148,7 +155,7 @@ _getMapInfo(ID3D10Texture2D *pResource, UINT Subresource, D3D10_MAP MapType, UIN
     pResource->GetDesc(&Desc);
 
     pMappedData = pMappedTex2D->pData;
-    MappedSize = _getMapSize(Desc.Format, Desc.Width, Desc.Height, pMappedTex2D->RowPitch);
+    MappedSize = _calcSubresourceSize(&Desc, Subresource, pMappedTex2D->RowPitch);
 }
 
 static inline void
@@ -165,28 +172,79 @@ _getMapInfo(ID3D10Texture3D *pResource, UINT Subresource, D3D10_MAP MapType, UIN
     pResource->GetDesc(&Desc);
 
     pMappedData = pMappedTex3D->pData;
-    MappedSize = _getMapSize(Desc.Format, Desc.Width, Desc.Height, pMappedTex3D->RowPitch, Desc.Depth, pMappedTex3D->DepthPitch);
+    MappedSize = _calcSubresourceSize(&Desc, Subresource, pMappedTex3D->RowPitch, pMappedTex3D->DepthPitch);
 }
 
 
-static inline void
-_getMapInfo(IDXGISurface *pResource, DXGI_MAPPED_RECT * pLockedRect, UINT MapFlags,
-            void * & pMappedData, size_t & MappedSize) {
-    pMappedData = 0;
-    MappedSize = 0;
+static inline size_t
+_calcSubresourceSize(ID3D10Resource *pDstResource, UINT DstSubresource, const D3D10_BOX *pDstBox, UINT SrcRowPitch, UINT SrcDepthPitch) {
+    if (pDstBox &&
+        (pDstBox->left  >= pDstBox->right ||
+         pDstBox->top   >= pDstBox->bottom ||
+         pDstBox->front >= pDstBox->back)) {
+        return 0;
+    }
 
-    if (!(MapFlags & DXGI_MAP_WRITE)) {
-        return;
+    D3D10_RESOURCE_DIMENSION Type = D3D10_RESOURCE_DIMENSION_UNKNOWN;
+    pDstResource->GetType(&Type);
+
+    DXGI_FORMAT Format;
+    UINT Width;
+    UINT Height = 1;
+    UINT Depth = 1;
+    UINT MipLevel = 0;
+
+    switch (Type) {
+    case D3D10_RESOURCE_DIMENSION_BUFFER:
+        if (pDstBox) {
+            return pDstBox->right - pDstBox->left;
+        } else {
+            D3D10_BUFFER_DESC Desc;
+            static_cast<ID3D10Buffer *>(pDstResource)->GetDesc(&Desc);
+            return Desc.ByteWidth;
+        }
+    case D3D10_RESOURCE_DIMENSION_TEXTURE1D:
+        {
+            D3D10_TEXTURE1D_DESC Desc;
+            static_cast<ID3D10Texture1D *>(pDstResource)->GetDesc(&Desc);
+            Format = Desc.Format;
+            Width = Desc.Width;
+            MipLevel = DstSubresource % Desc.MipLevels;
+        }
+        break;
+    case D3D10_RESOURCE_DIMENSION_TEXTURE2D:
+        {
+            D3D10_TEXTURE2D_DESC Desc;
+            static_cast<ID3D10Texture2D *>(pDstResource)->GetDesc(&Desc);
+            Format = Desc.Format;
+            Width = Desc.Width;
+            Height = Desc.Height;
+            MipLevel = DstSubresource % Desc.MipLevels;
+        }
+        break;
+    case D3D10_RESOURCE_DIMENSION_TEXTURE3D:
+        {
+            D3D10_TEXTURE3D_DESC Desc;
+            static_cast<ID3D10Texture3D *>(pDstResource)->GetDesc(&Desc);
+            Format = Desc.Format;
+            Width = Desc.Width;
+            Height = Desc.Height;
+            Depth = Desc.Depth;
+        }
+        break;
+    case D3D10_RESOURCE_DIMENSION_UNKNOWN:
+    default:
+        assert(0);
+        return 0;
     }
 
-    DXGI_SURFACE_DESC Desc;
-    HRESULT hr = pResource->GetDesc(&Desc);
-    if (FAILED(hr)) {
-        return;
+    if (pDstBox) {
+        Width  = pDstBox->right  - pDstBox->left;
+        Height = pDstBox->bottom - pDstBox->top;
+        Depth  = pDstBox->back   - pDstBox->front;
     }
 
-    pMappedData = pLockedRect->pBits;
-    MappedSize = _getMapSize(Desc.Format, Desc.Width, Desc.Height, pLockedRect->Pitch);
+    return _calcMipDataSize(MipLevel, Format, Width, Height, SrcRowPitch, Depth, SrcDepthPitch);
 }