From 5e61d8a5fc190e3064a225fec01505b7acf4d6b4 Mon Sep 17 00:00:00 2001 From: Kevin Worth Date: Thu, 7 May 2009 11:06:03 -0400 Subject: [PATCH] Fix tile group validation functions tile_group_is_set() has been tested and appears to be working. No major changes made here. tile_group_is_run_one() has been tested and appears to be working. This version has been significantly revamped. The concept for the previous version was "slick" but was flawed. One failure came from testing a 3 tile group containing a yellow tile. The yellow tile tried to increment index 3, but the max index was 2. no changes made to tile_group_is_run_two() which has not been tested. It may not be needed unless it can be shown to be "better" than _is_run_one() --- kub.c | 62 +++++++++++++++++++++++++++++++++++------------------------ 1 file changed, 37 insertions(+), 25 deletions(-) diff --git a/kub.c b/kub.c index 69be1d2..2132709 100644 --- a/kub.c +++ b/kub.c @@ -191,21 +191,27 @@ static int tile_group_is_run_one(tile_group_t *tile_group) { int i; qsort (&tile_group->tiles[0], tile_group->num_tiles, - sizeof (tile_t), tile_compare); - + sizeof (tile_t), tile_compare); + if (tile_group->num_tiles > 13 || tile_group->num_tiles < 3) { - return 0; + printf("fail run - invalid num tiles; "); + return 0; } for (i = 0; i < tile_group->num_tiles - 1; ++i) - if(tile_group->tiles[i].color != tile_group->tiles[i + 1].color) - { - return 0; - } - if(tile_group->tiles[i].number != tile_group->tiles[i + 1].number -1) - { - return 0; - } + { + if(tile_group->tiles[i].color != tile_group->tiles[i + 1].color) + { + printf("fail run - colors don't match; "); + return 0; + } + if( tile_group->tiles[i].number != tile_group->tiles[i + 1].number -1 && + i+1 != tile_group->num_tiles) + { + printf("fail run - invalid number sequence; "); + return 0; + } + } return 1; } @@ -275,27 +281,32 @@ static int tile_group_is_run_two(tile_group_t *tile_group) static int tile_group_is_set(tile_group_t *tile_group) { int i; - color_t seen_color[tile_group->num_tiles]; + color_t seen_color[4]; + for (i = 0; i < 4; i++) + seen_color[i] = 0; if (tile_group->num_tiles > 4 || tile_group->num_tiles < 3) { - return 0; + printf("fail set - invalid num tiles; "); + return 0; } for (i = 0; i < tile_group->num_tiles - 1; ++i) { - if (tile_group->tiles[i].number != tile_group->tiles[i + 1].number) - { - return 0; - } + if (tile_group->tiles[i].number != tile_group->tiles[i + 1].number && + i+1 != tile_group->num_tiles) + { + printf("fail set - numbers don't match; "); + return 0; + } + seen_color[tile_group->tiles[i].color] += 1; } - seen_color[i] = tile_group->tiles[i].color; - for (i = 0; i < tile_group->num_tiles; ++i) + for (i = 0; i < 4; i++) { - seen_color[tile_group->tiles[i].color]++; - if (seen_color[tile_group->tiles[i].color] > 1) - { - return 0; - } + if (seen_color[i] > 1) + { + printf("fail set - repeat color; "); + return 0; + } } return 1; } @@ -521,12 +532,13 @@ static gboolean on_button_release_event (GtkWidget *widget, GdkEventButton *even group.num_tiles++; } } + printf("is run %d\n", tile_group_is_run_one(&group) ); + printf("is set %d\n", tile_group_is_set(&group) ); for (i = 0; i < group.num_tiles; i++) tile_print(group.tiles[i]); } game->current_tile = -1; - printf ("You released button %d\n", event->button); return TRUE; } -- 2.43.0