D3D11_SHADER_RESOURCE_VIEW_DESC = Struct("D3D11_SHADER_RESOURCE_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D11_SRV_DIMENSION, "ViewDimension"),
- (Union(None, [
- (D3D11_BUFFER_SRV, "Buffer"),
- (D3D11_TEX1D_SRV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_SRV, "Texture1DArray"),
- (D3D11_TEX2D_SRV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_SRV, "Texture2DArray"),
- (D3D11_TEX2DMS_SRV, "Texture2DMS"),
- (D3D11_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
- (D3D11_TEX3D_SRV, "Texture3D"),
- (D3D11_TEXCUBE_SRV, "TextureCube"),
- (D3D11_TEXCUBE_ARRAY_SRV, "TextureCubeArray"),
- (D3D11_BUFFEREX_SRV, "BufferEx"),
+ (Union("{self}.ViewDimension", [
+ ("D3D11_SRV_DIMENSION_BUFFER", D3D11_BUFFER_SRV, "Buffer"),
+ ("D3D11_SRV_DIMENSION_TEXTURE1D", D3D11_TEX1D_SRV, "Texture1D"),
+ ("D3D11_SRV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_SRV, "Texture1DArray"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2D", D3D11_TEX2D_SRV, "Texture2D"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_SRV, "Texture2DArray"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_SRV, "Texture2DMS"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
+ ("D3D11_SRV_DIMENSION_TEXTURE3D", D3D11_TEX3D_SRV, "Texture3D"),
+ ("D3D11_SRV_DIMENSION_TEXTURECUBE", D3D11_TEXCUBE_SRV, "TextureCube"),
+ ("D3D11_SRV_DIMENSION_TEXTURECUBEARRAY", D3D11_TEXCUBE_ARRAY_SRV, "TextureCubeArray"),
+ ("D3D11_SRV_DIMENSION_BUFFEREX", D3D11_BUFFEREX_SRV, "BufferEx"),
]), None),
])
D3D11_RENDER_TARGET_VIEW_DESC = Struct("D3D11_RENDER_TARGET_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D11_RTV_DIMENSION, "ViewDimension"),
- (Union_("{self}.ViewDimension", [
+ (Union("{self}.ViewDimension", [
("D3D11_RTV_DIMENSION_BUFFER", D3D11_BUFFER_RTV, "Buffer"),
("D3D11_RTV_DIMENSION_TEXTURE1D", D3D11_TEX1D_RTV, "Texture1D"),
("D3D11_RTV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_RTV, "Texture1DArray"),
(DXGI_FORMAT, "Format"),
(D3D11_DSV_DIMENSION, "ViewDimension"),
(D3D11_DSV_FLAG, "Flags"),
- (Union(None, [
- (D3D11_TEX1D_DSV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_DSV, "Texture1DArray"),
- (D3D11_TEX2D_DSV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_DSV, "Texture2DArray"),
- (D3D11_TEX2DMS_DSV, "Texture2DMS"),
- (D3D11_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
+ (Union("{self}.ViewDimension", [
+ ("D3D11_DSV_DIMENSION_TEXTURE1D", D3D11_TEX1D_DSV, "Texture1D"),
+ ("D3D11_DSV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_DSV, "Texture1DArray"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2D", D3D11_TEX2D_DSV, "Texture2D"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_DSV, "Texture2DArray"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_DSV, "Texture2DMS"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
]), None),
])
D3D11_UNORDERED_ACCESS_VIEW_DESC = Struct("D3D11_UNORDERED_ACCESS_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D11_UAV_DIMENSION, "ViewDimension"),
- (Union(None, [
- (D3D11_BUFFER_UAV, "Buffer"),
- (D3D11_TEX1D_UAV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_UAV, "Texture1DArray"),
- (D3D11_TEX2D_UAV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_UAV, "Texture2DArray"),
- (D3D11_TEX3D_UAV, "Texture3D"),
+ (Union("{self}.ViewDimension", [
+ ("D3D11_UAV_DIMENSION_BUFFER", D3D11_BUFFER_UAV, "Buffer"),
+ ("D3D11_UAV_DIMENSION_TEXTURE1D", D3D11_TEX1D_UAV, "Texture1D"),
+ ("D3D11_UAV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_UAV, "Texture1DArray"),
+ ("D3D11_UAV_DIMENSION_TEXTURE2D", D3D11_TEX2D_UAV, "Texture2D"),
+ ("D3D11_UAV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_UAV, "Texture2DArray"),
+ ("D3D11_UAV_DIMENSION_TEXTURE3D", D3D11_TEX3D_UAV, "Texture3D"),
]), None),
])