+
+ /* Before closing out the current round, we accumulate that score
+ * for each player into their runnning total. */
+ for (let score of this.state.scores.scores) {
+ const player = this.players.find(p => p.name === score.player);
+ if (player.score)
+ player.score += score.score;
+ else
+ player.score = score.score;
+
+ /* And broadcast that new score out. */
+ this.broadcast_event('player-update', player.info_json());
+ }
+