X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empathy%2Fempathy.jsx;h=20612e35336576b229c4a8f9fccc7e7bd1179e97;hp=80069426d941666e2a812434bef72d2663995bbf;hb=351aafa7ed0e7839d9308d9e2302852eb0688b6a;hpb=fbd247880d7fa0d04aecb61c8960876a3c7a6033 diff --git a/empathy/empathy.jsx b/empathy/empathy.jsx index 8006942..20612e3 100644 --- a/empathy/empathy.jsx +++ b/empathy/empathy.jsx @@ -45,6 +45,12 @@ events.addEventListener("player-enter", event => { window.game.set_other_player_info(info); }); +events.addEventListener("player-exit", event => { + const info = JSON.parse(event.data); + + window.game.remove_player(info); +}); + events.addEventListener("player-update", event => { const info = JSON.parse(event.data); @@ -67,6 +73,8 @@ events.addEventListener("game-state", event => { window.game.set_players_answering(state.players_answering); + window.game.set_answering_idle(state.answering_idle); + window.game.set_end_answers(state.end_answers); window.game.set_ambiguities(state.ambiguities); @@ -75,6 +83,8 @@ events.addEventListener("game-state", event => { window.game.set_players_judging(state.players_judging); + window.game.set_judging_idle(state.judging_idle); + window.game.set_end_judging(state.end_judging); window.game.set_scores(state.scores); @@ -104,6 +114,12 @@ events.addEventListener("player-answering", event => { window.game.set_player_answering(player); }); +events.addEventListener("answering-idle", event => { + const value = JSON.parse(event.data); + + window.game.set_answering_idle(value); +}); + events.addEventListener("vote-end-answers", event => { const player = JSON.parse(event.data); @@ -134,6 +150,12 @@ events.addEventListener("player-judging", event => { window.game.set_player_judging(player); }); +events.addEventListener("judging-idle", event => { + const value = JSON.parse(event.data); + + window.game.set_judging_idle(value); +}); + events.addEventListener("vote-end-judging", event => { const player = JSON.parse(event.data); @@ -189,18 +211,23 @@ const PlayerInfo = React.memo(props => { if (! props.player.id) return null; + const all_players = [props.player, ...props.other_players]; + + const sorted_players = all_players.sort((a,b) => { + return b.score - a.score; + }); + + const names_and_scores = sorted_players.map(player => { + if (player.score) + return `${player.name} (${player.score})`; + else + return player.name; + }).join(', '); + return (
Players: - {props.player.name} - {props.player.score > 0 ? ` (${props.player.score})` : ""} - {props.other_players.map(other => ( - - {", "} - {other.name} - {other.score > 0 ? ` (${other.score})` : ""} - - ))} + {names_and_scores}
); }); @@ -501,6 +528,31 @@ class Ambiguities extends React.PureComponent { } render() { + let move_on_button = null; + + if (this.props.idle) { + move_on_button = ( + + ); + } + if (this.props.players_judged.has(this.props.player.name)) { return (
@@ -525,24 +577,7 @@ class Ambiguities extends React.PureComponent { ); })} - + {move_on_button}
); @@ -656,6 +691,30 @@ class ActivePrompt extends React.PureComponent { } render() { + let move_on_button = null; + if (this.props.idle) { + move_on_button =( + + ); + } + if (this.props.players_answered.has(this.props.player.name)) { return (
@@ -680,24 +739,7 @@ class ActivePrompt extends React.PureComponent { ); })} - + {move_on_button}
); @@ -755,10 +797,12 @@ class Game extends React.PureComponent { active_prompt: null, players_answered: new Set(), players_answering: {}, + answering_idle: false, end_answers_votes: new Set(), ambiguities: null, players_judged: new Set(), players_judging: {}, + judging_idle: false, end_judging_votes: new Set(), scores: null }; @@ -789,16 +833,24 @@ class Game extends React.PureComponent { }); } + remove_player(info) { + this.setState({ + other_players: this.state.other_players.filter(o => o.id !== info.id) + }); + } + reset_game_state() { this.setState({ prompts: [], active_prompt: null, players_answered: new Set(), players_answering: {}, + answering_idle: false, end_answers_votes: new Set(), ambiguities: null, players_judged: new Set(), players_judging: {}, + judging_idle: false, end_judging_votes: new Set(), scores: null }); @@ -864,6 +916,12 @@ class Game extends React.PureComponent { }); } + set_answering_idle(value) { + this.setState({ + answering_idle: value + }); + } + set_end_answers(players) { this.setState({ end_answers_votes: new Set(players) @@ -923,6 +981,13 @@ class Game extends React.PureComponent { }); } + set_judging_idle(value) { + console.log("Setting judging idle to " + value); + this.setState({ + judging_idle: value + }); + } + set_end_judging(players) { this.setState({ end_judging_votes: new Set(players) @@ -991,6 +1056,7 @@ class Game extends React.PureComponent { player={state.player_info} players_judged={state.players_judged} players_judging={state.players_judging} + idle={state.judging_idle} votes={state.end_judging_votes} />; } @@ -1001,6 +1067,7 @@ class Game extends React.PureComponent { player={state.player_info} players_answered={state.players_answered} players_answering={state.players_answering} + idle={state.answering_idle} votes={state.end_answers_votes} />; }