X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empathy%2Fempathy.jsx;h=7ac92e01e4532eb35bd73fd2c878afca01fcc597;hp=b1f4ab201c71bff8265c88f79186c8234021369a;hb=32a2a8dc67592143959e0c9ef77f7065466f4be0;hpb=e18a603f7a9387f29bbb69ff48d88f597a195d69 diff --git a/empathy/empathy.jsx b/empathy/empathy.jsx index b1f4ab2..7ac92e0 100644 --- a/empathy/empathy.jsx +++ b/empathy/empathy.jsx @@ -433,14 +433,34 @@ const PromptOptions = React.memo(props => { const LetsPlay = React.memo(props => { - const quorum = Math.round((props.num_players + 1) / 2); + const quorum = Math.max(0, props.num_players - props.prompts.length); const max_votes = props.prompts.reduce( (max_so_far, v) => Math.max(max_so_far, v.votes.length), 0); - if (max_votes < quorum) - return null; + if (max_votes < quorum) { + let text = `Before we play, we should collect a bit + more information about what category would + be interesting for this group. So, either + type a new category option above, or else`; + if (props.prompts.length) { + if (props.prompts.length > 1) + text += " vote on some of the categories below."; + else + text += " vote on the category below."; + } else { + text += " wait for others to submit, and then vote on them below."; + } + + return ( +
+

+ {text} +

+
+ ); + } - const candidates = props.prompts.filter(p => p.votes.length >= quorum); + const candidates = props.prompts.filter(p => p.votes.length >= max_votes); const index = Math.floor(Math.random() * candidates.length); const winner = candidates[index]; @@ -508,8 +528,11 @@ class Ambiguities extends React.PureComponent { const response = await fetch_post_json( `judged/${this.props.prompt.id}`,{ - word_groups: this.state.word_sets.map(set => Array.from(set)), - kudos: this.state.starred ? Array.from(this.state.starred) : null + word_groups: this.state.word_sets.map( + set => ({ + words: Array.from(set), + kudos: this.state.starred === set ? true : false + })) } ); @@ -672,11 +695,16 @@ class Ambiguities extends React.PureComponent {

Judging Answers

- Click on each pair of answers that should be scored as equivalent, - (and click any word twice to split it out from a group). Remember, + Click/tap on each pair of answers that should be scored as equivalent, + (or click a word twice to split it out from a group). Remember, what goes around comes around, so it's best to be generous when judging.

+

+ Also, for an especially fun or witty answer, you can give kudos + by clicking the star on the right. You may only do this for one + word/group. +

{this.props.prompt.prompt}

{this.state.word_sets.map(set => { return ( @@ -702,9 +730,15 @@ class Ambiguities extends React.PureComponent { } onClick={(event) => { event.stopPropagation(); - this.setState({ - starred: set - }); + if (this.state.starred === set) { + this.setState({ + starred: null + }); + } else { + this.setState({ + starred: set + }); + } }} > {this.state.starred === set ? @@ -1195,10 +1229,11 @@ class Game extends React.PureComponent { render() { const state = this.state; - const players_total = 1 + state.other_players.length; if (state.scores) { + const players_total = state.players_answered.size; + let perfect_score = 0; for (let i = 0; i < state.active_prompt.items && @@ -1222,9 +1257,15 @@ class Game extends React.PureComponent { if (score.score === state.active_prompt.items) { quirkster = Quirkster!; } + let kudos_slam = null; + if (score.kudos > 0 && score.kudos >= players_total - 1) { + kudos_slam = Kudos Slam!; + } return (
  • - {score.players.join("/")}: {score.score} {perfect} {quirkster} + {score.players.join("/")}: {score.score} + {score.kudos ? `, ${'★'.repeat(score.kudos)}` : ""} + {' '}{perfect} {quirkster} {kudos_slam}
  • ); })} @@ -1232,9 +1273,20 @@ class Game extends React.PureComponent {

    Words submitted