From: Kevin Worth Date: Fri, 12 Jun 2009 12:27:17 +0000 (-0400) Subject: Fix tile dragging X-Git-Url: https://git.cworth.org/git?p=kub;a=commitdiff_plain;h=343a6b435b5a47fc30afb603c3259b96f5e384e8 Fix tile dragging With the newly implemented "select_mode", it is now necessary to change select_mode as soon as "on_button_press_event" realizes a tile has been clicked on. --- diff --git a/kub.c b/kub.c index 530fc41..f77dfcb 100644 --- a/kub.c +++ b/kub.c @@ -523,6 +523,7 @@ static gboolean on_button_press_event (GtkWidget *widget, GdkEventButton *event, if (event->x >= tile_x && event->x <= (tile_x + TILE_WIDTH) && event->y >= tile_y && event->y <= (tile_y + TILE_HEIGHT) ) { + game->select_mode = 0; game->current_tile = i; game->diff_x = event->x - tile_x; game->diff_y = event->y - tile_y;