]> git.cworth.org Git - apitrace/history - glstate.cpp
Move tracers to wrappers subdirectory.
[apitrace] / glstate.cpp
2012-04-13 José FonsecaMerge branch 'd3dretrace'
2012-04-12 Imre Deakgles: don't call unsupported glGetHandleARB
2012-04-12 Imre Deakgles: fix GLES version string matching
2012-03-30 José FonsecaMerge branch 'master' into d3dretrace
2012-03-29 José FonsecaSplit image dumping to a separate source file.
2012-03-29 José FonsecaSplit gl shader dumping into a separate file.
2012-03-24 José FonsecaMerge branch 'gui-thumbnails'
2012-03-21 José FonsecaEnable dumping depth surfaces as rgba.
2012-03-18 José FonsecaAdd a disabled hack to force interpreting depth buffers...
2012-03-17 José FonsecaMerge branch 'master' into d3dretrace
2012-03-14 Tianpu HanEnable framebuffer dump during replay for GLES.
2012-03-14 Tianpu HanEnable framebuffer dump during replay for EGL.
2012-01-20 José FonsecaIgnore alpha channels in window drawables until we...
2011-12-03 zackrMerge pull request #61 from prahal/gui-edit
2011-12-03 José FonsecaMerge branch 'glproc-cleanup'
2011-12-01 Alexandros FrantzisDon't call GLX functions when compiling the EGL retracer.
2011-11-25 José FonsecaFix internalformat determination for renderbuffers.
2011-11-17 Zack RusinEncode format as a member and not part of the label.
2011-11-17 Zack RusinReturn format info for both textures and framebuffers.
2011-11-16 Zack RusinFix fetching of the data for uniform arrays.
2011-10-27 José FonsecaLower case namespaces.
2011-09-28 José FonsecaMore signed/unsigned comparison fixes.
2011-09-23 José FonsecaMerge branch 'master' into d3d10
2011-09-02 Zack RusinMerge remote-tracking branch 'origin/master' into on...
2011-09-01 José FonsecaDon't (de)serialize mirror images.
2011-07-31 José FonsecaAvoid duplicate shaders.
2011-07-31 José FonsecaFix shader type from ARB_shader_objects.
2011-07-21 José FonsecaDump ARB program uniforms.
2011-07-19 José FonsecaDump uniforms for ARB_shader_objects too.
2011-07-19 José FonsecaHandle moe uniform types and sizes.
2011-07-19 José FonsecaBasic uniform state dumping
2011-07-19 José FonsecaSort shader objs so that state dumps are reproducible.
2011-07-19 José FonsecaAdd missing call to dumpCurrentProgramObj.
2011-07-17 José FonsecaAccumulate the sources of different shader objects...
2011-06-11 José FonsecaAdd a note about reseting imaging state.
2011-06-07 José FonsecaAdd some sanity checks to catch state clobering.
2011-06-07 José FonsecaUse the right framebuffer size also when generating...
2011-06-07 José FonsecaDump framebuffer images with their true size.
2011-06-02 José FonsecaReset GL_PIXEL_PACK_BUFFER state too when reading images.
2011-05-27 José FonsecaTrace the whole OpenGL framework on Mac OS X.
2011-05-24 José FonsecaMerge branch 'thirdparty-upgrade'
2011-05-24 José FonsecaHandle an arbitrary number of image channels.
2011-05-24 José FonsecaMove snapshooting to glstate.
2011-05-20 José FonsecaReset store state before ReadPixels.
2011-05-19 José FonsecaDetermine drawable sizes on MacOSX.
2011-05-19 José FonsecaReorganize glstate code.