From: Carl Worth Date: Sat, 27 Jun 2020 15:27:19 +0000 (-0700) Subject: Add new failing test case demonstrating zombies sticking around X-Git-Url: https://git.cworth.org/git?p=empires-server;a=commitdiff_plain;h=ffbb84b763743bb38819f00c33f3e43921528d1f Add new failing test case demonstrating zombies sticking around If a player has entirely dropped from the game, then we shouldn't be reporting a score for them as if they are still active. This commit adds a new (slow!) test which currently fails to expose this undesired behavior. --- diff --git a/test b/test index 4594e2e..5671aff 100755 --- a/test +++ b/test @@ -862,11 +862,41 @@ result=$(echo $(empathy_scores_names_numbers alice)) test "$result" = '"alice" 2 "bob" 2 "charlie" 0 "dale" 0 "eric" 0 "fred" 0' TEST_END -empathy_player_deactivate alice -empathy_player_deactivate bob -empathy_player_deactivate charlie +TEST_SUBSECTION "Inactive players don't appear in scores" + +TEST "Start 2-player game with 6 registered players" +empathy_reset +prompt_id=$(empathy_submit_prompt alice 4 "1 best pet" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"cats"' >/dev/null +empathy_answer bob $prompt_id '"dogs"' >/dev/null +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +test "$?" = "0" +TEST_END + +TEST "Deactivate 3 players" empathy_player_deactivate dale empathy_player_deactivate eric empathy_player_deactivate fred +sleep 30 +test "$?" = "0" +TEST_END + +TEST "Finish game with 2 active players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Verify scores don't include inactive players" +# echo here is to strip newlines +result=$(echo $(empathy_scores_names_numbers alice)) +test "$result" = '"alice" 1 "bob" 1 "charlie" 0' +TEST_END + +empathy_player_deactivate alice +empathy_player_deactivate bob +empathy_player_deactivate charlie TEST_REPORT