this.state.players_answering = new Set();
this.state.answering_idle = false;
this.state.end_answers = new Set();
this.state.players_answering = new Set();
this.state.answering_idle = false;
this.state.end_answers = new Set();
this.state.players_judged = [];
this.state.players_judging = new Set();
this.state.end_judging = new Set();
this.state.players_judged = [];
this.state.players_judging = new Set();
this.state.end_judging = new Set();