])
D3D10_MAPPED_TEXTURE2D = Struct("D3D10_MAPPED_TEXTURE2D", [
- (OpaquePointer(Void), "pData"),
+ (LinearPointer(Void, "_MappedSize"), "pData"),
(UINT, "RowPitch"),
])
D3D10_MAPPED_TEXTURE3D = Struct("D3D10_MAPPED_TEXTURE3D", [
- (OpaquePointer(Void), "pData"),
+ (LinearPointer(Void, "_MappedSize"), "pData"),
(UINT, "RowPitch"),
(UINT, "DepthPitch"),
])
]
ID3D10Buffer.methods += [
- Method(HRESULT, "Map", [(D3D10_MAP, "MapType"), (D3D10_MAP_FLAG, "MapFlags"), Out(Pointer(OpaquePointer(Void)), "ppData")]),
+ Method(HRESULT, "Map", [(D3D10_MAP, "MapType"), (D3D10_MAP_FLAG, "MapFlags"), Out(Pointer(LinearPointer(Void, "_MappedSize")), "ppData")]),
Method(Void, "Unmap", []),
Method(Void, "GetDesc", [Out(Pointer(D3D10_BUFFER_DESC), "pDesc")], sideeffects=False),
]
ID3D10Texture1D.methods += [
- Method(HRESULT, "Map", [(UINT, "Subresource"), (D3D10_MAP, "MapType"), (D3D10_MAP_FLAG, "MapFlags"), Out(Pointer(OpaquePointer(Void)), "ppData")]),
+ Method(HRESULT, "Map", [(UINT, "Subresource"), (D3D10_MAP, "MapType"), (D3D10_MAP_FLAG, "MapFlags"), Out(Pointer(LinearPointer(Void, "_MappedSize")), "ppData")]),
Method(Void, "Unmap", [(UINT, "Subresource")]),
Method(Void, "GetDesc", [Out(Pointer(D3D10_TEXTURE1D_DESC), "pDesc")], sideeffects=False),
]