]> git.cworth.org Git - apitrace/history - gltrace.py
Implement getTime for OS X
[apitrace] / gltrace.py
2012-02-15 José FonsecaImplmenet GL_EXT_debug_marker on OpenGL ES contexts
2012-01-20 José FonsecaTrace data written via IDirect3DVertexBuffer9::Lock...
2012-01-15 José FonsecaHandle EXT_direct_state_access buffer mappings properly.
2012-01-15 José FonsecaTrace GL_OES_mapbuffer mappings.
2012-01-14 José FonsecaCleanup/comment/format code.
2012-01-10 José FonsecaMerge branch 'trace-threads'
2012-01-10 José FonsecaSupport all buffer targets from OpenGL 4.2.
2011-11-17 Chia-I Wugles: Prepare __gl_image_size for GLES
2011-11-17 Chia-I Wugles: Add ES1 and ES2 profiles to glretrace.py
2011-11-17 Chia-I WuAdd profile to tracer_context
2011-11-17 Chia-I WuAdd tracer_context as the tracer's context
2011-10-27 José FonsecaSwitch os functions to camelcase.
2011-10-27 José FonsecaLower case namespaces.
2011-10-16 José FonsecaGenerated code formatting improvements.
2011-10-14 José FonsecaBring some of the virtual-memory-regions
2011-10-13 José FonsecaHandle GLenums disguised as GLdoubles too.
2011-10-09 José FonsecaHandle glDraw*BaseInstance.
2011-09-28 José FonsecaMore signed/unsigned comparison fixes.
2011-09-27 José FonsecaMove all API specs to a separate dir.
2011-08-25 Zack RusinMerge branch 'compression'
2011-08-25 José FonsecaAdvertise GREMEDY extensions through glStringi too.
2011-08-24 José FonsecaMerge branch 'master' into compression
2011-08-24 José FonsecaMake localWriter a proper singleton.
2011-07-15 José FonsecaFix the *GREMEDY proc address return.
2011-07-15 José FonsecaImplement GL_GREMEDY_string_marker and GL_GREMEDY_frame...
2011-06-29 José FonsecaFix NV_vertex_program detection logic.
2011-06-29 José FonsecaAttempt to use glVertexAttribPointerNV when NV_vertex_p...
2011-06-29 José FonsecaUse the glGetVertexAttrib*ARB as well.
2011-06-28 José FonsecaUse glVertexAttribPointerARB when VERTEX_PROGRAM_ARB...
2011-06-28 José FonsecaDistinguish different glVertexAttribPointer* functions...
2011-06-11 José FonsecaHandle ARB_pixel_buffer_object correctly.
2011-06-08 José FonsecaUniformize the debug messages.
2011-06-04 José FonsecaSupport glMulti*.
2011-06-02 José FonsecaRecognize offsets instead of blobs when PBOs are bound.
2011-05-28 José FonsecaMake Trace::Writer methods a bit more consistent.
2011-05-28 José FonsecaTurn trace writer into a class.
2011-05-27 José FonsecaTrace the whole OpenGL framework on Mac OS X.
2011-05-26 José FonsecaDon't generate fake glBindAttribLocation for built...
2011-05-23 José FonsecaHandle vertex attriv locations correctly.
2011-05-20 José FonsecaHandle explicit flushes better.
2011-05-09 José FonsecaMerge branch 'master' into multi-context
2011-05-09 José FonsecaHandle user pointer arrays in more draw calls.
2011-05-08 José FonsecaTrace right number of parameters in GL_EXT_direct_state...
2011-05-04 José FonsecaCleanup arrays pointer handling code.
2011-05-04 José FonsecaUnify glenum.py and glstate.py parameter table into...
2011-04-30 José FonsecaHandle EXT_vertex_arrays and EXT_draw_range_elements.
2011-04-30 José FonsecaUse glstate.py parameter table for determining paramete...
2011-04-26 José FonsecaDump symbolic names in glTexEnv/Gen/Parameter and simil...
2011-04-24 José FonsecaBasic MapBuffer/MapBufferRange trace/retrace support.
2011-04-24 José FonsecaAvoid time consuming user array checks when they have...
2011-04-18 Zack RusinMerge branch 'trace-editing'
2011-04-15 José FonsecaHandle multi texture coord arrays correctly.
2011-04-14 José FonsecaEnsure __max_vertex_attribs is initialized.
2011-04-01 José FonsecaDon't try to handle glXxxPointerEXT.
2011-03-31 José FonsecaBasic glVertexAttribPointer support.
2011-03-31 José FonsecaSome cleanups for vertex arrays.
2011-03-25 José FonsecaHandle glInterleavedArrays correctly
2011-03-24 José FonsecaMerge branch 'drawarrays'
2011-03-23 José FonsecaUnbreak tracing glDrawElements with VBOs.
2011-03-22 José FonsecaMore complete glDrawArrays and glDrawElements support.
2011-02-22 José FonsecaBasic DrawArrays support.
2011-02-22 José FonsecaInitial stab at glDrawArrays implementation.