]> git.cworth.org Git - lmno.games/blobdiff - empathy/empathy.jsx
Display (grayed out) inactive players with non-zero scores
[lmno.games] / empathy / empathy.jsx
index 4ef6807fef559834be1fed0be1a6f9cb2f2ed889..b58f9359ff5bdc7bed3bef174cc6119ee7cee0b7 100644 (file)
@@ -48,7 +48,7 @@ events.addEventListener("player-enter", event => {
 events.addEventListener("player-exit", event => {
   const info = JSON.parse(event.data);
 
-  window.game.remove_player(info);
+  window.game.disable_player(info);
 });
 
 events.addEventListener("player-update", event => {
@@ -227,23 +227,43 @@ const PlayerInfo = React.memo(props => {
   if (! props.player.id)
     return null;
 
-  const all_players = [props.player, ...props.other_players];
+  const all_players = [{...props.player, active:true}, ...props.other_players];
 
   const sorted_players = all_players.sort((a,b) => {
     return b.score - a.score;
   });
 
-  const names_and_scores = sorted_players.map(player => {
-    if (player.score)
-      return `${player.name} (${player.score})`;
-    else
-      return player.name;
-  }).join(', ');
+  /* Return a new array with the separator interspersed between
+   * each element of the array passed in as the argument.
+   */
+  function intersperse(arr, sep) {
+    return arr.reduce((acc, val) => [...acc, sep, val], []).slice(1);
+  }
+
+  let names_and_scores = sorted_players.map(player => {
+    if (player.score) {
+      return (
+        <span
+          key={player.name}
+          className={player.active ? "player-active" : "player-idle"}
+        >
+        {player.name} ({player.score})
+        </span>
+      );
+    } else {
+      if (player.active)
+        return player.name;
+      else
+        return null;
+    }
+  }).filter(component => component != null);
+
+  names_and_scores = intersperse(names_and_scores, ", ");
 
   return (
     <div className="player-info">
       <span className="players-header">Players: </span>
-      <span>{names_and_scores}</span>
+      {names_and_scores}
     </div>
   );
 });
@@ -976,21 +996,29 @@ class Game extends React.PureComponent {
   }
 
   set_other_player_info(info) {
+    const player_object = {...info, active: true};
     const other_players_copy = [...this.state.other_players];
     const idx = other_players_copy.findIndex(o => o.id === info.id);
     if (idx >= 0) {
-      other_players_copy[idx] = info;
+      other_players_copy[idx] = player_object;
     } else {
-      other_players_copy.push(info);
+      other_players_copy.push(player_object);
     }
     this.setState({
       other_players: other_players_copy
     });
   }
 
-  remove_player(info) {
+  disable_player(info) {
+    const idx = this.state.other_players.findIndex(o => o.id === info.id);
+    if (idx < 0)
+      return;
+
+    const other_players_copy = [...this.state.other_players];
+    other_players_copy[idx].active = false;
+
     this.setState({
-      other_players: this.state.other_players.filter(o => o.id !== info.id)
+      other_players: other_players_copy
     });
   }
 
@@ -1229,10 +1257,11 @@ class Game extends React.PureComponent {
 
   render() {
     const state = this.state;
-    const players_total = 1 + state.other_players.length;
 
     if (state.scores) {
 
+      const players_total = state.players_answered.size;
+
       let perfect_score = 0;
       for (let i = 0;
            i < state.active_prompt.items &&
@@ -1356,7 +1385,7 @@ class Game extends React.PureComponent {
       />,
       <LetsPlay
         key="lets-play"
-        num_players={1+state.other_players.length}
+        num_players={1+state.other_players.filter(p => p.active).length}
         prompts={state.prompts}
       />,
       <PromptOptions