X-Git-Url: https://git.cworth.org/git?p=lmno-server;a=blobdiff_plain;f=test;h=83f4cfb145e46561291579f7814233511c5708e3;hp=e56cc93f4e1e8f9c8ea6d9db7f93b3555f54039f;hb=HEAD;hpb=e181d1b70ae0fdb3499852a5c8820617a533924d diff --git a/test b/test index e56cc93..83f4cfb 100755 --- a/test +++ b/test @@ -1,5 +1,15 @@ #!/bin/bash +# Arrange for some cleanup to be executed if the user interrupts the +# test sutie (for example, by pressing ControlC at the controlling +# terminal). +cleanup_and_report() { + empathy_deactivate_all >/dev/null 2>&1 + TEST_REPORT + exit $? +} +trap cleanup_and_report INT + usage () { echo "Usage:$0 " @@ -60,6 +70,7 @@ TEST_END() # Print report of all previous test results TEST_REPORT() { + echo "" echo "" echo "Test Report" echo "===========" @@ -95,6 +106,21 @@ curl_post() $CURL ${3:-} -X POST ${2:+-H 'Content-Type: application/json' -d "$2"} $URL/$1 } +# POST to a URL endpoint with optional JSON data using a cookie +# +# Usage: +# +# curl_post_cookie [data] [CURL_OPTIONS] +# +# Where is a string for which there is a defined variable +# named ${name}_cookie which in turn holds a value that is a filename +# of a valid cookie +curl_post_cookie() +{ + cookie=${1}_cookie + curl_post $2 "${3:-}" "-b ${!cookie} ${4:-}" +} + # PUT to a URL endpoint with optional JSON data # # Usage: @@ -115,6 +141,21 @@ curl_get() $CURL ${2:-} $URL/$1 } +# GET from a URL endpoint using a cookie +# +# Usage: +# +# curl_get_cookie [CURL_OPTIONS] +# +# Where is a string for which there is a defined variable +# named ${name}_cookie which in turn holds a value that is a filename +# of a valid cookie +curl_get_cookie() +{ + cookie=${1}_cookie + curl_get $2 "-b ${!cookie} ${3:-}" +} + # Create a new game of the specified engine type # # Usage: @@ -335,7 +376,7 @@ TEST_END TEST "Verify player-info event reports 'curl' name" result=$(tictactoe_player_info) -test "$result" = 'data: {"id":1,"name":"curl","team":""}' +test "$result" = 'data: {"id":1,"active":true,"name":"curl","team":""}' TEST_END TEST_SUBSECTION "Tic Tac Toe /player" @@ -343,31 +384,31 @@ TEST_SUBSECTION "Tic Tac Toe /player" TEST "Change name to 'newname'" tictactoe_player_name newname result=$(tictactoe_player_info) -test "$result" = 'data: {"id":1,"name":"newname","team":""}' +test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":""}' TEST_END TEST "Change team to 'X'" tictactoe_player_team X result=$(tictactoe_player_info) -test "$result" = 'data: {"id":1,"name":"newname","team":"X"}' +test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":"X"}' TEST_END TEST "Change team to 'O'" tictactoe_player_team O result=$(tictactoe_player_info) -test "$result" = 'data: {"id":1,"name":"newname","team":"O"}' +test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":"O"}' TEST_END TEST "Verify cannot change team to 'Z'" tictactoe_player_team Z result=$(tictactoe_player_info) -test "$result" = 'data: {"id":1,"name":"newname","team":"O"}' +test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":"O"}' TEST_END TEST "Leave current team" tictactoe_player_team "" result=$(tictactoe_player_info) -test "$result" = 'data: {"id":1,"name":"newname","team":""}' +test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":""}' TEST_END TEST_SUBSECTION "Tic Tac Toe /move" @@ -400,6 +441,354 @@ result=$(tictactoe_move 4) test "$result" = '{"legal":false,"message":"Square is already occupied"}' TEST_END +TEST_SECTION "Scribe game" + +TEST "Create Scribe game" +scribe_game_id=$(new_game scribe) +test "$scribe_game_id" != "" +TEST_END $scribe_game_id + +scribe_game_path=scribe/$scribe_game_id + +# Usage: