X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empathy%2Fempathy.jsx;h=7ac92e01e4532eb35bd73fd2c878afca01fcc597;hp=feff7775a99f782188474bab923da9e1580b8327;hb=32a2a8dc67592143959e0c9ef77f7065466f4be0;hpb=d7cc3b52d47ed3836cea1d82951ea4db6e8c591d diff --git a/empathy/empathy.jsx b/empathy/empathy.jsx index feff777..7ac92e0 100644 --- a/empathy/empathy.jsx +++ b/empathy/empathy.jsx @@ -283,7 +283,7 @@ class CategoryRequest extends React.PureComponent { const match = category.match(/[0-9]+/); if (match) { const num_items = parseInt(match[0], 10); - if (num_items <= MAX_PROMPT_ITEMS) + if (num_items > 0 && num_items <= MAX_PROMPT_ITEMS) category_input.setCustomValidity(""); } } @@ -311,6 +311,12 @@ class CategoryRequest extends React.PureComponent { return; } + if (num_items < 1) { + category_input.setCustomValidity("Category must require at least one item."); + form.reportValidity(); + return; + } + const response = await fetch_post_json("prompts", { items: num_items, prompt: category @@ -427,14 +433,34 @@ const PromptOptions = React.memo(props => { const LetsPlay = React.memo(props => { - const quorum = Math.round((props.num_players + 1) / 2); + const quorum = Math.max(0, props.num_players - props.prompts.length); const max_votes = props.prompts.reduce( (max_so_far, v) => Math.max(max_so_far, v.votes.length), 0); - if (max_votes < quorum) - return null; + if (max_votes < quorum) { + let text = `Before we play, we should collect a bit + more information about what category would + be interesting for this group. So, either + type a new category option above, or else`; + if (props.prompts.length) { + if (props.prompts.length > 1) + text += " vote on some of the categories below."; + else + text += " vote on the category below."; + } else { + text += " wait for others to submit, and then vote on them below."; + } - const candidates = props.prompts.filter(p => p.votes.length >= quorum); + return ( +
+

+ {text} +

+
+ ); + } + + const candidates = props.prompts.filter(p => p.votes.length >= max_votes); const index = Math.floor(Math.random() * candidates.length); const winner = candidates[index]; @@ -468,11 +494,9 @@ class Ambiguities extends React.PureComponent { for (let word of props.words) { const word_canon = canonize(word); - console.log("Canonized " + word + " to " + word_canon); let found_match = false; for (let set of word_sets) { const set_canon = canonize(set.values().next().value); - console.log("Comparing " + word_canon + " to " + set_canon); if (word_canon === set_canon) { set.add(word); found_match = true;; @@ -504,8 +528,11 @@ class Ambiguities extends React.PureComponent { const response = await fetch_post_json( `judged/${this.props.prompt.id}`,{ - word_groups: this.state.word_sets.map(set => Array.from(set)), - kudos: Array.from(this.state.starred) + word_groups: this.state.word_sets.map( + set => ({ + words: Array.from(set), + kudos: this.state.starred === set ? true : false + })) } ); @@ -597,7 +624,7 @@ class Ambiguities extends React.PureComponent { className="vote-button" onClick={() => fetch_post_json(`end-judging/${this.props.prompt.id}`) } > - Move On + Move On Without Their Input
{[...this.props.votes].map(v => { return ( @@ -668,11 +695,16 @@ class Ambiguities extends React.PureComponent {

Judging Answers

- Click on each pair of answers that should be scored as equivalent, - (and click any word twice to split it out from a group). Remember, + Click/tap on each pair of answers that should be scored as equivalent, + (or click a word twice to split it out from a group). Remember, what goes around comes around, so it's best to be generous when judging.

+

+ Also, for an especially fun or witty answer, you can give kudos + by clicking the star on the right. You may only do this for one + word/group. +

{this.props.prompt.prompt}

{this.state.word_sets.map(set => { return ( @@ -698,9 +730,15 @@ class Ambiguities extends React.PureComponent { } onClick={(event) => { event.stopPropagation(); - this.setState({ - starred: set - }); + if (this.state.starred === set) { + this.setState({ + starred: null + }); + } else { + this.setState({ + starred: set + }); + } }} > {this.state.starred === set ? @@ -785,29 +823,6 @@ class ActivePrompt extends React.PureComponent { } render() { - let move_on_button = null; - if (this.props.idle) { - move_on_button =( - - ); - } let still_waiting = null; const answering_players = Object.keys(this.props.players_answering);; @@ -841,6 +856,32 @@ class ActivePrompt extends React.PureComponent { ); } + let move_on_button = null; + if (this.props.idle) { + move_on_button =( + + ); + } + if (this.props.players_answered.has(this.props.player.name)) { return (
@@ -1188,10 +1229,11 @@ class Game extends React.PureComponent { render() { const state = this.state; - const players_total = 1 + state.other_players.length; if (state.scores) { + const players_total = state.players_answered.size; + let perfect_score = 0; for (let i = 0; i < state.active_prompt.items && @@ -1208,12 +1250,22 @@ class Game extends React.PureComponent {
    {state.scores.scores.map(score => { let perfect = null; - if (score.score == perfect_score) { - perfect = Perfect!; + if (score.score === perfect_score) { + perfect = Perfect!; + } + let quirkster = null; + if (score.score === state.active_prompt.items) { + quirkster = Quirkster!; + } + let kudos_slam = null; + if (score.kudos > 0 && score.kudos >= players_total - 1) { + kudos_slam = Kudos Slam!; } return (
  • - {score.players.join("/")}: {score.score} {perfect} + {score.players.join("/")}: {score.score} + {score.kudos ? `, ${'★'.repeat(score.kudos)}` : ""} + {' '}{perfect} {quirkster} {kudos_slam}
  • ); })} @@ -1221,9 +1273,20 @@ class Game extends React.PureComponent {

    Words submitted

      {state.scores.words.map(word => { + let great_minds = null; + if (word.kudos.length && word.players.length > 1) { + great_minds = Great Minds!; + } + let kudos_slam = null; + if (word.kudos.length > 0 && word.kudos.length >= players_total - 1) { + kudos_slam = Kudos Slam!; + } return (
    • - {word.word} ({word.players.length}): {word.players.join(', ')} + {word.word} ({word.players.length} + {word.kudos.length ? `, ${'★'.repeat(word.kudos.length)}` : ""} + ): {word.players.join(', ')} + {' '}{great_minds}{kudos_slam}
    • ); })} @@ -1292,15 +1355,15 @@ class Game extends React.PureComponent { , + p.active).length} + prompts={state.prompts} + />, , - ]; }