X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empathy%2Fempathy.jsx;h=0771bbe3d46e04071927e93de3b01ad3f38910b7;hp=959c3feaea8f685f42dd60af38fc6b086d8326ab;hb=efb56934eb9333fb19e515432c5f03f47e5aa3cf;hpb=b28c923a50b2fc9001fdff69e18506ea02470fe5 diff --git a/empathy/empathy.jsx b/empathy/empathy.jsx index 959c3fe..0771bbe 100644 --- a/empathy/empathy.jsx +++ b/empathy/empathy.jsx @@ -58,6 +58,8 @@ events.addEventListener("game-state", event => { for (let prompt of state.prompts) { window.game.add_or_update_prompt(prompt); } + + window.game.set_active_prompt(state.active_prompt); }); events.addEventListener("prompt", event => { @@ -66,6 +68,12 @@ events.addEventListener("prompt", event => { window.game.add_or_update_prompt(prompt); }); +events.addEventListener("start", event => { + const prompt = JSON.parse(event.data); + + window.game.set_active_prompt(prompt); +}); + /********************************************************* * Game and supporting classes * *********************************************************/ @@ -212,10 +220,6 @@ class CategoryRequest extends React.PureComponent { const PromptOptions = React.memo(props => { - function handle_click(id) { - fetch_post_json(`vote/${id}`); - } - if (props.prompts.length === 0) return null; @@ -231,7 +235,7 @@ const PromptOptions = React.memo(props => { + + ); +}); + +const ActivePrompt = React.memo(props => { + + function handle_submit(event) { + + /* Prevent the default page-changing form-submission behavior. */ + event.preventDefault(); + } + + return ( +
+

The Game of Empathy

+

+ Remember, you're trying to match your answers with + what the other players submit. + Give {props.prompt.items} responses for the following prompt: +

+

{props.prompt.prompt}

+
+ {Array(props.prompt.items).fill(null).map((whocares,i) => { + return ( +
+ +
+ ); + })} + +
+ +
+ +
+
+ ); +}); + class Game extends React.PureComponent { constructor(props) { super(props); @@ -302,9 +386,21 @@ class Game extends React.PureComponent { }); } + set_active_prompt(prompt) { + this.setState({ + active_prompt: prompt + }); + } + render() { const state = this.state; + if (state.active_prompt) { + return ; + } + return [ , + ]; }