]> git.cworth.org Git - empires-server/blobdiff - empathy.js
Fix JSON stringification of game-state at game reset
[empires-server] / empathy.js
index 56ac53f9c32f95d5b6cbefdebb21d69ed68918e0..3e32a8bc294e31268c4fa3a0bbd9a802e308db5a 100644 (file)
@@ -97,7 +97,7 @@ class Empathy extends Game {
     this.judging_start_time_ms = 0;
     this.equivalencies = {};
 
-    this.broadcast_event_object('game-state', this.state);
+    this.broadcast_event('game-state', this.game_state_json());
   }
 
   add_prompt(items, prompt_string) {