scribe_profile +scribe_profile() +{ + curl_put /profile "{ \"nickname\": \"$1\" }" "-c .cookie-scribe" +} + +# Pulls a single named event out of the scribe event stream +# +# Usage: scribe_get_event +scribe_get_event() +{ + curl_get $scribe_game_path/events "-m 0.1 -b .cookie-scribe" 2>&1 \ + | grep "^event: $1" -A 1 \ + | grep ^data: \ + | sed -e 's,^data: *,,' +} + +# Usage: scribe_player_name +scribe_get_player_name() +{ + scribe_get_event player-info | jq -r .name +} + +TEST_SUBSECTION "Scribe player-info" + +TEST "Hit LMNO /profile to set name to 'test-suite'" +scribe_profile test-suite +TEST_END + +TEST "Verify player-info event reports 'test-suite' name" +result=$(scribe_get_player_name) +test "$result" = "test-suite" +TEST_END + +scribe_player_info() +{ + scribe_get_event player-info +} + +scribe_set_player_name() +{ + curl_put $scribe_game_path/player "{ \"name\": \"$1\" }" "-b .cookie-scribe" +} + +scribe_set_player_team() +{ + curl_put $scribe_game_path/player "{ \"team\": \"$1\" }" "-b .cookie-scribe" +} + +TEST_SUBSECTION "Scribe /player" + +TEST "Change name to 'testy'" +scribe_set_player_name testy +result=$(scribe_player_info) +test "$result" = '{"id":1,"active":true,"name":"testy","team":""}' +TEST_END + +TEST "Change team to '+'" +scribe_set_player_team + +result=$(scribe_player_info) +test "$result" = '{"id":1,"active":true,"name":"testy","team":"+"}' +TEST_END + +TEST "Change team to 'o'" +scribe_set_player_team o +result=$(scribe_player_info) +test "$result" = '{"id":1,"active":true,"name":"testy","team":"o"}' +TEST_END + +TEST "Verify cannot change team to 'X'" +scribe_set_player_team X +result=$(scribe_player_info) +test "$result" = '{"id":1,"active":true,"name":"testy","team":"o"}' +TEST_END + +TEST "Leave current team" +scribe_set_player_team "" +result=$(scribe_player_info) +test "$result" = '{"id":1,"active":true,"name":"testy","team":""}' +TEST_END + +scribe_move() +{ + curl_post $scribe_game_path/move "{ \"move\": $1 }" "-b .cookie-scribe" +} + +TEST_SUBSECTION "Scribe /move" + +TEST "First move doesn't require a team" +result=$(scribe_move '[4,0]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Second move does require a team" +result=$(scribe_move '[0,3]') +test "$result" = '{"legal":false,"message":"It'"'"'s not your turn to move"}' +TEST_END + +TEST "Illegal to move when it's not your turn" +scribe_set_player_team + +result=$(scribe_move '[0,3]') +test "$result" = '{"legal":false,"message":"It'"'"'s not your turn to move"}' +TEST_END + +TEST "Legal move to an empty square" +scribe_set_player_team o +result=$(scribe_move '[0,3]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Move to same again is now illegal" +scribe_set_player_team + +result=$(scribe_move '[0,3]') +test "$result" = '{"legal":false,"message":"Square is already occupied"}' +TEST_END + +TEST "Move must be in correct mini-grid by last move" +scribe_set_player_team + +result=$(scribe_move '[1,8]') +test "$result" = '{"legal":false,"message":"Move is inconsistent with your previous move"}' +TEST_END + +TEST "Move in correct mini-grid is now legal" +result=$(scribe_move '[0,8]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Several moves to fill up the mini-grid 0" +scribe_set_player_team o +scribe_move '[3,0]' >/dev/null +scribe_set_player_team + +scribe_move '[8,0]' >/dev/null +scribe_set_player_team o +scribe_move '[0,0]' >/dev/null +scribe_set_player_team + +scribe_move '[0,1]' >/dev/null +scribe_set_player_team o +scribe_move '[0,2]' >/dev/null +scribe_set_player_team + +scribe_move '[1,0]' >/dev/null +scribe_set_player_team o +scribe_move '[2,0]' >/dev/null +scribe_set_player_team + +scribe_move '[0,5]' >/dev/null +scribe_set_player_team o +scribe_move '[0,6]' >/dev/null +scribe_set_player_team + +scribe_move '[5,0]' >/dev/null +scribe_set_player_team o +scribe_move '[6,0]' >/dev/null +scribe_set_player_team + +scribe_move '[0,7]' >/dev/null +scribe_set_player_team o +scribe_move '[0,4]' >/dev/null +scribe_set_player_team + +result=$(scribe_move '[7,0]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Full mini grid allows a free move" +scribe_set_player_team o +scribe_move '[4,1]' >/dev/null +scribe_set_player_team + +result=$(scribe_move '[1,1]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player o forms Cross glyph" +scribe_set_player_team o +scribe_move '[1,4]' >/dev/null +scribe_set_player_team + +scribe_move '[1,2]' >/dev/null +scribe_set_player_team o +scribe_move '[4,4]' >/dev/null +scribe_set_player_team + +scribe_move '[2,1]' >/dev/null +scribe_set_player_team o +scribe_move '[4,7]' >/dev/null +scribe_set_player_team + +scribe_move '[1,5]' >/dev/null +scribe_set_player_team o +scribe_move '[7,4]' >/dev/null +scribe_set_player_team + +scribe_move '[5,1]' >/dev/null +scribe_set_player_team o +scribe_move '[4,3]' >/dev/null +scribe_set_player_team + +scribe_move '[1,8]' >/dev/null +scribe_set_player_team o +scribe_move '[3,4]' >/dev/null +scribe_set_player_team + +scribe_move '[8,1]' >/dev/null +scribe_set_player_team o +result=$(scribe_move '[4,5]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player + forms J glyph" +scribe_set_player_team + +result=$(scribe_move '[1,7]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player + forms Earring glyph" +scribe_set_player_team o +scribe_move '[5,4]' >/dev/null +scribe_set_player_team + +scribe_move '[7,1]' >/dev/null +scribe_set_player_team o +scribe_move '[4,6]' >/dev/null +scribe_set_player_team + +result=$(scribe_move '[1,3]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player o forms House glyph" +scribe_set_player_team o +scribe_move '[6,4]' >/dev/null +scribe_set_player_team + +scribe_move '[3,1]' >/dev/null +scribe_set_player_team o +result=$(scribe_move '[4,8]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player + forms O glyph" +scribe_set_player_team + +result=$(scribe_move '[1,6]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player o forms T glyph" +scribe_set_player_team o +scribe_move '[8,6]' >/dev/null +scribe_set_player_team + +scribe_move '[6,7]' >/dev/null +scribe_set_player_team o +scribe_move '[6,3]' >/dev/null +scribe_set_player_team + +scribe_move '[7,8]' >/dev/null +scribe_set_player_team o +scribe_move '[3,6]' >/dev/null +scribe_set_player_team + +scribe_move '[8,2]' >/dev/null +scribe_set_player_team o +scribe_move '[6,6]' >/dev/null +scribe_set_player_team + +scribe_move '[2,8]' >/dev/null +scribe_set_player_team o +result=$(scribe_move '[6,5]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player o forms Chair glyph" +scribe_set_player_team + +scribe_move '[8,5]' >/dev/null +scribe_set_player_team o +scribe_move '[5,6]' >/dev/null +scribe_set_player_team + +scribe_move '[5,8]' >/dev/null +scribe_set_player_team o +result=$(scribe_move '[6,2]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player + forms Bomber glyph" +scribe_set_player_team + +scribe_move '[8,8]' >/dev/null +scribe_set_player_team o +scribe_move '[2,6]' >/dev/null +scribe_set_player_team + +result=$(scribe_move '[8,4]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player o forms H glyph" +scribe_set_player_team o +result=$(scribe_move '[6,8]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player + forms 6-Block glyph" +scribe_set_player_team + +scribe_move '[4,2]' >/dev/null +scribe_set_player_team o +scribe_move '[8,3]' >/dev/null +scribe_set_player_team + +scribe_move '[2,4]' >/dev/null +scribe_set_player_team o +scribe_move '[3,3]' >/dev/null +scribe_set_player_team + +scribe_move '[2,2]' >/dev/null +scribe_set_player_team o +scribe_move '[3,7]' >/dev/null +scribe_set_player_team + +scribe_move '[2,5]' >/dev/null +scribe_set_player_team o +scribe_move '[7,3]' >/dev/null +scribe_set_player_team + +scribe_move '[5,2]' >/dev/null +scribe_set_player_team o +scribe_move '[3,2]' >/dev/null +scribe_set_player_team + +result=$(scribe_move '[2,7]') +test "$result" = '{"legal":true}' +TEST_END + +TEST "Player o forms Ottoman glyph" +scribe_set_player_team o +scribe_move '[2,3]' >/dev/null +scribe_set_player_team + +scribe_move '[7,7]' >/dev/null +scribe_set_player_team o +scribe_move '[3,5]' >/dev/null +scribe_set_player_team + +scribe_move '[7,2]' >/dev/null +scribe_set_player_team o +scribe_move '[5,3]' >/dev/null +scribe_set_player_team + +scribe_move '[7,6]' >/dev/null +scribe_set_player_team o +result=$(scribe_move '[3,8]') +test "$result"='{"legal":true}' +TEST_END + +TEST "Player + forms J glyph" +scribe_set_player_team + +scribe_move '[6,1]' >/dev/null +scribe_set_player_team o +scribe_move '[8,7]' >/dev/null +scribe_set_player_team + +scribe_move '[5,5]' >/dev/null +scribe_set_player_team o +scribe_move '[7,5]' >/dev/null +scribe_set_player_team + +result=$(scribe_move '[5,7]') +test "$result"='{"legal":true}' +TEST_END + TEST_SECTION "Empathy game" TEST_SUBSECTION "Create a game and register 3 players" @@ -411,158 +800,577 @@ TEST_END $empathy_game_id empathy_game_path=empathy/$empathy_game_id -empathy_profile() +# Usage: empathy_get [curl_options] +empathy_get() { - cookie_file=".cookie-empathy-$1" - curl_put /profile "{ \"nickname\": \"$1\" }" "-c $cookie_file" - echo $cookie_file + curl_get_cookie $1 $empathy_game_path/$2 "${3:-}" } -curl_get_event() +# Usage: empathy_post [data] +empathy_post() { - curl_get $1 "-m 0.1 $3" 2>&1 \ + curl_post_cookie $1 $empathy_game_path/$2 "${3:-}" +} + +# Given a player name as $1 (eg. "empathy_player_activate alice") set both +# $1_cookie and $1_pid (that is $alice_cookie and $alice_pid) to +# a filename containing a cookie and the PID of a running event-streaming +# process. +empathy_player_activate() +{ + player="$1" + player_cookie=${player}_cookie + player_pid=${player}_pid + + eval ${player_cookie}=".cookie-empathy-$player" + curl_put /profile "{ \"nickname\": \"$player\" }" "-c ${!player_cookie}" + empathy_get $player events >/dev/null 2>&1 & + eval ${player_pid}=$! + empathy_players+=($player) +} + +empathy_player_reactivate() +{ + player="$1" + player_pid=${player}_pid + + empathy_get $player events >/dev/null 2>&1 & + eval ${player_pid}=$! +} + +# Usage: empathy_player_deactivate +empathy_player_deactivate() +{ + player="$1" + player_pid=${player}_pid + if [ "${!player_pid}" != "" ]; then + pkill -P ${!player_pid} + fi + eval ${player_pid}="" +} + +empathy_deactivate_all() +{ + for player in ${empathy_players[*]}; do + empathy_player_deactivate $player + done +} + +# Pulls a single named event out of the empathy event stream +# +# Usage: empathy_get_event +empathy_get_event() +{ + empathy_get $1 events "-m 0.1" 2>&1 \ | grep "^event: $2" -A 1 \ | grep ^data: \ | sed -e 's,^data: *,,' } +# Usage: empathy_player_name empathy_player_name() { - curl_get_event $empathy_game_path/events player-info "-b $1" | jq -r .name + empathy_get_event $1 player-info | jq -r .name } TEST "Set 'alice' in session" -alice=$(empathy_profile alice) -test "$alice" = ".cookie-empathy-alice" +empathy_player_activate alice +test "$alice_cookie" = ".cookie-empathy-alice" TEST_END TEST "Register alice and verify name" -result=$(empathy_player_name $alice) +result=$(empathy_player_name alice) test "$result" = "alice" TEST_END TEST "Register bob" -bob=$(empathy_profile bob) -result=$(empathy_player_name $bob) +empathy_player_activate bob +result=$(empathy_player_name bob) test "$result" = "bob" TEST_END TEST "Register charlie" -charlie=$(empathy_profile charlie) -result=$(empathy_player_name $charlie) +empathy_player_activate charlie +result=$(empathy_player_name charlie) test "$result" = "charlie" TEST_END TEST_SUBSECTION "Category selection" +# Usage: empathy_submit_prompt empathy_submit_prompt() { - curl_post $empathy_game_path/prompts "{ \"items\": $2, \"prompt\": \"$3\"}" "-b $1" + empathy_post $1 prompts "{ \"items\": $2, \"prompt\": \"$3\"}" } TEST "Huge numbers are rejected" -result=$(empathy_submit_prompt $alice 10000 "10,000 Maniacs") +result=$(empathy_submit_prompt alice 10000 "10,000 Maniacs") test "$result" = '{"valid":false,"message":"Maximum number of items is 20"}' TEST_END TEST "Submit a category" -prompt_id=$(empathy_submit_prompt $alice 4 "4 things on a beach" | jq .id) +prompt_id=$(empathy_submit_prompt alice 4 "4 things on a beach" | jq .id) test "$prompt_id" = "1" TEST_END +# Usage: empathy_vote empathy_vote() { - curl_post $empathy_game_path/vote/$2 "" "-b $1" + empathy_post $1 vote/$2 } TEST "Vote on this category" -empathy_vote $alice $prompt_id +empathy_vote alice $prompt_id test "$?" = "0" TEST_END +# Usage: empathy_start empathy_start() { - curl_post $empathy_game_path/start/$2 "" "-b $1" + empathy_post $1 start/$2 } TEST "Start the game with this category" -empathy_start $alice $prompt_id +empathy_start alice $prompt_id test "$?" = "0" TEST_END +# Usage: empathy_answer empathy_answer() { - curl_post $empathy_game_path/answer/$2 "{ \"answers\": [$3]}" "-b $1" + empathy_post $1 answer/$2 "{ \"answers\": [$3]}" } TEST_SUBSECTION "Submitting answers" TEST "Submit from a non-player fails" +bogus_cookie=/dev/null result=$(empathy_answer bogus $prompt_id '"Sun", "Sand", "Water", "People"') test "$result" = '{"valid":false,"message":"Player not found"}' TEST_END TEST "Submit from alice succeeds" -result=$(empathy_answer $alice $prompt_id '"sun", "sand", "water", "people"') +result=$(empathy_answer alice $prompt_id '"sun", "sand", "water", "people"') test "$result" = '{"valid":true}' TEST_END TEST "Submit from bob succeeds" -result=$(empathy_answer $bob $prompt_id '"sand", "sands", "SunLight", "towels"') +result=$(empathy_answer bob $prompt_id '"sand", "sands", "SunLight", "towels"') test "$result" = '{"valid":true}' TEST_END +# Usage: empathy_ambiguities +empathy_ambiguities() +{ + empathy_get_event $1 game-state | jq .ambiguities +} + +TEST "Judging hasn't started with player unsubmitted" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + TEST "Submit from charlie succeeds" -result=$(empathy_answer $charlie $prompt_id '"SunShine", "Grains of Sand", "wafer", "people"') +result=$(empathy_answer charlie $prompt_id '"SunShine", "Grains of Sand", "wafer", "people"') test "$result" = '{"valid":true}' TEST_END -empathy_judging() -{ - curl_post $empathy_game_path/judging/$2 "{ \"word_groups\": $3}" "-b $1" -} +TEST_SUBSECTION "Transition from answering to judging (no voting needed)" + +TEST "Judging already started" +result=$(echo $(empathy_ambiguities alice)) +test "$result" != "null" +TEST_END