X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=empires%2Fstyle.css;fp=empires%2Fstyle.css;h=1bb0e62eb0eada366c08f28a523def5ed75ee10d;hp=8298a65dcb9bef312c00b056c4ef836d37912458;hb=33dc186b5e65219ffdb341c7217b502648f51d3d;hpb=29659e24a365855251f4269f373c3a230e924ec7 diff --git a/empires/style.css b/empires/style.css index 8298a65..1bb0e62 100644 --- a/empires/style.css +++ b/empires/style.css @@ -1,3 +1,5 @@ +/* By default, hide things that are not to be shown + * until a particular game state is reached. */ .show-state-join { display:none; } @@ -10,6 +12,8 @@ display:none; } +/* And by default, show things that will be hidden + * when a particular game state is reached. */ .hide-state-join { display:block; } @@ -32,6 +36,8 @@ display: none; } +/* When a character name is being revealed, we want this to be huge, + * (like, filling the screen huge). */ #character-reveal { color: var(--text-fg-color); font-size: 300%;