request.body.word_groups);
response.json(result);
- /* If every registered player has judged, then there's no need to
- * wait for anything else. */
- if (game.state.players_judged.length >= game.players.length)
+ /* If every player who answered has also judged, then there's no
+ * need to wait for anything else. */
+ if (game.state.players_judged.length >= game.state.players_answered.length)
game.compute_scores();
});