X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=flempires%2Fpubspec.yaml;fp=flempires%2Fpubspec.yaml;h=dda21ec34eebe2c70f9c474094d7f837535510ff;hp=0000000000000000000000000000000000000000;hb=5a60d2577ec9346fcaacd04260fc4a4c27696e92;hpb=b9c184f2a7fd491e736c32b02baa38b18f906eb9 diff --git a/flempires/pubspec.yaml b/flempires/pubspec.yaml new file mode 100644 index 0000000..dda21ec --- /dev/null +++ b/flempires/pubspec.yaml @@ -0,0 +1,76 @@ +name: flempires +description: A Flutter implementation of the game Empires + +# The following line prevents the package from being accidentally published to +# pub.dev using `pub publish`. This is preferred for private packages. +publish_to: 'none' # Remove this line if you wish to publish to pub.dev + +# The following defines the version and build number for your application. +# A version number is three numbers separated by dots, like 1.2.43 +# followed by an optional build number separated by a +. +# Both the version and the builder number may be overridden in flutter +# build by specifying --build-name and --build-number, respectively. +# In Android, build-name is used as versionName while build-number used as versionCode. +# Read more about Android versioning at https://developer.android.com/studio/publish/versioning +# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. +# Read more about iOS versioning at +# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html +version: 1.0.0+1 + +environment: + sdk: ">=2.7.0 <3.0.0" + +dependencies: + flutter: + sdk: flutter + http: 0.12.1 + + # The following adds the Cupertino Icons font to your application. + # Use with the CupertinoIcons class for iOS style icons. + cupertino_icons: ^0.1.3 + +dev_dependencies: + flutter_test: + sdk: flutter + +# For information on the generic Dart part of this file, see the +# following page: https://dart.dev/tools/pub/pubspec + +# The following section is specific to Flutter. +flutter: + + # The following line ensures that the Material Icons font is + # included with your application, so that you can use the icons in + # the material Icons class. + uses-material-design: true + + # To add assets to your application, add an assets section, like this: + # assets: + # - images/a_dot_burr.jpeg + # - images/a_dot_ham.jpeg + + # An image asset can refer to one or more resolution-specific "variants", see + # https://flutter.dev/assets-and-images/#resolution-aware. + + # For details regarding adding assets from package dependencies, see + # https://flutter.dev/assets-and-images/#from-packages + + # To add custom fonts to your application, add a fonts section here, + # in this "flutter" section. Each entry in this list should have a + # "family" key with the font family name, and a "fonts" key with a + # list giving the asset and other descriptors for the font. For + # example: + # fonts: + # - family: Schyler + # fonts: + # - asset: fonts/Schyler-Regular.ttf + # - asset: fonts/Schyler-Italic.ttf + # style: italic + # - family: Trajan Pro + # fonts: + # - asset: fonts/TrajanPro.ttf + # - asset: fonts/TrajanPro_Bold.ttf + # weight: 700 + # + # For details regarding fonts from package dependencies, + # see https://flutter.dev/custom-fonts/#from-packages