X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empires%2Fstyle.css;fp=empires%2Fstyle.css;h=0000000000000000000000000000000000000000;hp=1bb0e62eb0eada366c08f28a523def5ed75ee10d;hb=f3188cb0892ed398112b3d14f444e01b79de6f12;hpb=8eb53d4b38b59de577c0502d870003c5ca2bdd3d diff --git a/empires/style.css b/empires/style.css deleted file mode 100644 index 1bb0e62..0000000 --- a/empires/style.css +++ /dev/null @@ -1,45 +0,0 @@ -/* By default, hide things that are not to be shown - * until a particular game state is reached. */ -.show-state-join { - display:none; -} - -.show-state-reveal { - display:none; -} - -.show-state-capture { - display:none; -} - -/* And by default, show things that will be hidden - * when a particular game state is reached. */ -.hide-state-join { - display:block; -} - -.hide-state-reveal { - display:block; -} - -.hide-state-capture { - display:block; -} - -/* Players list starts out hidden (until a player is added). */ -#players-div { - display:none; -} - -/* Host tools start out hidden. */ -#host-tools { - display: none; -} - -/* When a character name is being revealed, we want this to be huge, - * (like, filling the screen huge). */ -#character-reveal { - color: var(--text-fg-color); - font-size: 300%; - font-weight: bold; -}