X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empathy%2Fempathy.jsx;h=5782b7879076bdd8812bccffc58a281b63760d5b;hp=2867dab55c1873f97f79650f2774879c80ff8c11;hb=5d49d1235592034458ce875b5d73d024ef23355d;hpb=746e9ae5db16b40b47ef7669fcba6de2229e9eea
diff --git a/empathy/empathy.jsx b/empathy/empathy.jsx
index 2867dab..5782b78 100644
--- a/empathy/empathy.jsx
+++ b/empathy/empathy.jsx
@@ -414,7 +414,13 @@ const PromptOptions = React.memo(props => {
Select any categories below that you'd like to play.
You can choose as many as you'd like.
- {props.prompts.map(p => )}
+ {props.prompts.map(
+ prompt =>
+ )}
);
});
@@ -454,15 +460,34 @@ class Ambiguities extends React.PureComponent {
constructor(props) {
super(props);
- const word_sets = props.words.map(word => {
- const set = new Set();
- set.add(word);
- return set;
- });
+ function canonize(word) {
+ return word.replace(/((a|an|the) )?(.*?)s?$/i, '$3');
+ }
+
+ const word_sets = [];
+
+ for (let word of props.words) {
+ const word_canon = canonize(word);
+ let found_match = false;
+ for (let set of word_sets) {
+ const set_canon = canonize(set.values().next().value);
+ if (word_canon === set_canon) {
+ set.add(word);
+ found_match = true;;
+ break;
+ }
+ }
+ if (! found_match) {
+ const set = new Set();
+ set.add(word);
+ word_sets.push(set);
+ }
+ }
this.state = {
word_sets: word_sets,
- selected: null
+ selected: null,
+ starred: null
};
this.submitted = false;
@@ -477,7 +502,8 @@ class Ambiguities extends React.PureComponent {
const response = await fetch_post_json(
`judged/${this.props.prompt.id}`,{
- word_groups: this.state.word_sets.map(set => Array.from(set))
+ word_groups: this.state.word_sets.map(set => Array.from(set)),
+ kudos: Array.from(this.state.starred)
}
);
@@ -664,6 +690,21 @@ class Ambiguities extends React.PureComponent {
);
})}
+ {
+ event.stopPropagation();
+ this.setState({
+ starred: set
+ });
+ }}
+ >
+ {this.state.starred === set ?
+ 'â
' : 'â'
+ }
+
);
})}
@@ -1148,12 +1189,26 @@ class Game extends React.PureComponent {
const players_total = 1 + state.other_players.length;
if (state.scores) {
+
+ let perfect_score = 0;
+ for (let i = 0;
+ i < state.active_prompt.items &&
+ i < state.scores.words.length;
+ i++)
+ {
+ perfect_score += state.scores.words[i].players.length;
+ }
+
return (
{state.active_prompt.prompt}
Scores
{state.scores.scores.map(score => {
+ let perfect = null;
+ if (score.score == perfect_score) {
+ perfect = Perfect!;
+ }
return (
-
{score.players.join("/")}: {score.score} {perfect}