#include "d3dretrace.hpp"
-IDirect3DDevice9 *
-d3dretrace::pLastDirect3DDevice9 = NULL;
-
-
void
retrace::setUp(void) {
}
}
-image::Image *
-retrace::getSnapshot(void) {
- if (!d3dretrace::pLastDirect3DDevice9) {
- return NULL;
- }
-
- return d3dstate::getRenderTargetImage(d3dretrace::pLastDirect3DDevice9);
-}
-
-
-bool
-retrace::dumpState(std::ostream &os)
-{
- if (!d3dretrace::pLastDirect3DDevice9) {
- return false;
- }
-
- d3dstate::dumpDevice(os, d3dretrace::pLastDirect3DDevice9);
-
- return true;
-}
-
-
void
retrace::flushRendering(void) {
}