From 2defc1f36e18d389e8ee1b6cb5a4eaf98bdc6abd Mon Sep 17 00:00:00 2001 From: =?utf8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 13 Aug 2012 13:50:15 +0100 Subject: [PATCH] Cleanup build instructions formatting. --- INSTALL.markdown | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/INSTALL.markdown b/INSTALL.markdown index b4c99e8..60b2b09 100644 --- a/INSTALL.markdown +++ b/INSTALL.markdown @@ -20,7 +20,7 @@ The GUI also dependends on: * QJSON version 0.5 or higher (tested with version 0.7.1, which is bundled) -Qt and QJSON will be required if `-DENABLE_GUI=TRUE` is passed to `cmake`, and +Qt and QJSON will be required if `-DENABLE_GUI=TRUE` is passed to CMake, and never used if `-DENABLED_GUI=FALSE` is passed instead. The implicit default is `-DENABLE_GUI=AUTO`, which will build the GUI if Qt is available, using the bundled QJSON if it is not found on the system. @@ -43,7 +43,12 @@ Build as: You can also build the 32bit GL wrapper on 64bit distro with a multilib gcc by doing: - cmake -H. -Bbuild32 -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 -DCMAKE_EXE_LINKER_FLAGS=-m32 -DENABLE_GUI=FALSE + cmake \ + -DCMAKE_C_FLAGS=-m32 \ + -DCMAKE_CXX_FLAGS=-m32 \ + -DCMAKE_EXE_LINKER_FLAGS=-m32 \ + -DENABLE_GUI=FALSE \ + -H. -Bbuild32 make -C build32 glxtrace Android @@ -93,14 +98,14 @@ not found automatically, you can manually specify the location of the dependencies from the CMake GUI. After you've successfully configured, you can start the build by opening the -generated `build\apitrace.sln` solution file, or invoking `cmake` as: +generated `build\apitrace.sln` solution file, or invoking CMake as: cmake --build build --config MinSizeRel The steps to build 64bit version are similar, but choosing _Visual Studio 10 Win64_ instead of _Visual Studio 10_. -It's also possible to instruct `cmake` build Windows binaries on Linux with +It's also possible to instruct CMake build Windows binaries on Linux with [MinGW cross compilers](http://www.cmake.org/Wiki/CmakeMingw). -- 2.43.0