From 76bfec440d3ab46fc6fc30a2939d5ee2b5f1afb4 Mon Sep 17 00:00:00 2001 From: Kevin Worth Date: Sat, 17 Apr 2010 07:34:40 -0400 Subject: [PATCH] Draw top tile from deck and put it incurrent player's hand(press 'd') --- kub.c | 50 +++++++++++++++++++++++++++----------------------- 1 file changed, 27 insertions(+), 23 deletions(-) diff --git a/kub.c b/kub.c index 4132bd3..d21109b 100644 --- a/kub.c +++ b/kub.c @@ -524,15 +524,15 @@ static void hand_print(game_t *game, int player) static void hand_draw(game_t *game, int player, cairo_t *cr, GdkRegion *region, GtkWidget *widget) { int i; - int window_width = widget->allocation.width; -// int window_width = GAME_WINDOW_DEFAULT_WIDTH; - int window_height = widget->allocation.height; -// int window_height = GAME_WINDOW_DEFAULT_HEIGHT; - for (i = 0; i < game->players[player].hand.num_tiles; i++) + int width = widget->allocation.width; +// int width = GAME_WINDOW_DEFAULT_WIDTH; + int height = widget->allocation.height; +// int height = GAME_WINDOW_DEFAULT_HEIGHT; + int num_tiles = game->players[player].hand.num_tiles; + for (i = 0; i < num_tiles; i++) { tile_set_x_y(&game->players[player].hand.tiles[i], - ((window_width / game->players[player].hand.num_tiles)) * i, - (window_height - TILE_HEIGHT - 6) ); + ((width/num_tiles)) * i, (height - TILE_HEIGHT - 6) ); } for (i = 0; i < game->players[player].hand.num_tiles; i++) { @@ -625,39 +625,46 @@ static gboolean on_configure_event (GtkWidget *widget, GdkEventConfigure *event, */ static gboolean on_key_press_event (GtkWidget *widget, GdkEventKey *event, game_t *game) { + player_t *player = &game->players[game->current_player]; cairo_t *cr; - cr = gdk_cairo_create (widget->window); - printf ("You pressed key %d\n", event->keyval); - if (event->keyval == 65293) //HIT ENTER + if (event->keyval == 100) //HIT "d" + { + //Draw(take) top tile from deck and put in hand + if (game->deck.num_tiles > 0) + { + tile_t top_tile = game->deck.tiles[game->deck.num_tiles-1]; + game->deck.num_tiles--; + player->hand.tiles[player->hand.num_tiles] = top_tile; + player->hand.tiles[player->hand.num_tiles].owned=1; + player->hand.num_tiles++; + gtk_widget_queue_draw(widget); + } + } + else if (event->keyval == 65293) //HIT ENTER { save_state(game); - printf ("\tEnd of player %d's turn\n", game->current_player + 1); - if (game->current_player == game->num_players - 1) + printf ("\tEnd of player %d's turn\n", game->current_player+1); + if (game->current_player == game->num_players-1) game->current_player = 0; else game->current_player += 1; gtk_widget_queue_draw(widget); } - - if (event->keyval == 65307) //HIT ESCAPE + else if (event->keyval == 65307) //HIT ESCAPE { restore_state(game); printf ("\tChanges Reverted\n"); gtk_widget_queue_draw(widget); } - - if (event->keyval == 65474) //HIT "F5" + else if (event->keyval == 65474) //HIT "F5" { gtk_widget_queue_draw(widget); } - - - if (event->keyval == 65505 || event->keyval == 65506) + else if (event->keyval == 65505 || event->keyval == 65506) game->drag_group_mode = 1; - return TRUE; } @@ -682,15 +689,12 @@ static gboolean on_button_press_event (GtkWidget *widget, GdkEventButton *event, event->y >= tile_y && event->y <= (tile_y + TILE_HEIGHT) ) { game->select_mode = 0; - game->current_tile = curr_tile; - if (!curr_tile->selected) curr_tile->selected = 1; else curr_tile->selected = 0; gtk_widget_queue_draw_area (widget, curr_tile->x - 1, curr_tile->y - 1, TILE_WIDTH + 1, TILE_HEIGHT + 2); - game->diff_x = event->x - tile_x; game->diff_y = event->y - tile_y; } -- 2.43.0