]> git.cworth.org Git - empires-server/blobdiff - empathy.js
Fix bug described in the previous commit
[empires-server] / empathy.js
index 5e59dd20ef4fb710e242850fd1dc34fa1f06d218..35d5fc7e737726f7426ff58d2c7950ae77fccc6a 100644 (file)
@@ -611,9 +611,9 @@ router.post('/judged/:prompt_id([0-9]+)', (request, response) => {
                                      request.body.word_groups);
   response.json(result);
 
-  /* If every registered player has judged, then there's no need to
-   * wait for anything else. */
-  if (game.state.players_judged.length >= game.players.length)
+  /* If every player who answered has also judged, then there's no
+   * need to wait for anything else. */
+  if (game.state.players_judged.length >= game.state.players_answered.length)
     game.compute_scores();
 });