X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empathy%2Fempathy.jsx;h=683f92d9318a6afa6628fd238edacccf9f90f183;hp=80069426d941666e2a812434bef72d2663995bbf;hb=1896a4e7c03026eb1ef2aa084b55e1434265fd9d;hpb=fbd247880d7fa0d04aecb61c8960876a3c7a6033
diff --git a/empathy/empathy.jsx b/empathy/empathy.jsx
index 8006942..683f92d 100644
--- a/empathy/empathy.jsx
+++ b/empathy/empathy.jsx
@@ -67,6 +67,8 @@ events.addEventListener("game-state", event => {
window.game.set_players_answering(state.players_answering);
+ window.game.set_answering_idle(state.answering_idle);
+
window.game.set_end_answers(state.end_answers);
window.game.set_ambiguities(state.ambiguities);
@@ -104,6 +106,12 @@ events.addEventListener("player-answering", event => {
window.game.set_player_answering(player);
});
+events.addEventListener("answering-idle", event => {
+ const value = JSON.parse(event.data);
+
+ window.game.set_answering_idle(value);
+});
+
events.addEventListener("vote-end-answers", event => {
const player = JSON.parse(event.data);
@@ -656,6 +664,30 @@ class ActivePrompt extends React.PureComponent {
}
render() {
+ let move_on_button = null;
+ if (this.props.idle) {
+ move_on_button =(
+
+ );
+ }
+
if (this.props.players_answered.has(this.props.player.name)) {
return (
@@ -680,24 +712,7 @@ class ActivePrompt extends React.PureComponent {
);
})}
-
+ {move_on_button}
);
@@ -755,6 +770,7 @@ class Game extends React.PureComponent {
active_prompt: null,
players_answered: new Set(),
players_answering: {},
+ answering_idle: false,
end_answers_votes: new Set(),
ambiguities: null,
players_judged: new Set(),
@@ -795,6 +811,7 @@ class Game extends React.PureComponent {
active_prompt: null,
players_answered: new Set(),
players_answering: {},
+ answering_idle: false,
end_answers_votes: new Set(),
ambiguities: null,
players_judged: new Set(),
@@ -864,6 +881,12 @@ class Game extends React.PureComponent {
});
}
+ set_answering_idle(value) {
+ this.setState({
+ answering_idle: value
+ });
+ }
+
set_end_answers(players) {
this.setState({
end_answers_votes: new Set(players)
@@ -1001,6 +1024,7 @@ class Game extends React.PureComponent {
player={state.player_info}
players_answered={state.players_answered}
players_answering={state.players_answering}
+ idle={state.answering_idle}
votes={state.end_answers_votes}
/>;
}