From 3412d5c52c274f25a2048d503d45eb45821eb72b Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Tue, 7 Jul 2020 05:57:32 -0700 Subject: [PATCH] lmno: Add a new method to create a game with a specific ID value This create_game_with_id method will be helpful in pre-allocating a game for convenien in the development of flempires. --- lmno.js | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/lmno.js b/lmno.js index 569d33d..b971bcb 100644 --- a/lmno.js +++ b/lmno.js @@ -129,10 +129,9 @@ class LMNO { return [...Array(4)].map(() => LMNO.letters.charAt(Math.floor(Math.random() * LMNO.letters.length))).join(''); } - create_game(engine_name) { - do { - var id = this.generate_id(); - } while (id in this.games); + create_game_with_id(engine_name, id) { + if (this.games[id]) + return null; const engine = engines[engine_name]; @@ -142,6 +141,14 @@ class LMNO { return game; } + + create_game(engine_name) { + do { + var id = this.generate_id(); + } while (id in this.games); + + return this.create_game_with_id(engine_name, id); + } } /* Some letters we don't use in our IDs: -- 2.43.0