]>
2012-04-30 | José Fonseca | Handle variations of LockRect. | blob | commitdiff | raw |
2012-04-29 | José Fonseca | Factor out the lock rect size computation. | blob | commitdiff | raw | diff to current |
2012-04-27 | José Fonseca | Preserve both D3D9 shader byte code, and disassembly. | blob | commitdiff | raw | diff to current |
2012-04-18 | José Fonseca | Trace IDirect3DDevice9::Draw*PrimitiveUP blobs | blob | commitdiff | raw | diff to current |