);
});
@@ -228,7 +303,7 @@ class CategoryRequest extends React.PureComponent {
const match = category.match(/[0-9]+/);
if (match) {
const num_items = parseInt(match[0], 10);
- if (num_items <= MAX_PROMPT_ITEMS)
+ if (num_items > 0 && num_items <= MAX_PROMPT_ITEMS)
category_input.setCustomValidity("");
}
}
@@ -256,6 +331,12 @@ class CategoryRequest extends React.PureComponent {
return;
}
+ if (num_items < 1) {
+ category_input.setCustomValidity("Category must require at least one item.");
+ form.reportValidity();
+ return;
+ }
+
const response = await fetch_post_json("prompts", {
items: num_items,
prompt: category
@@ -308,6 +389,45 @@ class CategoryRequest extends React.PureComponent {
}
}
+const PromptOption = React.memo(props => {
+
+ const prompt = props.prompt;
+
+ if (prompt.votes_against.find(v => v === props.player.name))
+ return false;
+
+ return (
+
+ );
+});
+
const PromptOptions = React.memo(props => {
if (props.prompts.length === 0)
@@ -320,43 +440,47 @@ const PromptOptions = React.memo(props => {
Select any categories below that you'd like to play.
You can choose as many as you'd like.
- {props.prompts.map(p => {
- return (
-
- );
- })}
+ {props.prompts.map(
+ prompt =>
+ )}
);
});
const LetsPlay = React.memo(props => {
- const quorum = Math.round((props.num_players + 1) / 2);
+ const quorum = Math.max(0, props.num_players - props.prompts.length);
const max_votes = props.prompts.reduce(
(max_so_far, v) => Math.max(max_so_far, v.votes.length), 0);
- if (max_votes < quorum)
- return null;
+ if (max_votes < quorum) {
+ let text = `Before we play, we should collect a bit
+ more information about what category would
+ be interesting for this group. So, either
+ type a new category option above, or else`;
+ if (props.prompts.length) {
+ if (props.prompts.length > 1)
+ text += " vote on some of the categories below.";
+ else
+ text += " vote on the category below.";
+ } else {
+ text += " wait for others to submit, and then vote on them below.";
+ }
+
+ return (
+
+
+ {text}
+
+
+ );
+ }
- const candidates = props.prompts.filter(p => p.votes.length >= quorum);
+ const candidates = props.prompts.filter(p => p.votes.length >= max_votes);
const index = Math.floor(Math.random() * candidates.length);
const winner = candidates[index];
@@ -382,25 +506,53 @@ class Ambiguities extends React.PureComponent {
constructor(props) {
super(props);
- const word_sets = props.words.map(word => {
- const set = new Set();
- set.add(word);
- return set;
- });
+ function canonize(word) {
+ return word.replace(/((a|an|the) )?(.*?)s?$/i, '$3');
+ }
+
+ const word_sets = [];
+
+ for (let word of props.words) {
+ const word_canon = canonize(word);
+ let found_match = false;
+ for (let set of word_sets) {
+ const set_canon = canonize(set.values().next().value);
+ if (word_canon === set_canon) {
+ set.add(word);
+ found_match = true;;
+ break;
+ }
+ }
+ if (! found_match) {
+ const set = new Set();
+ set.add(word);
+ word_sets.push(set);
+ }
+ }
this.state = {
word_sets: word_sets,
- submitted: false,
- selected: null
+ selected: null,
+ starred: null
};
+ this.submitted = false;
this.judging_sent_recently = false;
}
async handle_submit() {
+
+ /* Don't submit a second time. */
+ if (this.submitted)
+ return;
+
const response = await fetch_post_json(
`judged/${this.props.prompt.id}`,{
- word_groups: this.state.word_sets.map(set => Array.from(set))
+ word_groups: this.state.word_sets.map(
+ set => ({
+ words: Array.from(set),
+ kudos: this.state.starred === set ? true : false
+ }))
}
);
@@ -415,9 +567,7 @@ class Ambiguities extends React.PureComponent {
return;
}
- this.setState({
- submitted: true
- });
+ this.submitted = true;
}
handle_click(word) {
@@ -436,8 +586,15 @@ class Ambiguities extends React.PureComponent {
/* Second click on same word removes the word from the group. */
const idx = this.state.word_sets.findIndex(s => s.has(word));
const set = this.state.word_sets[idx];
- if (set.size === 1)
+ if (set.size === 1) {
+ /* When the word is already alone, there's nothing to do but
+ * to un-select it. */
+ this.setState({
+ selected: null
+ });
return;
+ }
+
const new_set = new Set([...set].filter(w => w !== word));
this.setState({
selected: null,
@@ -479,51 +636,77 @@ class Ambiguities extends React.PureComponent {
}
render() {
- if (this.state.submitted)
- return (
-
-
Submission received
-
- The following players have completed judging:
- {[...this.props.players_judged].join(', ')}
-
+ let move_on_button = null;
+
+ if (this.props.idle) {
+ move_on_button = (
+
+ );
+ }
+
+ let still_waiting = null;
+ const judging_players = Object.keys(this.props.players_judging);
+ if (judging_players.length) {
+ still_waiting = (
+
- Still waiting for the following players:
+ Still waiting for the following player
+ {judging_players.length > 1 ? 's' : '' }
+ :
- Click on each pair of answers that should be scored as equivalent,
- (and click any word twice to split it out from a group). Remember,
+ Click/tap on each pair of answers that should be scored as equivalent,
+ (or click a word twice to split it out from a group). Remember,
what goes around comes around, so it's best to be generous when
judging.
+
+ Also, for an especially fun or witty answer, you can give kudos
+ by clicking the star on the right. You may only do this for one
+ word/group.
+
+ The following players have submitted their answers:{' '}
+ {[...this.props.players_answered].join(', ')}
+
+ {still_waiting}
+ {move_on_button}
);
+ }
return (
@@ -685,7 +923,8 @@ class ActivePrompt extends React.PureComponent {
Remember, you're trying to match your answers with
what the other players submit.
- Give {this.props.prompt.items} answers for the following prompt:
+ Give {this.props.prompt.items} answer
+ {this.props.prompt.items > 1 ? 's' : ''} for the following prompt: