]> git.cworth.org Git - empires-server/blobdiff - lmno.js
Plumb a game's ID value down into the base class
[empires-server] / lmno.js
diff --git a/lmno.js b/lmno.js
index 69e445a24e3ab1fde24bdc4df4a0e50c059ff993..0fd491a6293bf01672ba7d896ecea16689ce89b5 100644 (file)
--- a/lmno.js
+++ b/lmno.js
@@ -68,7 +68,7 @@ class LMNO {
 
     const engine = engines[engine_name];
 
-    const game = new engine.Game();
+    const game = new engine.Game(id);
 
     this.games[id] = {
       id: id,