]> git.cworth.org Git - apitrace/history - glstate.py
Fix out of source build.
[apitrace] / glstate.py
2011-06-07 José FonsecaDump framebuffer images with their true size.
2011-06-06 José FonsecaDump framebuffer parameters.
2011-05-19 José FonsecaReorganize glstate code.
2011-05-18 José FonsecaStart making glstate an independent module.
2011-05-12 José FonsecaDump shader objects too.
2011-05-09 José FonsecaMerge branch 'master' into multi-context
2011-05-09 José FonsecaDescribe glGetShader params.
2011-05-09 José FonsecaDescribe glGetProgram params.
2011-05-06 José FonsecaMerge branch 'master' into multi-context
2011-05-06 José FonsecaDump all cube faces.
2011-05-06 José FonsecaLinearize texture data in JSON.
2011-05-06 José FonsecaDump (the first face of) cube map textures.
2011-05-06 José FonsecaDump rectangle textures too.
2011-05-06 José FonsecaDon't create an initial window.
2011-05-04 José FonsecaRemove dead code.
2011-05-04 José FonsecaUnify glenum.py and glstate.py parameter table into...
2011-04-30 José FonsecaMore gl parameter cleanup.
2011-04-30 José FonsecaMore state dump cleanup.
2011-04-30 José FonsecaDump arb program parameters.
2011-04-29 José FonsecaDump more program states.
2011-04-29 José FonsecaDescribe more state.
2011-04-29 José FonsecaClassify more parameters.
2011-04-25 José FonsecaMore state: texenv.
2011-04-25 José FonsecaDump more state: lights, materials.
2011-04-25 Zack RusinEncode the snapshots as png's.
2011-04-23 Zack RusinQuick hack to downsample multisampled framebuffers.
2011-04-18 Zack RusinMerge branch 'trace-editing'
2011-04-15 José FonsecaMove texture paramaters to JSON parameter object.
2011-04-15 José FonsecaFix max texture units computation.
2011-04-15 José FonsecaDump vertex attribs in a more GL-like manner.
2011-04-14 José FonsecaShare more code.
2011-04-14 José FonsecaDump vertex attribute parameters.
2011-04-13 José FonsecaDump GL_FRAGMENT_PROGRAM_ARB bool
2011-04-13 José FonsecaDump ARB fragment/vertex programs too.
2011-04-13 José FonsecaLinearize the shaders source in JSON.
2011-04-13 José FonsecaShow shader type in the combo box.
2011-04-13 José FonsecaAbstract glGet* function inflection.
2011-04-12 José FonsecaDump some ARB_vertex_program state.
2011-04-12 José FonsecaPrevent buffer overflow when dumping depth buffers...
2011-04-12 José FonsecaRemove __encoding__.
2011-04-12 José FonsecaDump stencil buffer too.
2011-04-10 José FonsecaDump texture parameters with symbolic names.
2011-04-10 José FonsecaUse normalized ubytes for now.
2011-04-10 José FonsecaDump 3D textures correctly.
2011-04-10 José FonsecaDump texture params.
2011-04-10 José FonsecaDump more texture level parameters.
2011-04-10 José FonsecaBasic dumping of draw buffer.
2011-04-10 José FonsecaHardcode base64 enconding.
2011-04-10 José FonsecaSplit gltrace.cpp code into multiple files.
2011-04-09 José FonsecaMerge branch 'master' into noglut
2011-04-09 José FonsecaEncode images in base64.
2011-04-09 José FonsecaMinor corrections.
2011-04-09 Zack RusinMake texture dumping work with new applications.
2011-04-08 José FonsecaDump all texture units, not just the first.
2011-04-08 José FonsecaDump the enabled textures.
2011-04-07 José FonsecaDump current program and attached shaders into JSON...
2011-04-07 José FonsecaUse a type visitor to dump JSON values instead of ad...
2011-04-01 José FonsecaDistinguish between the different get functions.
2011-03-31 José FonsecaDump glGetString state too.
2011-03-31 José FonsecaDump enums and pointers correctly.
2011-03-30 José FonsecaRemove duplicate enums from glstate.py.
2011-03-30 José FonsecaMore state.
2011-03-30 José FonsecaBasic state dumping.