X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empires%2Fgame.css;fp=empires%2Fgame.css;h=1bb0e62eb0eada366c08f28a523def5ed75ee10d;hp=0000000000000000000000000000000000000000;hb=f3188cb0892ed398112b3d14f444e01b79de6f12;hpb=8eb53d4b38b59de577c0502d870003c5ca2bdd3d diff --git a/empires/game.css b/empires/game.css new file mode 100644 index 0000000..1bb0e62 --- /dev/null +++ b/empires/game.css @@ -0,0 +1,45 @@ +/* By default, hide things that are not to be shown + * until a particular game state is reached. */ +.show-state-join { + display:none; +} + +.show-state-reveal { + display:none; +} + +.show-state-capture { + display:none; +} + +/* And by default, show things that will be hidden + * when a particular game state is reached. */ +.hide-state-join { + display:block; +} + +.hide-state-reveal { + display:block; +} + +.hide-state-capture { + display:block; +} + +/* Players list starts out hidden (until a player is added). */ +#players-div { + display:none; +} + +/* Host tools start out hidden. */ +#host-tools { + display: none; +} + +/* When a character name is being revealed, we want this to be huge, + * (like, filling the screen huge). */ +#character-reveal { + color: var(--text-fg-color); + font-size: 300%; + font-weight: bold; +}