From 6c9eef5704cf6ca132cadc49231708158ed3564c Mon Sep 17 00:00:00 2001 From: =?utf8?q?Jos=C3=A9=20Fonseca?= Date: Wed, 17 Oct 2012 16:23:29 +0100 Subject: [PATCH] Fix CGL call ordering in flag table. oops... --- common/trace_parser_flags.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/trace_parser_flags.cpp b/common/trace_parser_flags.cpp index 71d918a..d9c12cb 100644 --- a/common/trace_parser_flags.cpp +++ b/common/trace_parser_flags.cpp @@ -55,8 +55,8 @@ defaultCallFlags = 0; */ const Entry callFlagTable[] = { - { "CGLGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE }, { "CGLFlushDrawable", CALL_FLAG_END_FRAME }, + { "CGLGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE }, { "IDirect3D9::CheckDeviceFormat", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE }, { "IDirect3D9::EnumAdapterModes", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE }, { "IDirect3D9::GetAdapterModeCount", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE }, -- 2.43.0