TEST_SUBSECTION "Judging answers" -empathy_ambiguities() +# Usage: empathy_ambiguities_list +empathy_ambiguities_list() { - curl_get_event $empathy_game_path/events game-state "-b $1" \ - | jq .ambiguities[] + empathy_get_event $1 game-state | jq .ambiguities[] } TEST "Received all unique words" # echo here is to strip newlines -result=$(echo $(empathy_ambiguities $alice)) +result=$(echo $(empathy_ambiguities_list alice)) test "$result" = '"Grains of Sand" "people" "sand" "sands" "sun" "SunLight" "SunShine" "towels" "wafer" "water"' TEST_END +# Usage: empathy_judged +empathy_judged() +{ + empathy_post $1 judged/$2 "{ \"word_groups\": $3}" +} + TEST "Submit word groups from alice" -result=$(empathy_judging $alice $prompt_id '[["sun","sunlight","sunshine"],["sand","sands","grains of sand"],["water","wafer"]]') +result=$(empathy_judged alice $prompt_id '[{"words":["sun","SunLight","SunShine"],"kudos":false},{"words":["sand","sands","Grains of Sand"],"kudos":false},{"words":["water","wafer"],"kudos":false}]') test "$result" = '{"valid":true}' TEST_END TEST "Submit word groups from bob" -result=$(empathy_judging $bob $prompt_id '[["sands","grains of sand"],["water","wafer"]]') +result=$(empathy_judged bob $prompt_id '[{"words":["sands","grains of sand"],"kudos":false},{"words":["water","wafer"],"kudos":false}]') test "$result" = '{"valid":true}' TEST_END +# Usage: empathy_scores +empathy_scores() +{ + empathy_get_event $1 game-state | jq .scores +} + +TEST "Scoring hasn't started with player unsubmitted" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + TEST "Submit word groups from charlie" -result=$(empathy_judging $charlie $prompt_id '[["sunlight","sunshine"],["sand","grains of sand"]]') +result=$(empathy_judged charlie $prompt_id '[{"words":["SunLight","SunShine"],"kudos":false},{"words":["sand","Grains of Sand"],"kudos":false}]') test "$result" = '{"valid":true}' TEST_END -empathy_scores() +TEST_SUBSECTION "Transition from judging to scoring (no voting needed)" + +TEST "Scoring already started" +result=$(echo $(empathy_scores alice)) +test "$result" != "null" +TEST_END + +# Usage: empathy_scores_names_numbers +empathy_scores_names_numbers() { - curl_get_event $empathy_game_path/events game-state "-b $1" \ - | jq '.scores.scores[]|.player,.score' + empathy_get_event $1 game-state | jq '.scores.scores[]|.players[],.score' } TEST_SUBSECTION "Scoring" TEST "Verify final scores as expected" # echo here is to strip newlines -result=$(echo $(empathy_scores $alice)) +result=$(echo $(empathy_scores_names_numbers alice)) test "$result" = '"charlie" 9 "alice" 8 "bob" 6' TEST_END -TEST_REPORT +# Usage: empathy_words_submitted +empathy_words_submitted() +{ + empathy_get_event $1 game-state | jq '.scores.words[].word' +} + +TEST "Verify final list of words submitted" +# echo here is to strip newlines +result=$(echo $(empathy_words_submitted alice)) +test "$result" = '"Grains of Sand/sand/sands" "SunLight/SunShine" "wafer/water" "people" "sun" "towels"' +TEST_END + +TEST_SUBSECTION "New game (using voting to advance phases)" + +empathy_reset() +{ + curl_post $empathy_game_path/reset +} + +TEST "Any post to /reset resets the game" +empathy_reset +test "$?" = "0" +TEST_END + +TEST "Verify scoring is over" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +# Usage: empathy_answering +empathy_answering() +{ + empathy_post $1 answering/$2 +} + +TEST "Start 4-player game, 3 submissions" +empathy_player_activate dale +result=$(empathy_player_name dale) +test "$result" = "dale" +prompt_id=$(empathy_submit_prompt alice 4 "3 little words" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"I", "love", "you"' >/dev/null +empathy_answer bob $prompt_id '"I", "love", "food"' >/dev/null +empathy_answer charlie $prompt_id '"food", "is", "good"' >/dev/null +result=$(empathy_answering dale $prompt_id) +test "$result" = '{"valid":true}' +TEST_END + +TEST "Judging hasn't started with player unsubmitted" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + +# Usage: empathy_end_answers +empathy_end_answers() +{ + empathy_post $1 end-answers/$2 +} + +TEST "Minority of players vote to end answering" +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +test "$?" = "0" +TEST_END + +TEST "Judging still hasn't started" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + +TEST "Majority of players vote to end answering" +empathy_end_answers charlie $prompt_id +test "$?" = "0" +TEST_END + +TEST "Judging has now started" +result=$(echo $(empathy_ambiguities alice)) +test "$result" != "null" +TEST_END + +# Usage: empathy_players_judging +empathy_players_judging() +{ + empathy_get_event $1 game-state | jq .players_judging[] +} + +TEST "Verify active players listed as judging" +# echo here is to strip newlines +result=$(echo $(empathy_players_judging alice)) +test "$result" = '"alice" "bob" "charlie"' +TEST_END + +TEST "Submit word groups from majority" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring hasn't started with player unsubmitted" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +# Usage: empathy_end_judging +empathy_end_judging() +{ + empathy_post $1 end-judging/$2 +} + +TEST "Minority of players vote to end judging" +empathy_end_judging alice $prompt_id +test "$?" = "0" +TEST_END + +TEST "Scoring still hasn't started" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +TEST "Majority of players vote to end judging" +empathy_end_judging bob $prompt_id +test "$?" = "0" +TEST_END + +TEST "Scoring has now started" +result=$(echo $(empathy_scores alice)) +test "$result" != "null" +TEST_END + +TEST_SUBSECTION "New game (no voting needed when all answered players judge)" + +TEST "Start 4-player game, 3 submissions" +empathy_reset +prompt_id=$(empathy_submit_prompt alice 4 "1 truth or dare" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"truth"' >/dev/null +empathy_answer bob $prompt_id '"truth"' >/dev/null +empathy_answer charlie $prompt_id '"dare"' >/dev/null +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +empathy_end_answers charlie $prompt_id +test "$?" = "0" +TEST_END + +TEST "Submit word groups from 2 players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring hasn't started with player unsubmitted" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +TEST "Submit word groups from a non-answering player" +result=$(empathy_judged dale $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring still hasn't started" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +TEST "Submit word groups from last answering player" +result=$(empathy_judged charlie $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring has now started" +result=$(echo $(empathy_scores alice)) +test "$result" != "null" +TEST_END + +TEST_SUBSECTION "Non players don't affect judging requirements" + +TEST "Start 2-player game with 6 registered players" +empathy_reset +empathy_player_activate eric +empathy_player_activate fred +prompt_id=$(empathy_submit_prompt alice 4 "1 truth or dare" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"truth"' >/dev/null +empathy_answer bob $prompt_id '"true"' >/dev/null +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +test "$?" = "0" +TEST_END + +TEST "1 player