X-Git-Url: https://git.cworth.org/git?p=empires-server;a=blobdiff_plain;f=test;h=f62d6824315253edd01758f443ca946a393e2947;hp=9d172c78881e318a9d5c91ada63daf73c7d89b89;hb=66b333239bd232c60cc1093aefc55c585af293cc;hpb=83e03c009ec7e38e8bc7e6e089ebfd94a96dbe6a diff --git a/test b/test index 9d172c7..f62d682 100755 --- a/test +++ b/test @@ -1,5 +1,15 @@ #!/bin/bash +# Arrange for some cleanup to be executed if the user interrupts the +# test sutie (for example, by pressing ControlC at the controlling +# terminal). +cleanup_and_report() { + empathy_deactivate_all >/dev/null 2>&1 + TEST_REPORT + exit $? +} +trap cleanup_and_report INT + usage () { echo "Usage:$0 " @@ -60,6 +70,7 @@ TEST_END() # Print report of all previous test results TEST_REPORT() { + echo "" echo "" echo "Test Report" echo "===========" @@ -441,6 +452,18 @@ TEST_END $empathy_game_id empathy_game_path=empathy/$empathy_game_id +# Usage: empathy_get [curl_options] +empathy_get() +{ + curl_get_cookie $1 $empathy_game_path/$2 "${3:-}" +} + +# Usage: empathy_post [data] +empathy_post() +{ + curl_post_cookie $1 $empathy_game_path/$2 "${3:-}" +} + # Given a player name as $1 (eg. "empathy_player_activate alice") set both # $1_cookie and $1_pid (that is $alice_cookie and $alice_pid) to # a filename containing a cookie and the PID of a running event-streaming @@ -453,21 +476,53 @@ empathy_player_activate() eval ${player_cookie}=".cookie-empathy-$player" curl_put /profile "{ \"nickname\": \"$player\" }" "-c ${!player_cookie}" - curl_get_cookie $player $empathy_game_path/events >/dev/null 2>&1 & + empathy_get $player events >/dev/null 2>&1 & + eval ${player_pid}=$! + empathy_players+=($player) +} + +empathy_player_reactivate() +{ + player="$1" + player_pid=${player}_pid + + empathy_get $player events >/dev/null 2>&1 & eval ${player_pid}=$! } +# Usage: empathy_player_deactivate +empathy_player_deactivate() +{ + player="$1" + player_pid=${player}_pid + if [ "${!player_pid}" != "" ]; then + pkill -P ${!player_pid} + fi + eval ${player_pid}="" +} + +empathy_deactivate_all() +{ + for player in ${empathy_players[*]}; do + empathy_player_deactivate $player + done +} + +# Pulls a single named event out of the empathy event stream +# +# Usage: empathy_get_event empathy_get_event() { - curl_get_cookie $1 $2 "-m 0.1" 2>&1 \ - | grep "^event: $3" -A 1 \ + empathy_get $1 events "-m 0.1" 2>&1 \ + | grep "^event: $2" -A 1 \ | grep ^data: \ | sed -e 's,^data: *,,' } +# Usage: empathy_player_name empathy_player_name() { - empathy_get_event $1 $empathy_game_path/events player-info | jq -r .name + empathy_get_event $1 player-info | jq -r .name } TEST "Set 'alice' in session" @@ -494,9 +549,10 @@ TEST_END TEST_SUBSECTION "Category selection" +# Usage: empathy_submit_prompt empathy_submit_prompt() { - curl_post_cookie $1 $empathy_game_path/prompts "{ \"items\": $2, \"prompt\": \"$3\"}" + empathy_post $1 prompts "{ \"items\": $2, \"prompt\": \"$3\"}" } TEST "Huge numbers are rejected" @@ -509,9 +565,10 @@ prompt_id=$(empathy_submit_prompt alice 4 "4 things on a beach" | jq .id) test "$prompt_id" = "1" TEST_END +# Usage: empathy_vote empathy_vote() { - curl_post_cookie $1 $empathy_game_path/vote/$2 + empathy_post $1 vote/$2 } TEST "Vote on this category" @@ -519,9 +576,10 @@ empathy_vote alice $prompt_id test "$?" = "0" TEST_END +# Usage: empathy_start empathy_start() { - curl_post_cookie $1 $empathy_game_path/start/$2 + empathy_post $1 start/$2 } TEST "Start the game with this category" @@ -529,9 +587,10 @@ empathy_start alice $prompt_id test "$?" = "0" TEST_END +# Usage: empathy_answer empathy_answer() { - curl_post_cookie $1 $empathy_game_path/answer/$2 "{ \"answers\": [$3]}" + empathy_post $1 answer/$2 "{ \"answers\": [$3]}" } TEST_SUBSECTION "Submitting answers" @@ -552,10 +611,10 @@ result=$(empathy_answer bob $prompt_id '"sand", "sands", "SunLight", "towels"') test "$result" = '{"valid":true}' TEST_END +# Usage: empathy_ambiguities empathy_ambiguities() { - empathy_get_event $1 $empathy_game_path/events game-state \ - | jq .ambiguities + empathy_get_event $1 game-state | jq .ambiguities } TEST "Judging hasn't started with player unsubmitted" @@ -577,10 +636,10 @@ TEST_END