Tic Tac Toe Game Protocol ========================= Note: All square numbers in the protol below are as follows: 0|1|2 -+-+- 3|4|5 -+-+- 6|7|8 For a specific game the following API endpoints are defined. (Note: Only the trailing portion of the API URI is provided here. The preceding portions of the path must be determined externally.) /events This is a server-sent events stream that allows the server to push game-related events to clients. When a client connects to this API endpoint the server will return a header that includes: Content-type: text/event-stream Connection: keep-alive Cache-Control: no-cache and will keep the connection open to return events. The following event types will be returned by the server: TYPE: move WHEN: When a client (maybe yourself) issues a legal move EXAMPLE: event: move data: 4 /move Method: POST Behavior: Adds a new move to the game Example data: { "square": 4 }