]> git.cworth.org Git - empires-server/blobdiff - empathy.js
Remove a positive vote for a prompt when adding a negative vote
[empires-server] / empathy.js
index 7710892819235061d0710b14386c2cc1d8786877..7b1e9a1a7e79815a4d6c581f22562056bbb27f04 100644 (file)
@@ -76,12 +76,13 @@ class Empathy extends Game {
 
     /* Now that we're done with the active prompt, we remove it from
      * the list of prompts and also remove any prompts that received
-     * no votes. This keeps the list of prompts clean.
+     * more negative votes than positive. This keeps the list of
+     * prompts clean.
      */
     const active_id = this.state.active_prompt.id;
     this.state.prompts =
       this.state.prompts.filter(
-        p => p.id !== active_id && p.votes.length > 0
+        p => p.id !== active_id && p.votes.length >= p.votes_against.length
       );
 
     this.state.active_prompt = null;
@@ -597,10 +598,14 @@ class Prompt {
   }
 
   toggle_vote_against(player_name) {
-    if (this.votes_against.find(v => v === player_name))
+    if (this.votes_against.find(v => v === player_name)) {
       this.votes_against = this.votes_against.filter(v => v !== player_name);
-    else
+    } else {
       this.votes_against.push(player_name);
+      /* When voting against, we also remove any vote _for_ the same
+       * prompt. */
+      this.votes = this.votes.filter(v => v !== player_name);
+    }
   }
 }