});
response.write(`event: game-info\ndata: ${game_info_json}\n\n`);
+ /* And the player-info event. */
+ response.write(`event: player-info\ndata: ${player.info_json()}\n\n`);
+
/* Finally, if this game class has a "state" property, stream that
* current state to the client. */
if (this.state) {