X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empathy%2Fempathy.jsx;h=82bb5ff681989470aa2a78e10d9f7eedc5f42d51;hp=683f92d9318a6afa6628fd238edacccf9f90f183;hb=9e08b1b85cc467336129e22bc0ece6dfe74d204e;hpb=1896a4e7c03026eb1ef2aa084b55e1434265fd9d diff --git a/empathy/empathy.jsx b/empathy/empathy.jsx index 683f92d..82bb5ff 100644 --- a/empathy/empathy.jsx +++ b/empathy/empathy.jsx @@ -77,6 +77,8 @@ events.addEventListener("game-state", event => { window.game.set_players_judging(state.players_judging); + window.game.set_judging_idle(state.judging_idle); + window.game.set_end_judging(state.end_judging); window.game.set_scores(state.scores); @@ -142,6 +144,12 @@ events.addEventListener("player-judging", event => { window.game.set_player_judging(player); }); +events.addEventListener("judging-idle", event => { + const value = JSON.parse(event.data); + + window.game.set_judging_idle(value); +}); + events.addEventListener("vote-end-judging", event => { const player = JSON.parse(event.data); @@ -197,16 +205,18 @@ const PlayerInfo = React.memo(props => { if (! props.player.id) return null; + const sorted_players = [props.player, ...props.other_players].sort((a,b) => { + return b.score - a.score; + }); + return (
Players: - {props.player.name} - {props.player.score > 0 ? ` (${props.player.score})` : ""} - {props.other_players.map(other => ( - - {", "} - {other.name} - {other.score > 0 ? ` (${other.score})` : ""} + {sorted_players.map(player => ( + + {player.name} + {player.score > 0 ? ` (${player.score})` : ""} + {" "} ))}
@@ -509,6 +519,31 @@ class Ambiguities extends React.PureComponent { } render() { + let move_on_button = null; + + if (this.props.idle) { + move_on_button = ( + + ); + } + if (this.props.players_judged.has(this.props.player.name)) { return (
@@ -533,24 +568,7 @@ class Ambiguities extends React.PureComponent { ); })} - + {move_on_button}
); @@ -775,6 +793,7 @@ class Game extends React.PureComponent { ambiguities: null, players_judged: new Set(), players_judging: {}, + judging_idle: false, end_judging_votes: new Set(), scores: null }; @@ -816,6 +835,7 @@ class Game extends React.PureComponent { ambiguities: null, players_judged: new Set(), players_judging: {}, + judging_idle: false, end_judging_votes: new Set(), scores: null }); @@ -946,6 +966,13 @@ class Game extends React.PureComponent { }); } + set_judging_idle(value) { + console.log("Setting judging idle to " + value); + this.setState({ + judging_idle: value + }); + } + set_end_judging(players) { this.setState({ end_judging_votes: new Set(players) @@ -1014,6 +1041,7 @@ class Game extends React.PureComponent { player={state.player_info} players_judged={state.players_judged} players_judging={state.players_judging} + idle={state.judging_idle} votes={state.end_judging_votes} />; }