{ global: dlopen; dlsym; eglSwapBuffers; glBegin; glBlitFramebuffer; glBlitFramebufferEXT; glCallList; glCallLists; glClear; glDrawArrays; glDrawArraysEXT; glDrawArraysIndirect; glDrawArraysInstanced; glDrawArraysInstancedARB; glDrawArraysInstancedBaseInstance; glDrawArraysInstancedEXT; glDrawElements; glDrawElementsBaseVertex; glDrawElementsIndirect; glDrawElementsInstanced; glDrawElementsInstancedARB; glDrawElementsInstancedBaseInstance; glDrawElementsInstancedBaseVertex; glDrawElementsInstancedBaseVertexBaseInstance; glDrawElementsInstancedEXT; glDrawMeshArraysSUN; glDrawPixels; glDrawRangeElements; glDrawRangeElementsBaseVertex; glDrawRangeElementsEXT; glEnd; glEndList; glMultiDrawArrays; glMultiDrawArraysEXT; glMultiDrawArraysIndirect; glMultiDrawArraysIndirectAMD; glMultiDrawElements; glMultiDrawElementsBaseVertex; glMultiDrawElementsEXT; glMultiDrawElementsIndirect; glMultiDrawElementsIndirectAMD; glMultiModeDrawArraysIBM; glMultiModeDrawElementsIBM; glNewList; glUseProgram; glUseProgramObjectARB; glXGetProcAddressARB; glXSwapBuffers; local: *; };