]> git.cworth.org Git - apitrace/blobdiff - retrace/CMakeLists.txt
d3d11state: Use DirectXTex for format conversion.
[apitrace] / retrace / CMakeLists.txt
index 2e33b547b7a1ecddfd83014544aed32fb32fb807..26659908ba9bd0bc46a57f6788beb6d5b0e67c87 100644 (file)
@@ -6,6 +6,7 @@ include_directories (
     ${CMAKE_SOURCE_DIR}/helpers
     ${CMAKE_BINARY_DIR}/dispatch
     ${CMAKE_SOURCE_DIR}/dispatch
+    ${CMAKE_SOURCE_DIR}/image
 )
 
 add_definitions (-DRETRACE)
@@ -31,22 +32,22 @@ add_custom_command (
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
 )
 
-add_library (retrace_common
+add_library (retrace_common STATIC
     retrace.cpp
     retrace_main.cpp
     retrace_stdc.cpp
     retrace_swizzle.cpp
+    json.cpp
 )
-
 target_link_libraries (retrace_common
+    image
     common
-    ${PNG_LIBRARIES}
     ${ZLIB_LIBRARIES}
     ${SNAPPY_LIBRARIES}
     ${GETOPT_LIBRARIES}
 )
 
-add_library (glretrace_common
+add_library (glretrace_common STATIC
     glretrace_gl.cpp
     glretrace_cgl.cpp
     glretrace_glx.cpp
@@ -60,8 +61,10 @@ add_library (glretrace_common
     glstate_shaders.cpp
     glws.cpp
 )
-
 add_dependencies (glretrace_common glproc)
+target_link_libraries (glretrace_common
+    retrace_common
+)
 
 
 if (WIN32 OR APPLE OR X11_FOUND)
@@ -186,7 +189,10 @@ if (WIN32)
     endif ()
 
     if (DirectX_D3D11_INCLUDE_DIR)
-        include_directories (BEFORE SYSTEM ${DirectX_D3D11_INCLUDE_DIR})
+        include_directories (BEFORE SYSTEM
+            ${DirectX_D3D11_INCLUDE_DIR}
+            ${CMAKE_SOURCE_DIR}/thirdparty/directxtex/DirectXTex
+        )
         set (DXGI_MODULES ${DXGI_MODULES} d3d11)
         if (DirectX_D3D11_1_INCLUDE_DIR)
             include_directories (BEFORE SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR})
@@ -235,6 +241,9 @@ if (WIN32)
         retrace_common
         d3dhelpers
     )
+    if (DirectX_D3D11_INCLUDE_DIR)
+        target_link_libraries (d3dretrace directxtex)
+    endif ()
 
     install (TARGETS d3dretrace RUNTIME DESTINATION bin)
 endif ()