]> git.cworth.org Git - apitrace/blobdiff - retrace/CMakeLists.txt
d3d10,d3d11: Rudimentary retrace support.
[apitrace] / retrace / CMakeLists.txt
index 69612f029cb3dc787fd3a935293cb68ae952f07c..1f260e425dfbb94656c82ed36818643959ad2a48 100644 (file)
@@ -128,7 +128,7 @@ if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
     install (TARGETS eglretrace RUNTIME DESTINATION bin) 
 endif ()
 
-if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3D10_INCLUDE_DIR)
+if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR)
     add_custom_command (
         OUTPUT d3dretrace_d3d9.cpp
         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9retrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp
@@ -144,11 +144,28 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3D10_INCLUDE_DIR)
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
     )
 
+    include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
+    add_executable (d3dretrace
+        d3dretrace_main.cpp
+        d3dretrace_d3d9.cpp
+        d3dretrace_ws.cpp
+        d3d9state.cpp
+        d3d9state_images.cpp
+    )
+    target_link_libraries (d3dretrace
+        retrace_common
+    )
+
+    install (TARGETS d3dretrace RUNTIME DESTINATION bin)
+endif ()
+
+if (WIN32 AND DirectX_D3D10_INCLUDE_DIR)
     add_custom_command (
         OUTPUT d3dretrace_d3d10.cpp
         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10retrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d10.cpp
         DEPENDS
                 d3d10retrace.py
+                d3dcommonretrace.py
                 dllretrace.py
                 retrace.py
                 ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
@@ -165,19 +182,89 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3D10_INCLUDE_DIR)
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
     )
 
-    include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
-    add_executable (d3dretrace
+    include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
+    add_executable (d3d10retrace
         d3dretrace_main.cpp
-        d3dretrace_d3d9.cpp
         d3dretrace_d3d10.cpp
         d3dretrace_ws.cpp
         d3d9state.cpp
         d3d9state_images.cpp
     )
-    target_link_libraries (d3dretrace
+    target_link_libraries (d3d10retrace
         retrace_common
     )
-    
-    install (TARGETS d3dretrace RUNTIME DESTINATION bin) 
+
+    install (TARGETS d3d10retrace RUNTIME DESTINATION bin)
 endif ()
 
+if (WIN32 AND DirectX_D3D10_1_INCLUDE_DIR)
+    add_custom_command (
+        OUTPUT d3dretrace_d3d10_1.cpp
+        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10_1retrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d10_1.cpp
+        DEPENDS
+                d3d10retrace.py
+                d3dcommonretrace.py
+                dllretrace.py
+                retrace.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10_1.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py
+                ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+    )
+
+    include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR})
+    add_executable (d3d10_1retrace
+        d3dretrace_main.cpp
+        d3dretrace_d3d10_1.cpp
+        d3dretrace_ws.cpp
+        d3d9state.cpp
+        d3d9state_images.cpp
+    )
+    target_link_libraries (d3d10_1retrace
+        retrace_common
+    )
+
+    install (TARGETS d3d10_1retrace RUNTIME DESTINATION bin)
+endif ()
+
+if (WIN32 AND DirectX_D3D11_INCLUDE_DIR)
+    add_custom_command (
+        OUTPUT d3dretrace_d3d11.cpp
+        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11retrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d11.cpp
+        DEPENDS
+                d3d11retrace.py
+                d3dcommonretrace.py
+                dllretrace.py
+                retrace.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d11_1.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d11.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d11sdklayers.py
+                ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+    )
+
+    include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR})
+    add_executable (d3d11retrace
+        d3dretrace_main.cpp
+        d3dretrace_d3d11.cpp
+        d3dretrace_ws.cpp
+        d3d9state.cpp
+        d3d9state_images.cpp
+    )
+    target_link_libraries (d3d11retrace
+        retrace_common
+    )
+
+    install (TARGETS d3d11retrace RUNTIME DESTINATION bin)
+endif ()