TEST_SUBSECTION "Judging answers" +# Usage: empathy_ambiguities_list empathy_ambiguities_list() { - empathy_get_event $1 $empathy_game_path/events game-state \ - | jq .ambiguities[] + empathy_get_event $1 game-state | jq .ambiguities[] } TEST "Received all unique words" @@ -589,9 +648,10 @@ result=$(echo $(empathy_ambiguities_list alice)) test "$result" = '"Grains of Sand" "people" "sand" "sands" "sun" "SunLight" "SunShine" "towels" "wafer" "water"' TEST_END +# Usage: empathy_judged empathy_judged() { - curl_post_cookie $1 $empathy_game_path/judged/$2 "{ \"word_groups\": $3}" + empathy_post $1 judged/$2 "{ \"word_groups\": $3}" } TEST "Submit word groups from alice" @@ -604,10 +664,10 @@ result=$(empathy_judged bob $prompt_id '[["sands","grains of sand"],["water","wa test "$result" = '{"valid":true}' TEST_END +# Usage: empathy_scores empathy_scores() { - empathy_get_event $1 $empathy_game_path/events game-state \ - | jq .scores + empathy_get_event $1 game-state | jq .scores } TEST "Scoring hasn't started with player unsubmitted" @@ -627,10 +687,10 @@ result=$(echo $(empathy_scores alice)) test "$result" != "null" TEST_END +# Usage: empathy_scores_names_numbers empathy_scores_names_numbers() { - empathy_get_event $1 $empathy_game_path/events game-state \ - | jq '.scores.scores[]|.player,.score' + empathy_get_event $1 game-state | jq '.scores.scores[]|.player,.score' } TEST_SUBSECTION "Scoring" @@ -641,10 +701,10 @@ result=$(echo $(empathy_scores_names_numbers alice)) test "$result" = '"charlie" 9 "alice" 8 "bob" 6' TEST_END +# Usage: empathy_words_submitted empathy_words_submitted() { - empathy_get_event $1 $empathy_game_path/events game-state \ - | jq '.scores.words[].word' + empathy_get_event $1 game-state | jq '.scores.words[].word' } TEST "Verify final list of words submitted" @@ -670,9 +730,10 @@ result=$(echo $(empathy_scores alice)) test "$result" = "null" TEST_END +# Usage: empathy_answering empathy_answering() { - curl_post_cookie $1 $empathy_game_path/answering/$2 + empathy_post $1 answering/$2 } TEST "Start 4-player game, 3 submissions" @@ -693,9 +754,10 @@ result=$(echo $(empathy_ambiguities alice)) test "$result" = "null" TEST_END +# Usage: empathy_end_answers empathy_end_answers() { - curl_post_cookie $1 $empathy_game_path/end-answers/$2 + empathy_post $1 end-answers/$2 } TEST "Minority of players vote to end answering" @@ -719,6 +781,18 @@ result=$(echo $(empathy_ambiguities alice)) test "$result" != "null" TEST_END +# Usage: empathy_players_judging +empathy_players_judging() +{ + empathy_get_event $1 game-state | jq .players_judging[] +} + +TEST "Verify active players listed as judging" +# echo here is to strip newlines +result=$(echo $(empathy_players_judging alice)) +test "$result" = '"alice" "bob" "charlie"' +TEST_END + TEST "Submit word groups from majority" empathy_judged alice $prompt_id '[]' >/dev/null result=$(empathy_judged bob $prompt_id '[]') @@ -730,9 +804,10 @@ result=$(echo $(empathy_scores alice)) test "$result" = "null" TEST_END +# Usage: empathy_end_judging empathy_end_judging() { - curl_post_cookie $1 $empathy_game_path/end-judging/$2 + empathy_post $1 end-judging/$2 } TEST "Minority of players vote to end judging" @@ -755,9 +830,189 @@ result=$(echo $(empathy_scores alice)) test "$result" != "null" TEST_END -pkill -P $alice_pid -pkill -P $bob_pid -pkill -P $charlie_pid -pkill -P $dale_pid +TEST_SUBSECTION "New game (no voting needed when all answered players judge)" + +TEST "Start 4-player game, 3 submissions" +empathy_reset +prompt_id=$(empathy_submit_prompt alice 4 "1 truth or dare" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"truth"' >/dev/null +empathy_answer bob $prompt_id '"truth"' >/dev/null +empathy_answer charlie $prompt_id '"dare"' >/dev/null +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +empathy_end_answers charlie $prompt_id +test "$?" = "0" +TEST_END + +TEST "Submit word groups from 2 players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring hasn't started with player unsubmitted" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +TEST "Submit word groups from last answering player" +result=$(empathy_judged charlie $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring has now started" +result=$(echo $(empathy_scores alice)) +test "$result" != "null" +TEST_END + +TEST_SUBSECTION "Non players don't affect judging requirements" + +TEST "Start 2-player game with 6 registered players" +empathy_reset +empathy_player_activate eric +empathy_player_activate fred +prompt_id=$(empathy_submit_prompt alice 4 "1 truth or dare" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"truth"' >/dev/null +empathy_answer bob $prompt_id '"true"' >/dev/null +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +test "$?" = "0" +TEST_END + +TEST "1 player votes for a match" +empathy_judged alice $prompt_id '[["truth","true"]]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Verify the match passed the vote" +# echo here is to strip newlines +result=$(echo $(empathy_scores_names_numbers alice)) +test "$result" = '"alice" 2 "bob" 2 "charlie" 0 "dale" 0 "eric" 0 "fred" 0' +TEST_END + +echo "" +echo "NOTE: Slow tests ahead!" +echo "If you are impatient and somehow \"know\" you don't care about the" +echo "tests below then you can interrupt the test suite with Control-C" +echo "to get a summary report on the tests that have already been run." + +TEST_SUBSECTION "Inactive players don't appear in scores" + +TEST "Start 2-player game with 6 registered players" +empathy_reset +prompt_id=$(empathy_submit_prompt alice 4 "1 best pet" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"cats"' >/dev/null +empathy_answer bob $prompt_id '"dogs"' >/dev/null +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +test "$?" = "0" +TEST_END + +TEST "Deactivate 3 players" +empathy_player_deactivate dale +empathy_player_deactivate eric +empathy_player_deactivate fred +sleep 30 +test "$?" = "0" +TEST_END + +TEST "Finish game with 2 active players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Verify scores don't include inactive players" +# echo here is to strip newlines +result=$(echo $(empathy_scores_names_numbers alice)) +test "$result" = '"alice" 1 "bob" 1 "charlie" 0' +TEST_END + +TEST_SUBSECTION "Deactivated players don't block future game phase advances" + +TEST "New 3-player game, 2 submit right away" +empathy_reset +prompt_id=$(empathy_submit_prompt charlie 4 "2 legit 2 quit" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"what", "gives?"' >/dev/null +empathy_answer bob $prompt_id '"so", "confused"' >/dev/null +test "$?" = "0" +TEST_END + +TEST "Judging hasn't started with player unsubmitted" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + +TEST "Final active player submits" +result=$(empathy_answer charlie $prompt_id '"best", "category"') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Judging has started (don't need inactive players)" +result=$(echo $(empathy_ambiguities alice)) +test "$result" != "null" +TEST_END + +TEST "Submit word groups from 2 players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring hasn't started with player unsubmitted" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +TEST "Submit word groups from last answering player" +result=$(empathy_judged charlie $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring has now started" +result=$(echo $(empathy_scores alice)) +test "$result" != "null" +TEST_END + +TEST_SUBSECTION "Reactivated player is fully active" + +TEST "The dale player is currently deactivated" +test "$dale_pid" = "" +TEST_END + +TEST "Reactivate dale" +empathy_player_reactivate dale +test "$dale_pid" != "" +TEST_END + +TEST "New 4-player game, 3 submit right away" +empathy_reset +prompt_id=$(empathy_submit_prompt alice 1 "favorite letter" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"A"' >/dev/null +empathy_answer bob $prompt_id '"B"' >/dev/null +empathy_answer charlie $prompt_id '"C"' >/dev/null +test "$?" = "0" +TEST_END + +TEST "Judging hasn't started with player unsubmitted" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + +TEST "Final active player submits" +result=$(empathy_answer dale $prompt_id '"D"') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Judging has started now" +result=$(echo $(empathy_ambiguities alice)) +test "$result" != "null" +TEST_END -TEST_REPORT +cleanup_and_report