]> git.cworth.org Git - lmno.games/blobdiff - empathy/empathy.jsx
empathy: Fix judging interface to properly merge two entire groups
[lmno.games] / empathy / empathy.jsx
index 3d7034527c0c8bd49dc8fea14dcf14af96b5520e..dee5a677ff47da93c0307b84af7cec0be8399db6 100644 (file)
@@ -349,8 +349,14 @@ class Ambiguities extends React.PureComponent {
   constructor(props) {
     super(props);
 
   constructor(props) {
     super(props);
 
+    const word_sets = props.words.map(word => {
+      const set = new Set();
+      set.add(word);
+      return set;
+    });
+
     this.state = {
     this.state = {
-      word_groups: props.words.map(word => [word]),
+      word_sets: word_sets,
       submitted: false,
       selected: null
     };
       submitted: false,
       selected: null
     };
@@ -359,7 +365,7 @@ class Ambiguities extends React.PureComponent {
   async handle_submit() {
     const response = await fetch_post_json(
       `judging/${this.props.prompt.id}`,{
   async handle_submit() {
     const response = await fetch_post_json(
       `judging/${this.props.prompt.id}`,{
-        word_groups: this.state.word_groups
+        word_groups: this.state.word_sets.map(set => Array.from(set))
       }
     );
 
       }
     );
 
@@ -382,35 +388,42 @@ class Ambiguities extends React.PureComponent {
   handle_click(word) {
     if (this.state.selected == word) {
       /* Second click on same word removes the word from the group. */
   handle_click(word) {
     if (this.state.selected == word) {
       /* Second click on same word removes the word from the group. */
-      const new_groups = this.state.word_groups.filter(
-        group => (! group.includes(this.state.selected)) || (group.length > 1)).map(
-          group => {
-            return group.filter(w => w !== this.state.selected);
-          }
-        );
+      const idx = this.state.word_sets.findIndex(s => s.has(word));
+      const set = this.state.word_sets[idx];
+      if (set.size === 1)
+        return;
+      const new_set = new Set([...set].filter(w => w !== word));
       this.setState({
         selected: null,
       this.setState({
         selected: null,
-        word_groups: [...new_groups, [word]]
+        word_sets: [...this.state.word_sets.slice(0, idx),
+                    new_set,
+                    new Set().add(word),
+                    ...this.state.word_sets.slice(idx+1)]
       });
     } else if (this.state.selected) {
       /* Click of a second word groups the two together. */
       });
     } else if (this.state.selected) {
       /* Click of a second word groups the two together. */
-      const new_groups = this.state.word_groups.filter(
-        group => (! group.includes(word)) || (group.length > 1)).map(
-          group => {
-            if (group.includes(this.state.selected)) {
-              if (! group.includes(word))
-                return [...group, word];
-              else
-                return group;
-            } else {
-              return group.filter(w => w !== word);
-            }
-          }
-        );
-      this.setState({
-        selected: null,
-        word_groups: new_groups
-      });
+      const idx1 = this.state.word_sets.findIndex(s => s.has(this.state.selected));
+      const idx2 = this.state.word_sets.findIndex(s => s.has(word));
+      const set1 = this.state.word_sets[idx1];
+      const set2 = this.state.word_sets[idx2];
+      const new_set = new Set([...set2, ...set1]);
+      if (idx1 < idx2) {
+        this.setState({
+          selected: null,
+          word_sets: [...this.state.word_sets.slice(0, idx1),
+                      ...this.state.word_sets.slice(idx1 + 1, idx2),
+                      new_set,
+                      ...this.state.word_sets.slice(idx2 + 1)]
+        });
+      } else {
+        this.setState({
+          selected: null,
+          word_sets: [...this.state.word_sets.slice(0, idx2),
+                      new_set,
+                      ...this.state.word_sets.slice(idx2 + 1, idx1),
+                      ...this.state.word_sets.slice(idx1 + 1)]
+        });
+      }
     } else {
       /* First click of a word selects it. */
       this.setState({
     } else {
       /* First click of a word selects it. */
       this.setState({
@@ -443,24 +456,24 @@ class Ambiguities extends React.PureComponent {
           what goes around comes around, so it's best to be generous when
           judging.
         </p>
           what goes around comes around, so it's best to be generous when
           judging.
         </p>
-        {this.state.word_groups.map(word_group => {
+        {this.state.word_sets.map(set => {
           return (
             <div
               className="ambiguity-group"
           return (
             <div
               className="ambiguity-group"
-              key={word_group[0]}
+              key={Array.from(set)[0]}
             >
             >
-            {word_group.map(word => {
-              return (
-                <button
-                className={this.state.selected === word ?
-                           btn_selected_class : btn_class }
-                key={word}
-                onClick={() => this.handle_click(word)}
+              {Array.from(set).map(word => {
+                return (
+                  <button
+                    className={this.state.selected === word ?
+                               btn_selected_class : btn_class }
+                    key={word}
+                    onClick={() => this.handle_click(word)}
                   >
                   >
-                {word}
-                </button>
-              );
-            })}
+                    {word}
+                  </button>
+                );
+              })}
             </div>
           );
         })}
             </div>
           );
         })}