From: José Fonseca Date: Thu, 25 Nov 2010 18:37:38 +0000 (+0000) Subject: Tweaks. X-Git-Url: https://git.cworth.org/git?p=apitrace;a=commitdiff_plain;h=833d14af1eac50cb11ee98c4d7e7636d7f5c0f39 Tweaks. --- diff --git a/glapi.py b/glapi.py index 3ec2683..4b82959 100644 --- a/glapi.py +++ b/glapi.py @@ -61,8 +61,11 @@ GLlist = Handle("list", GLuint) GLtexture = Handle("texture", GLuint) GLbuffer = Handle("buffer", GLuint) GLquery = Handle("query", GLuint) -GLfence = Handle("fence", GLuint) +GLfenceNV = Handle("fenceNV", GLuint) GLprogram = Handle("program", GLuint) +GLshader = Handle("shader", GLuint) +GLprogramARB = Handle("programARB", GLuint) +GLprogramNV = Handle("programNV", GLuint) GLframebuffer = Handle("framebuffer", GLuint) GLrenderbuffer = Handle("renderbuffer", GLuint) @@ -568,8 +571,8 @@ glapi.add_functions([ GlFunction(Void, "glBeginQuery", [(GLenum, "target"), (GLquery, "id")]), GlFunction(Void, "glEndQuery", [(GLenum, "target")]), GlFunction(Void, "glGetQueryiv", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "pname"), "params")], sideeffects=False), - GlFunction(Void, "glGetQueryObjectiv", [(GLuint, "id"), (GLenum, "pname"), Out(Array(GLint, "pname"), "params")], sideeffects=False), - GlFunction(Void, "glGetQueryObjectuiv", [(GLuint, "id"), (GLenum, "pname"), Out(Array(GLuint, "pname"), "params")], sideeffects=False), + GlFunction(Void, "glGetQueryObjectiv", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLint, "pname"), "params")], sideeffects=False), + GlFunction(Void, "glGetQueryObjectuiv", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLuint, "pname"), "params")], sideeffects=False), GlFunction(Void, "glBindBuffer", [(GLenum, "target"), (GLbuffer, "buffer")]), GlFunction(Void, "glDeleteBuffers", [(GLsizei, "n"), (Const(Array(GLbuffer, "n")), "buffer")]), GlFunction(Void, "glGenBuffers", [(GLsizei, "n"), Out(Array(GLbuffer, "n"), "buffer")]), @@ -588,37 +591,37 @@ glapi.add_functions([ GlFunction(Void, "glStencilOpSeparate", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "dpfail"), (GLenum, "dppass")]), GlFunction(Void, "glStencilFuncSeparate", [(GLenum, "face"), (GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]), GlFunction(Void, "glStencilMaskSeparate", [(GLenum, "face"), (GLuint, "mask")]), - GlFunction(Void, "glAttachShader", [(GLuint, "program"), (GLuint, "shader")]), - GlFunction(Void, "glBindAttribLocation", [(GLuint, "program"), (GLuint, "index"), (Const(GLstring), "name")]), - GlFunction(Void, "glCompileShader", [(GLuint, "shader")]), - GlFunction(GLuint, "glCreateProgram", []), - GlFunction(GLuint, "glCreateShader", [(GLenum, "type")]), - GlFunction(Void, "glDeleteProgram", [(GLuint, "program")]), - GlFunction(Void, "glDeleteShader", [(GLuint, "shader")]), - GlFunction(Void, "glDetachShader", [(GLuint, "program"), (GLuint, "shader")]), + GlFunction(Void, "glAttachShader", [(GLprogram, "program"), (GLshader, "shader")]), + GlFunction(Void, "glBindAttribLocation", [(GLprogram, "program"), (GLuint, "index"), (Const(GLstring), "name")]), + GlFunction(Void, "glCompileShader", [(GLshader, "shader")]), + GlFunction(GLprogram, "glCreateProgram", []), + GlFunction(GLshader, "glCreateShader", [(GLenum, "type")]), + GlFunction(Void, "glDeleteProgram", [(GLprogram, "program")]), + GlFunction(Void, "glDeleteShader", [(GLshader, "shader")]), + GlFunction(Void, "glDetachShader", [(GLprogram, "program"), (GLshader, "shader")]), GlFunction(Void, "glDisableVertexAttribArray", [(GLuint, "index")]), GlFunction(Void, "glEnableVertexAttribArray", [(GLuint, "index")]), - GlFunction(Void, "glGetActiveAttrib", [(GLuint, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False), - GlFunction(Void, "glGetActiveUniform", [(GLuint, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False), - GlFunction(Void, "glGetAttachedShaders", [(GLuint, "program"), (GLsizei, "maxCount"), Out(Pointer(GLsizei), "count"), Out(Array(GLuint, "maxCount"), "obj")], sideeffects=False), - GlFunction(GLint, "glGetAttribLocation", [(GLuint, "program"), (Const(GLstring), "name")], sideeffects=False), - GlFunction(Void, "glGetProgramiv", [(GLuint, "program"), (GLenum, "pname"), Out(OpaquePointer(GLint), "params")], sideeffects=False), - GlFunction(Void, "glGetProgramInfoLog", [(GLuint, "program"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False), - GlFunction(Void, "glGetShaderiv", [(GLuint, "shader"), (GLenum, "pname"), Out(OpaquePointer(GLint), "params")], sideeffects=False), - GlFunction(Void, "glGetShaderInfoLog", [(GLuint, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False), - GlFunction(Void, "glGetShaderSource", [(GLuint, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(String("GLchar *", "*length"), "source")], sideeffects=False), - GlFunction(GLint, "glGetUniformLocation", [(GLuint, "program"), (Const(GLstring), "name")], sideeffects=False), - GlFunction(Void, "glGetUniformfv", [(GLuint, "program"), (GLint, "location"), Out(OpaquePointer(GLfloat), "params")], sideeffects=False), - GlFunction(Void, "glGetUniformiv", [(GLuint, "program"), (GLint, "location"), Out(OpaquePointer(GLint), "params")], sideeffects=False), + GlFunction(Void, "glGetActiveAttrib", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False), + GlFunction(Void, "glGetActiveUniform", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False), + GlFunction(Void, "glGetAttachedShaders", [(GLprogram, "program"), (GLsizei, "maxCount"), Out(Pointer(GLsizei), "count"), Out(Array(GLuint, "maxCount"), "obj")], sideeffects=False), + GlFunction(GLint, "glGetAttribLocation", [(GLprogram, "program"), (Const(GLstring), "name")], sideeffects=False), + GlFunction(Void, "glGetProgramiv", [(GLprogram, "program"), (GLenum, "pname"), Out(OpaquePointer(GLint), "params")], sideeffects=False), + GlFunction(Void, "glGetProgramInfoLog", [(GLprogram, "program"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False), + GlFunction(Void, "glGetShaderiv", [(GLshader, "shader"), (GLenum, "pname"), Out(OpaquePointer(GLint), "params")], sideeffects=False), + GlFunction(Void, "glGetShaderInfoLog", [(GLshader, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False), + GlFunction(Void, "glGetShaderSource", [(GLshader, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(String("GLchar *", "*length"), "source")], sideeffects=False), + GlFunction(GLint, "glGetUniformLocation", [(GLprogram, "program"), (Const(GLstring), "name")], sideeffects=False), + GlFunction(Void, "glGetUniformfv", [(GLprogram, "program"), (GLint, "location"), Out(OpaquePointer(GLfloat), "params")], sideeffects=False), + GlFunction(Void, "glGetUniformiv", [(GLprogram, "program"), (GLint, "location"), Out(OpaquePointer(GLint), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribdv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "4"), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribfv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "4"), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "4"), "params")], sideeffects=False), #GlFunction(Void, "glGetVertexAttribPointerv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLvoid*), "pointer")], sideeffects=False), - GlFunction(GLboolean, "glIsProgram", [(GLuint, "program")]), - GlFunction(GLboolean, "glIsShader", [(GLuint, "shader")]), - GlFunction(Void, "glLinkProgram", [(GLuint, "program")]), - GlFunction(Void, "glShaderSource", [(GLuint, "shader"), (GLsizei, "count"), (Const(Array(Const(GLstringARB), "count")), "string"), (Const(Array(GLint, "count")), "length")]), - GlFunction(Void, "glUseProgram", [(GLuint, "program")]), + GlFunction(GLboolean, "glIsProgram", [(GLprogram, "program")]), + GlFunction(GLboolean, "glIsShader", [(GLshader, "shader")]), + GlFunction(Void, "glLinkProgram", [(GLprogram, "program")]), + GlFunction(Void, "glShaderSource", [(GLshader, "shader"), (GLsizei, "count"), (Const(Array(Const(GLstringARB), "count")), "string"), (Const(Array(GLint, "count")), "length")]), + GlFunction(Void, "glUseProgram", [(GLprogram, "program")]), GlFunction(Void, "glUniform1f", [(GLint, "location"), (GLfloat, "v0")]), GlFunction(Void, "glUniform2f", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1")]), GlFunction(Void, "glUniform3f", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]), @@ -638,7 +641,7 @@ glapi.add_functions([ GlFunction(Void, "glUniformMatrix2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "4")), "value")]), GlFunction(Void, "glUniformMatrix3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "9")), "value")]), GlFunction(Void, "glUniformMatrix4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "16")), "value")]), - GlFunction(Void, "glValidateProgram", [(GLuint, "program")]), + GlFunction(Void, "glValidateProgram", [(GLprogram, "program")]), GlFunction(Void, "glVertexAttrib1d", [(GLuint, "index"), (GLdouble, "x")]), GlFunction(Void, "glVertexAttrib1dv", [(GLuint, "index"), (Const(Pointer(GLdouble)), "v")]), GlFunction(Void, "glVertexAttrib1f", [(GLuint, "index"), (GLfloat, "x")]), @@ -805,9 +808,9 @@ glapi.add_functions([ GlFunction(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]), GlFunction(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]), GlFunction(Void, "glProgramStringARB", [(GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (String("const void *", "len"), "string")]), - GlFunction(Void, "glBindProgramARB", [(GLenum, "target"), (GLuint, "program")]), - GlFunction(Void, "glDeleteProgramsARB", [(GLsizei, "n"), (Const(Array(GLuint, "n")), "programs")]), - GlFunction(Void, "glGenProgramsARB", [(GLsizei, "n"), Out(Array(GLuint, "n"), "programs")]), + GlFunction(Void, "glBindProgramARB", [(GLenum, "target"), (GLprogramARB, "program")]), + GlFunction(Void, "glDeleteProgramsARB", [(GLsizei, "n"), (Const(Array(GLprogramARB, "n")), "programs")]), + GlFunction(Void, "glGenProgramsARB", [(GLsizei, "n"), Out(Array(GLprogramARB, "n"), "programs")]), GlFunction(Void, "glProgramEnvParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), GlFunction(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Const(Array(GLdouble, "4")), "params")]), GlFunction(Void, "glProgramEnvParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), @@ -826,13 +829,13 @@ glapi.add_functions([ GlFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "4"), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "4"), "params")], sideeffects=False), #GlFunction(Void, "glGetVertexAttribPointervARB", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(), "pointer")], sideeffects=False), - GlFunction(GLboolean, "glIsProgramARB", [(GLuint, "program")]), + GlFunction(GLboolean, "glIsProgramARB", [(GLprogramARB, "program")]), # GL_ARB_vertex_buffer_object - GlFunction(Void, "glBindBufferARB", [(GLenum, "target"), (GLuint, "buffer")]), - GlFunction(Void, "glDeleteBuffersARB", [(GLsizei, "n"), (Const(Array(GLuint, "n")), "buffers")]), - GlFunction(Void, "glGenBuffersARB", [(GLsizei, "n"), Out(Array(GLuint, "n"), "buffers")]), - GlFunction(GLboolean, "glIsBufferARB", [(GLuint, "buffer")]), + GlFunction(Void, "glBindBufferARB", [(GLenum, "target"), (GLbuffer, "buffer")]), + GlFunction(Void, "glDeleteBuffersARB", [(GLsizei, "n"), (Const(Array(GLbuffer, "n")), "buffers")]), + GlFunction(Void, "glGenBuffersARB", [(GLsizei, "n"), Out(Array(GLbuffer, "n"), "buffers")]), + GlFunction(GLboolean, "glIsBufferARB", [(GLbuffer, "buffer")]), GlFunction(Void, "glBufferDataARB", [(GLenum, "target"), (GLsizeiptrARB, "size"), (Const(Blob(GLvoid, "size")), "data"), (GLenum, "usage")]), GlFunction(Void, "glBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (Const(Blob(GLvoid, "size")), "data")]), GlFunction(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), Out(Blob(GLvoid, "size"), "data")], sideeffects=False), @@ -1056,38 +1059,38 @@ glapi.add_functions([ GlFunction(Void, "glMultiModeDrawElementsIBM", [(Const(Array(GLenum_mode, "primcount")), "mode"), (Const(Array(GLsizei, "primcount")), "count"), (GLenum, "type"), (Array(Const(Const(OpaquePointer(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]), # GL_NV_fence - GlFunction(Void, "glDeleteFencesNV", [(GLsizei, "n"), (Const(Array(GLfence, "n")), "fences")]), - GlFunction(Void, "glGenFencesNV", [(GLsizei, "n"), Out(Array(GLfence, "n"), "fences")]), - GlFunction(GLboolean, "glIsFenceNV", [(GLfence, "fence")]), - GlFunction(GLboolean, "glTestFenceNV", [(GLfence, "fence")]), - GlFunction(Void, "glGetFenceivNV", [(GLfence, "fence"), (GLenum, "pname"), Out(OpaquePointer(GLint), "params")], sideeffects=False), - GlFunction(Void, "glFinishFenceNV", [(GLfence, "fence")]), - GlFunction(Void, "glSetFenceNV", [(GLfence, "fence"), (GLenum, "condition")]), + GlFunction(Void, "glDeleteFencesNV", [(GLsizei, "n"), (Const(Array(GLfenceNV, "n")), "fences")]), + GlFunction(Void, "glGenFencesNV", [(GLsizei, "n"), Out(Array(GLfenceNV, "n"), "fences")]), + GlFunction(GLboolean, "glIsFenceNV", [(GLfenceNV, "fence")]), + GlFunction(GLboolean, "glTestFenceNV", [(GLfenceNV, "fence")]), + GlFunction(Void, "glGetFenceivNV", [(GLfenceNV, "fence"), (GLenum, "pname"), Out(OpaquePointer(GLint), "params")], sideeffects=False), + GlFunction(Void, "glFinishFenceNV", [(GLfenceNV, "fence")]), + GlFunction(Void, "glSetFenceNV", [(GLfenceNV, "fence"), (GLenum, "condition")]), # GL_NV_vertex_program - GlFunction(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (Const(Array(GLprogram, "n")), "ids"), Out(Array(GLboolean, "n"), "residences")]), - GlFunction(Void, "glBindProgramNV", [(GLenum, "target"), (GLprogram, "program")]), - GlFunction(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (Const(Array(GLprogram, "n")), "programs")]), - GlFunction(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLprogram, "id"), (Const(Array(GLfloat, "4")), "params")]), - GlFunction(Void, "glGenProgramsNV", [(GLsizei, "n"), Out(Array(GLprogram, "n"), "programs")]), + GlFunction(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (Const(Array(GLprogramNV, "n")), "ids"), Out(Array(GLboolean, "n"), "residences")]), + GlFunction(Void, "glBindProgramNV", [(GLenum, "target"), (GLprogramNV, "program")]), + GlFunction(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (Const(Array(GLprogramNV, "n")), "programs")]), + GlFunction(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLprogramNV, "id"), (Const(Array(GLfloat, "4")), "params")]), + GlFunction(Void, "glGenProgramsNV", [(GLsizei, "n"), Out(Array(GLprogramNV, "n"), "programs")]), GlFunction(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")], sideeffects=False), GlFunction(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")], sideeffects=False), - GlFunction(Void, "glGetProgramivNV", [(GLprogram, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False), - GlFunction(Void, "glGetProgramStringNV", [(GLprogram, "id"), (GLenum, "pname"), (OpaquePointer(GLubyte), "program")], sideeffects=False), + GlFunction(Void, "glGetProgramivNV", [(GLprogramNV, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False), + GlFunction(Void, "glGetProgramStringNV", [(GLprogramNV, "id"), (GLenum, "pname"), (OpaquePointer(GLubyte), "program")], sideeffects=False), GlFunction(Void, "glGetTrackMatrixivNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribdvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribfvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribivNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False), GlFunction(Void, "glGetVertexAttribPointervNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "pointer")], sideeffects=False), - GlFunction(GLboolean, "glIsProgramNV", [(GLprogram, "program")]), - GlFunction(Void, "glLoadProgramNV", [(GLenum, "target"), (GLprogram, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "program")]), + GlFunction(GLboolean, "glIsProgramNV", [(GLprogramNV, "program")]), + GlFunction(Void, "glLoadProgramNV", [(GLenum, "target"), (GLprogramNV, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "program")]), GlFunction(Void, "glProgramParameter4dNV", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), GlFunction(Void, "glProgramParameter4dvNV", [(GLenum, "target"), (GLuint, "index"), (Const(Array(GLdouble, "4")), "v")]), GlFunction(Void, "glProgramParameter4fNV", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), GlFunction(Void, "glProgramParameter4fvNV", [(GLenum, "target"), (GLuint, "index"), (Const(Array(GLfloat, "4")), "v")]), GlFunction(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLdouble, "count*4")), "v")]), GlFunction(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLfloat, "count*4")), "v")]), - GlFunction(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (Const(Array(GLuint, "n")), "programs")]), + GlFunction(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (Const(Array(GLprogramNV, "n")), "programs")]), GlFunction(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]), GlFunction(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (GLint, "fsize"), (GLenum, "type"), (GLsizei, "stride"), (Const(OpaquePointer(GLvoid)), "pointer")]), GlFunction(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]), @@ -1166,12 +1169,12 @@ glapi.add_functions([ GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLuint, "array")]), # GL_NV_fragment_program - GlFunction(Void, "glProgramNamedParameter4fNV", [(GLprogram, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), - GlFunction(Void, "glProgramNamedParameter4dNV", [(GLprogram, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), - GlFunction(Void, "glProgramNamedParameter4fvNV", [(GLprogram, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (Const(Array(GLfloat, "4")), "v")]), - GlFunction(Void, "glProgramNamedParameter4dvNV", [(GLprogram, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (Const(Array(GLdouble, "4")), "v")]), - GlFunction(Void, "glGetProgramNamedParameterdvNV", [(GLprogram, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (OpaquePointer(GLdouble), "params")], sideeffects=False), - GlFunction(Void, "glGetProgramNamedParameterfvNV", [(GLprogram, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (OpaquePointer(GLfloat), "params")], sideeffects=False), + GlFunction(Void, "glProgramNamedParameter4fNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), + GlFunction(Void, "glProgramNamedParameter4dNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), + GlFunction(Void, "glProgramNamedParameter4fvNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (Const(Array(GLfloat, "4")), "v")]), + GlFunction(Void, "glProgramNamedParameter4dvNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (Const(Array(GLdouble, "4")), "v")]), + GlFunction(Void, "glGetProgramNamedParameterdvNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (OpaquePointer(GLdouble), "params")], sideeffects=False), + GlFunction(Void, "glGetProgramNamedParameterfvNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (OpaquePointer(GLfloat), "params")], sideeffects=False), # GL_ATI_separate_stencil GlFunction(Void, "glStencilOpSeparateATI", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "dpfail"), (GLenum, "dppass")]), diff --git a/glretrace.py b/glretrace.py index 3e2e922..20e4875 100644 --- a/glretrace.py +++ b/glretrace.py @@ -33,8 +33,8 @@ class GlRetracer(Retracer): def extract_arg(self, function, arg, arg_type, lvalue, rvalue): if function.name in [ - "glColorPointer" - "glEdgeFlagPointer" + "glColorPointer", + "glEdgeFlagPointer", "glIndexPointer", "glNormalPointer", "glTexCoordPointer", diff --git a/glsize.hpp b/glsize.hpp index 35eb8a6..97d0ee8 100644 --- a/glsize.hpp +++ b/glsize.hpp @@ -836,6 +836,12 @@ __glGetBooleanv_size(GLenum pname) case GL_RGBA_INTEGER_MODE_EXT: return __glGetBooleanv_variable_size(pname); #endif + case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: + case GL_MAX_VERTEX_UNIFORM_COMPONENTS: + case GL_MAX_VARYING_FLOATS: + case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: + case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: + return 1; default: assert(0); return 0; diff --git a/helpers/glsize.py b/helpers/glsize.py index e9ac7a4..0eb9255 100755 --- a/helpers/glsize.py +++ b/helpers/glsize.py @@ -150,7 +150,7 @@ class glx_enum_function: print ' default:' print ' assert(0);' - print ' return 0;' + print ' return 1;' print ' }' @@ -244,7 +244,7 @@ class PrintGlxSizeStubs_c(gl_XML.gl_print_base): def printBody(self, api): enum_sigs = {} - for func in api.functionIterateGlx(): + for func in api.functionIterateByOffset(): ef = glx_enum_function( func.name, api.enums_by_name ) if len(ef.enums) == 0: continue