Empathy ======= Features (likely) requiring only client changes ----------------------------------------------- * Make new categories appear at the top of the list Note: We may not want this for sake of keeping the UI stable---this is already a bit of a problem with the "Start Game" button which is now appearing at the top of the list of categories. What I mean by "stability" of the UI is that we don't want a user to be reaching out to tap a vote button for a category and then have the category vote button shift to a different location before they reach it. * Make the "vote_against" button move a prompt down to the bottom of the list and gray it out. This could be a better approach than making the category entirely disappear. * Un-gray-out a prompt when a player votes for it * Make scores available at screens other than the category-selection screen Add a TWINNER achievement Add support for an initial number spelled out Allow clients to see previous round scores by swiping left Figure out why Nancy's computer doesn't work at all Auto-focus first text field Style focus highlight for TAB-based navigation Empires ======= Convert HTML/JavaScript client to React Add UI for combining/splitting empires, (modeled after the judging interface in Empathy). Add a chat interface for sending messages to the current empire (with no history beyond a single message per sender)