votes for a match" +empathy_judged alice $prompt_id '[{"words":["truth","true"],"kudos":false}]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Verify the match passed the vote" +# echo here is to strip newlines +result=$(echo $(empathy_scores_names_numbers alice)) +test "$result" = '"alice" "bob" 2 "charlie" "dale" "eric" "fred" 0' +TEST_END + +echo "" +echo "NOTE: Slow tests ahead!" +echo "If you are impatient and somehow \"know\" you don't care about the" +echo "tests below then you can interrupt the test suite with Control-C" +echo "to get a summary report on the tests that have already been run." + +TEST_SUBSECTION "Inactive players don't appear in scores" + +TEST "Start 2-player game with 6 registered players" +empathy_reset +prompt_id=$(empathy_submit_prompt alice 4 "1 best pet" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"cats"' >/dev/null +empathy_answer bob $prompt_id '"dogs"' >/dev/null +empathy_end_answers alice $prompt_id +empathy_end_answers bob $prompt_id +test "$?" = "0" +TEST_END + +TEST "Deactivate 3 players" +empathy_player_deactivate dale +empathy_player_deactivate eric +empathy_player_deactivate fred +sleep 30 +test "$?" = "0" +TEST_END + +TEST "Finish game with 2 active players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Verify scores don't include inactive players" +# echo here is to strip newlines +result=$(echo $(empathy_scores_names_numbers alice)) +test "$result" = '"alice" "bob" 1 "charlie" 0' +TEST_END + +TEST_SUBSECTION "Deactivated players don't block future game phase advances" + +TEST "New 3-player game, 2 submit right away" +empathy_reset +prompt_id=$(empathy_submit_prompt charlie 4 "2 legit 2 quit" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"what", "gives?"' >/dev/null +empathy_answer bob $prompt_id '"so", "confused"' >/dev/null +test "$?" = "0" +TEST_END + +TEST "Judging hasn't started with player unsubmitted" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + +TEST "Final active player submits" +result=$(empathy_answer charlie $prompt_id '"best", "category"') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Judging has started (don't need inactive players)" +result=$(echo $(empathy_ambiguities alice)) +test "$result" != "null" +TEST_END + +TEST "Submit word groups from 2 players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring hasn't started with player unsubmitted" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +TEST "Submit word groups from last answering player" +result=$(empathy_judged charlie $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring has now started" +result=$(echo $(empathy_scores alice)) +test "$result" != "null" +TEST_END + +TEST_SUBSECTION "Reactivated player is fully active" + +TEST "The dale player is currently deactivated" +test "$dale_pid" = "" +TEST_END + +TEST "Reactivate dale" +empathy_player_reactivate dale +test "$dale_pid" != "" +TEST_END + +TEST "New 4-player game, 3 submit right away" +empathy_reset +prompt_id=$(empathy_submit_prompt alice 1 "favorite letter" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"A"' >/dev/null +empathy_answer bob $prompt_id '"B"' >/dev/null +empathy_answer charlie $prompt_id '"C"' >/dev/null +test "$?" = "0" +TEST_END + +TEST "Judging hasn't started with player unsubmitted" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + +TEST "Final active player submits" +result=$(empathy_answer dale $prompt_id '"D"') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Judging has started now" +result=$(echo $(empathy_ambiguities alice)) +test "$result" != "null" +TEST_END + +cleanup_and_report