]> git.cworth.org Git - apitrace/blobdiff - retrace/glstate_images.cpp
glstate: Cleanup the read buffer selection code slightly.
[apitrace] / retrace / glstate_images.cpp
index 7b0a42473fdf97cbc8c04ad4910247d078d4b2cf..598d56cceb8e2746bec9e22fc519609d33667b64 100644 (file)
@@ -745,13 +745,22 @@ getDrawBufferImage() {
             if (draw_buffer == GL_NONE) {
                 return NULL;
             }
+        } else {
+            // GL_COLOR_ATTACHMENT0 is implied
+            draw_buffer = GL_COLOR_ATTACHMENT0;
         }
 
         if (!getFramebufferAttachmentDesc(context, framebuffer_target, draw_buffer, desc)) {
             return NULL;
         }
     } else {
-        if (!context.ES) {
+        if (context.ES) {
+            // XXX: Draw buffer is always FRONT for single buffer context, BACK
+            // for double buffered contexts. There is no way to know which (as
+            // GL_DOUBLEBUFFER state is also unavailable), so always assume
+            // double-buffering.
+            draw_buffer = GL_BACK;
+        } else {
             glGetIntegerv(GL_DRAW_BUFFER, &draw_buffer);
             if (draw_buffer == GL_NONE) {
                 return NULL;
@@ -968,16 +977,21 @@ dumpDrawableImages(JSONWriter &json, Context &context)
 
     GLint draw_buffer = GL_NONE;
     if (context.ES) {
+        // XXX: Draw buffer is always FRONT for single buffer context, BACK for
+        // double buffered contexts. There is no way to know which (as
+        // GL_DOUBLEBUFFER state is also unavailable), so always assume
+        // double-buffering.
         draw_buffer = GL_BACK;
     } else {
         glGetIntegerv(GL_DRAW_BUFFER, &draw_buffer);
-        glReadBuffer(draw_buffer);
     }
 
     if (draw_buffer != GL_NONE) {
+        // Read from current draw buffer
         GLint read_buffer = GL_NONE;
         if (!context.ES) {
             glGetIntegerv(GL_READ_BUFFER, &read_buffer);
+            glReadBuffer(draw_buffer);
         }
 
         GLint alpha_bits = 0;
@@ -990,6 +1004,7 @@ dumpDrawableImages(JSONWriter &json, Context &context)
         dumpReadBufferImage(json, width, height, format);
         json.endMember();
 
+        // Restore original read buffer
         if (!context.ES) {
             glReadBuffer(read_buffer);
         }